shithub: wl3d

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4c670f45 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/03/23 19:18
implement drawing text, highscores

0441e145 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/03/22 20:26
first graphics and parts of demo loop

7ab940ff – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/03/16 12:18
nuke more useless files and fix silly typo

3364baa6 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/03/16 10:39
implement loading data and handle versions

a12936c5 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/21 12:33
audio: partial removal of version defs bullshit

2c0d5e02 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/21 07:59
remove most useless defines

ba287ed5 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/21 06:33
remove localization crap and more rotten headers

a0c3c62f – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/19 02:08
extract obj files

94bc3d7b – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/18 05:41
nuke equ

8eea5599 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/18 05:32
fixed types, remove silly typedefs

bb66e1f0 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/15 02:28
further shuffle

6638e858 – Konstantinn Bonnet <qu7uux@gmail.com> authored on 2016/02/15 02:06
shuffle source

8d4cb55c – Travis Bradshaw <travis@tbradshaw.net> authored on 2012/02/06 05:40
Updated for additional formatting corrections.

9c0929ba – Travis Bradshaw <travis@tbradshaw.net> authored on 2012/02/06 05:35
Quick update to README.rst to fix some formatting.

71378442 – Travis Bradshaw <travis.bradshaw@idsoftware.com> authored on 2012/02/06 05:31
The Wolfenstein 3D source as originally released.