RSS feed
c357c959
– qwx <>
authored
on 2017/08/24 07:42
hub: fix multiple calls to intere
8593017d
– qwx <>
authored
on 2017/08/11 17:24
nuke rest of ref code and fix wl3d(6) typo
581f80d9
– qwx <>
authored
on 2017/08/11 16:26
add configuration file
8cdf6b06
– qwx <>
authored
on 2017/08/09 12:23
map: fix writing bullshit values in stcs .tl field on save
a6fe5b8c
– qwx <>
authored
on 2017/07/22 21:11
add save/load game
eb9bc6ef
– qwx <>
authored
on 2017/07/21 16:52
hub: fix psych2 skipping to fadeout on low framerates
4b74fc81
– qwx <>
authored
on 2017/07/13 02:28
wl3d: fix long frames timing botch
0a8f122f
– qwx <>
authored
on 2017/07/13 02:05
wl3d: increase max scale and don't set repl unless needed
3b70bbe3
– qwx <>
authored
on 2017/07/13 01:49
fs: fix bopen truncating long file paths
20f3678e
– qwx <>
authored
on 2017/06/11 19:55
map: fix wrong offset for Omissile stuff in sod
61a599f5
– qwx <>
authored
on 2017/05/27 06:30
hub: maybe call srand before using nrand
0074a610
– qwx <>
authored
on 2017/05/18 13:34
fs: try cwd if datadir is inaccessible
f7d52d0c
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2017/02/26 05:27
fix another timing botch and minor manpage corrections
0c46469f
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2017/01/28 00:13
playable game, most relevant seqs, usable menus, fixes
ddcaa37b
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/12/04 22:15
add scaled walls and sprites, misc fixes
7d1bc4ab
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/12/03 21:57
disown opl2(1)
3b2f4d3d
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/11/22 23:09
implement demo playback sans scaling and drawing walls/sprites
306bd81b
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/05/19 12:14
add wl3d(1), opl2(1), wl3d(6)
a88630d0
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/05/18 23:13
bring introscreens back
5288bbb7
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/05/18 22:21
add sound and music, misc fixes
35a6b626
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/04/15 09:18
don't cargo cult timing shit
efc660ab
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/04/13 02:32
fuck shit goddamn palette crap arrgh
b109f9a8
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/04/13 00:05
implement most of main menu proper
3537473e
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/25 22:26
use ver for versioning, ext only for filenames
3891487c
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/25 22:18
basic multithread keyboard and mouse, timing, ordering
4c670f45
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/23 19:18
implement drawing text, highscores
0441e145
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/22 20:26
first graphics and parts of demo loop
7ab940ff
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/16 12:18
nuke more useless files and fix silly typo
3364baa6
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/03/16 10:39
implement loading data and handle versions
a12936c5
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/21 12:33
audio: partial removal of version defs bullshit
2c0d5e02
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/21 07:59
remove most useless defines
ba287ed5
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/21 06:33
remove localization crap and more rotten headers
a0c3c62f
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/19 02:08
extract obj files
94bc3d7b
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/18 05:41
nuke equ
8eea5599
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/18 05:32
fixed types, remove silly typedefs
bb66e1f0
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/15 02:28
further shuffle
6638e858
– Konstantinn Bonnet <qu7uux@gmail.com>
authored
on 2016/02/15 02:06
shuffle source
8d4cb55c
– Travis Bradshaw <travis@tbradshaw.net>
authored
on 2012/02/06 05:40
Updated for additional formatting corrections.
9c0929ba
– Travis Bradshaw <travis@tbradshaw.net>
authored
on 2012/02/06 05:35
Quick update to README.rst to fix some formatting.
71378442
– Travis Bradshaw <travis.bradshaw@idsoftware.com>
authored
on 2012/02/06 05:31
The Wolfenstein 3D source as originally released.