ref: 86318ae338e606247cfa057d141e6a974f4898a9
dir: /dat.h/
typedef struct Unit Unit;
typedef struct Munit Munit;
typedef struct Tunit Tunit;
typedef struct Terrain Terrain;
typedef struct Map Map;
typedef struct Team Team;
extern char **mov;
extern int nmov;
struct Unit{
char *name;
u32int **pic;
int atk;
int Δatk;
int rmin;
int rmax;
int def;
int *move;
int mp;
int vis;
int cost;
int unique;
};
extern Unit *unit;
extern int nunit;
struct Munit{
Unit *u;
int team;
int atkm;
int defm;
int eatk;
int edef;
int ecost;
int xp;
int hp;
int done;
int decaydt;
};
struct Tunit{
Unit **u;
Unit **e;
};
struct Terrain{
char *name;
u32int **pic;
int move;
int def;
int income;
Tunit spawn;
Tunit occupy;
Tunit *resupply;
};
extern Terrain *terrain;
extern int nterrain;
struct Map{
Terrain *t;
int team;
Munit *u;
int movep;
int canmove;
int atkp;
int canatk;
};
extern Map *map, *mape, *selected, *selected2, *saved, *unique;
extern int mapwidth, mapheight;
enum{
Nteam = 64,
};
struct Team{
int money;
int income;
int nunit;
int nbuild;
int nprod;
Munit *unique;
};
extern Team team[Nteam];
extern int nteam, curteam;
extern int turn, gameover;
extern int initmoney, unitcap, firstturnnoinc, nocorpse;
enum{
Pcur,
P1,
P2,
P3,
P4,
P5,
P6,
P7,
P8,
P9,
Pend
};
extern void (*selectfn)(void);
extern int scale;
extern int menuon;
extern char *progname, *prefix, *dbname, *mapname;