ref: 0a3f54086a5d97c57bd6ffb1ca4a6296ed19b441
dir: /ref/r_model.c/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // models.c -- model loading and caching // models are the only shared resource between a client and server running // on the same machine. #include "r_local.h" model_t *loadmodel; char loadname[32]; // for hunk tags void Mod_LoadSpriteModel (model_t *mod, void *buffer); void Mod_LoadBrushModel (model_t *mod, void *buffer); void Mod_LoadAliasModel (model_t *mod, void *buffer); model_t *Mod_LoadModel (model_t *mod, qboolean crash); byte mod_novis[MAX_MAP_LEAFS/8]; #define MAX_MOD_KNOWN 256 model_t mod_known[MAX_MOD_KNOWN]; int mod_numknown; // the inline * models from the current map are kept seperate model_t mod_inline[MAX_MOD_KNOWN]; int registration_sequence; int modfilelen; //=============================================================================== /* ================ Mod_Modellist_f ================ */ void Mod_Modellist_f (void) { int i; model_t *mod; int total; total = 0; ri.Con_Printf (PRINT_ALL,"Loaded models:\n"); for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++) { if (!mod->name[0]) continue; ri.Con_Printf (PRINT_ALL, "%8i : %s\n",mod->extradatasize, mod->name); total += mod->extradatasize; } ri.Con_Printf (PRINT_ALL, "Total resident: %i\n", total); } /* =============== Mod_Init =============== */ void Mod_Init (void) { memset (mod_novis, 0xff, sizeof(mod_novis)); } /* ================== Mod_ForName Loads in a model for the given name ================== */ model_t *Mod_ForName (char *name, qboolean crash) { model_t *mod; unsigned *buf; int i; if (!name[0]) ri.Sys_Error (ERR_DROP,"Mod_ForName: NULL name"); // // inline models are grabbed only from worldmodel // if (name[0] == '*') { i = atoi(name+1); if (i < 1 || !r_worldmodel || i >= r_worldmodel->numsubmodels) ri.Sys_Error (ERR_DROP, "bad inline model number"); return &mod_inline[i]; } // // search the currently loaded models // for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) if (!strcmp (mod->name, name) ) return mod; // // find a free model slot spot // for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) { if (!mod->name[0]) break; // free spot } if (i == mod_numknown) { if (mod_numknown == MAX_MOD_KNOWN) ri.Sys_Error (ERR_DROP, "mod_numknown == MAX_MOD_KNOWN"); mod_numknown++; } strcpy (mod->name, name); // // load the file // modfilelen = ri.FS_LoadFile (mod->name, (void **)&buf); if (!buf) { if (crash) ri.Sys_Error (ERR_DROP,"Mod_NumForName: %s not found", mod->name); memset (mod->name, 0, sizeof(mod->name)); return NULL; } loadmodel = mod; // // fill it in // // call the apropriate loader switch (LittleLong(*(unsigned *)buf)) { case IDALIASHEADER: loadmodel->extradata = Hunk_Begin (0x200000); Mod_LoadAliasModel (mod, buf); break; case IDSPRITEHEADER: loadmodel->extradata = Hunk_Begin (0x10000); Mod_LoadSpriteModel (mod, buf); break; case IDBSPHEADER: loadmodel->extradata = Hunk_Begin (0x1000000); Mod_LoadBrushModel (mod, buf); break; default: ri.Sys_Error (ERR_DROP,"Mod_NumForName: unknown fileid for %s", mod->name); break; } loadmodel->extradatasize = Hunk_End (); ri.FS_FreeFile (buf); return mod; } /* =============== Mod_PointInLeaf =============== */ mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) { mnode_t *node; float d; mplane_t *plane; if (!model || !model->nodes) ri.Sys_Error (ERR_DROP, "Mod_PointInLeaf: bad model"); node = model->nodes; while (1) { if (node->contents != -1) return (mleaf_t *)node; plane = node->plane; d = DotProduct (p,plane->normal) - plane->dist; if (d > 0) node = node->children[0]; else node = node->children[1]; } return NULL; // never reached } /* =================== Mod_DecompressVis =================== */ byte *Mod_DecompressVis (byte *in, model_t *model) { static byte decompressed[MAX_MAP_LEAFS/8]; int c; byte *out; int row; row = (model->vis->numclusters+7)>>3; out = decompressed; #if 0 memcpy (out, in, row); #else if (!in) { // no vis info, so make all visible while (row) { *out++ = 0xff; row--; } return decompressed; } do { if (*in) { *out++ = *in++; continue; } c = in[1]; in += 2; while (c) { *out++ = 0; c--; } } while (out - decompressed < row); #endif return decompressed; } /* ============== Mod_ClusterPVS ============== */ byte *Mod_ClusterPVS (int cluster, model_t *model) { if (cluster == -1 || !model->vis) return mod_novis; return Mod_DecompressVis ( (byte *)model->vis + model->vis->bitofs[cluster][DVIS_PVS], model); } /* =============================================================================== BRUSHMODEL LOADING =============================================================================== */ byte *mod_base; /* ================= Mod_LoadLighting Converts the 24 bit lighting down to 8 bit by taking the brightest component ================= */ void Mod_LoadLighting (lump_t *l) { int i, size; byte *in; if (!l->filelen) { loadmodel->lightdata = NULL; return; } size = l->filelen/3; loadmodel->lightdata = Hunk_Alloc (size); in = (void *)(mod_base + l->fileofs); for (i=0 ; i<size ; i++, in+=3) { if (in[0] > in[1] && in[0] > in[2]) loadmodel->lightdata[i] = in[0]; else if (in[1] > in[0] && in[1] > in[2]) loadmodel->lightdata[i] = in[1]; else loadmodel->lightdata[i] = in[2]; } } int r_leaftovis[MAX_MAP_LEAFS]; int r_vistoleaf[MAX_MAP_LEAFS]; int r_numvisleafs; void R_NumberLeafs (mnode_t *node) { mleaf_t *leaf; int leafnum; if (node->contents != -1) { leaf = (mleaf_t *)node; leafnum = leaf - loadmodel->leafs; if (leaf->contents & CONTENTS_SOLID) return; r_leaftovis[leafnum] = r_numvisleafs; r_vistoleaf[r_numvisleafs] = leafnum; r_numvisleafs++; return; } R_NumberLeafs (node->children[0]); R_NumberLeafs (node->children[1]); } /* ================= Mod_LoadVisibility ================= */ void Mod_LoadVisibility (lump_t *l) { int i; if (!l->filelen) { loadmodel->vis = NULL; return; } loadmodel->vis = Hunk_Alloc ( l->filelen); memcpy (loadmodel->vis, mod_base + l->fileofs, l->filelen); loadmodel->vis->numclusters = LittleLong (loadmodel->vis->numclusters); for (i=0 ; i<loadmodel->vis->numclusters ; i++) { loadmodel->vis->bitofs[i][0] = LittleLong (loadmodel->vis->bitofs[i][0]); loadmodel->vis->bitofs[i][1] = LittleLong (loadmodel->vis->bitofs[i][1]); } } /* ================= Mod_LoadVertexes ================= */ void Mod_LoadVertexes (lump_t *l) { dvertex_t *in; mvertex_t *out; int i, count; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count+8)*sizeof(*out)); // extra for skybox loadmodel->vertexes = out; loadmodel->numvertexes = count; for ( i=0 ; i<count ; i++, in++, out++) { out->position[0] = LittleFloat (in->point[0]); out->position[1] = LittleFloat (in->point[1]); out->position[2] = LittleFloat (in->point[2]); } } /* ================= Mod_LoadSubmodels ================= */ void Mod_LoadSubmodels (lump_t *l) { dmodel_t *in; dmodel_t *out; int i, j, count; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( count*sizeof(*out)); loadmodel->submodels = out; loadmodel->numsubmodels = count; for ( i=0 ; i<count ; i++, in++, out++) { for (j=0 ; j<3 ; j++) { // spread the mins / maxs by a pixel out->mins[j] = LittleFloat (in->mins[j]) - 1; out->maxs[j] = LittleFloat (in->maxs[j]) + 1; out->origin[j] = LittleFloat (in->origin[j]); } out->headnode = LittleLong (in->headnode); out->firstface = LittleLong (in->firstface); out->numfaces = LittleLong (in->numfaces); } } /* ================= Mod_LoadEdges ================= */ void Mod_LoadEdges (lump_t *l) { dedge_t *in; medge_t *out; int i, count; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count + 13) * sizeof(*out)); // extra for skybox loadmodel->edges = out; loadmodel->numedges = count; for ( i=0 ; i<count ; i++, in++, out++) { out->v[0] = (unsigned short)LittleShort(in->v[0]); out->v[1] = (unsigned short)LittleShort(in->v[1]); } } /* ================= Mod_LoadTexinfo ================= */ void Mod_LoadTexinfo (lump_t *l) { texinfo_t *in; mtexinfo_t *out, *step; int i, j, count; float len1, len2; char name[MAX_QPATH]; int next; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count+6)*sizeof(*out)); // extra for skybox loadmodel->texinfo = out; loadmodel->numtexinfo = count; for ( i=0 ; i<count ; i++, in++, out++) { for (j=0 ; j<8 ; j++) out->vecs[0][j] = LittleFloat (in->vecs[0][j]); len1 = VectorLength (out->vecs[0]); len2 = VectorLength (out->vecs[1]); len1 = (len1 + len2)/2; if (len1 < 0.32) out->mipadjust = 4; else if (len1 < 0.49) out->mipadjust = 3; else if (len1 < 0.99) out->mipadjust = 2; else out->mipadjust = 1; #if 0 if (len1 + len2 < 0.001) out->mipadjust = 1; // don't crash else out->mipadjust = 1 / floor( (len1+len2)/2 + 0.1 ); #endif out->flags = LittleLong (in->flags); next = LittleLong (in->nexttexinfo); if (next > 0) out->next = loadmodel->texinfo + next; Com_sprintf (name, sizeof(name), "textures/%s.wal", in->texture); out->image = R_FindImage (name, it_wall); if (!out->image) { out->image = r_notexture_mip; // texture not found out->flags = 0; } } // count animation frames for (i=0 ; i<count ; i++) { out = &loadmodel->texinfo[i]; out->numframes = 1; for (step = out->next ; step && step != out ; step=step->next) out->numframes++; } } /* ================ CalcSurfaceExtents Fills in s->texturemins[] and s->extents[] ================ */ void CalcSurfaceExtents (msurface_t *s) { float mins[2], maxs[2], val; int i,j, e; mvertex_t *v; mtexinfo_t *tex; int bmins[2], bmaxs[2]; mins[0] = mins[1] = 999999; maxs[0] = maxs[1] = -99999; tex = s->texinfo; for (i=0 ; i<s->numedges ; i++) { e = loadmodel->surfedges[s->firstedge+i]; if (e >= 0) v = &loadmodel->vertexes[loadmodel->edges[e].v[0]]; else v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]]; for (j=0 ; j<2 ; j++) { val = v->position[0] * tex->vecs[j][0] + v->position[1] * tex->vecs[j][1] + v->position[2] * tex->vecs[j][2] + tex->vecs[j][3]; if (val < mins[j]) mins[j] = val; if (val > maxs[j]) maxs[j] = val; } } for (i=0 ; i<2 ; i++) { bmins[i] = floor(mins[i]/16); bmaxs[i] = ceil(maxs[i]/16); s->texturemins[i] = bmins[i] * 16; s->extents[i] = (bmaxs[i] - bmins[i]) * 16; if (s->extents[i] < 16) s->extents[i] = 16; // take at least one cache block if ( !(tex->flags & (SURF_WARP|SURF_SKY)) && s->extents[i] > 256) ri.Sys_Error (ERR_DROP,"Bad surface extents"); } } /* ================= Mod_LoadFaces ================= */ void Mod_LoadFaces (lump_t *l) { dface_t *in; msurface_t *out; int i, count, surfnum; int planenum, side; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count+6)*sizeof(*out)); // extra for skybox loadmodel->surfaces = out; loadmodel->numsurfaces = count; for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++) { out->firstedge = LittleLong(in->firstedge); out->numedges = LittleShort(in->numedges); if (out->numedges < 3) ri.Sys_Error (ERR_DROP,"Surface with %s edges", out->numedges); out->flags = 0; planenum = LittleShort(in->planenum); side = LittleShort(in->side); if (side) out->flags |= SURF_PLANEBACK; out->plane = loadmodel->planes + planenum; out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo); CalcSurfaceExtents (out); // lighting info is converted from 24 bit on disk to 8 bit for (i=0 ; i<MAXLIGHTMAPS ; i++) out->styles[i] = in->styles[i]; i = LittleLong(in->lightofs); if (i == -1) out->samples = NULL; else out->samples = loadmodel->lightdata + i/3; // set the drawing flags flag if (!out->texinfo->image) continue; if (out->texinfo->flags & SURF_SKY) { out->flags |= SURF_DRAWSKY; continue; } if (out->texinfo->flags & SURF_WARP) { out->flags |= SURF_DRAWTURB; for (i=0 ; i<2 ; i++) { out->extents[i] = 16384; out->texturemins[i] = -8192; } continue; } //============== //PGM // this marks flowing surfaces as turbulent, but with the new // SURF_FLOW flag. if (out->texinfo->flags & SURF_FLOWING) { out->flags |= SURF_DRAWTURB | SURF_FLOW; for (i=0 ; i<2 ; i++) { out->extents[i] = 16384; out->texturemins[i] = -8192; } continue; } //PGM //============== } } /* ================= Mod_SetParent ================= */ void Mod_SetParent (mnode_t *node, mnode_t *parent) { node->parent = parent; if (node->contents != -1) return; Mod_SetParent (node->children[0], node); Mod_SetParent (node->children[1], node); } /* ================= Mod_LoadNodes ================= */ void Mod_LoadNodes (lump_t *l) { int i, j, count, p; dnode_t *in; mnode_t *out; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( count*sizeof(*out)); loadmodel->nodes = out; loadmodel->numnodes = count; for ( i=0 ; i<count ; i++, in++, out++) { for (j=0 ; j<3 ; j++) { out->minmaxs[j] = LittleShort (in->mins[j]); out->minmaxs[3+j] = LittleShort (in->maxs[j]); } p = LittleLong(in->planenum); out->plane = loadmodel->planes + p; out->firstsurface = LittleShort (in->firstface); out->numsurfaces = LittleShort (in->numfaces); out->contents = CONTENTS_NODE; // differentiate from leafs for (j=0 ; j<2 ; j++) { p = LittleLong (in->children[j]); if (p >= 0) out->children[j] = loadmodel->nodes + p; else out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); } } Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs } /* ================= Mod_LoadLeafs ================= */ void Mod_LoadLeafs (lump_t *l) { dleaf_t *in; mleaf_t *out; int i, j, count; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( count*sizeof(*out)); loadmodel->leafs = out; loadmodel->numleafs = count; for ( i=0 ; i<count ; i++, in++, out++) { for (j=0 ; j<3 ; j++) { out->minmaxs[j] = LittleShort (in->mins[j]); out->minmaxs[3+j] = LittleShort (in->maxs[j]); } out->contents = LittleLong(in->contents); out->cluster = LittleShort(in->cluster); out->area = LittleShort(in->area); out->firstmarksurface = loadmodel->marksurfaces + LittleShort(in->firstleafface); out->nummarksurfaces = LittleShort(in->numleaffaces); } } /* ================= Mod_LoadMarksurfaces ================= */ void Mod_LoadMarksurfaces (lump_t *l) { int i, j, count; short *in; msurface_t **out; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( count*sizeof(*out)); loadmodel->marksurfaces = out; loadmodel->nummarksurfaces = count; for ( i=0 ; i<count ; i++) { j = LittleShort(in[i]); if (j >= loadmodel->numsurfaces) ri.Sys_Error (ERR_DROP,"Mod_ParseMarksurfaces: bad surface number"); out[i] = loadmodel->surfaces + j; } } /* ================= Mod_LoadSurfedges ================= */ void Mod_LoadSurfedges (lump_t *l) { int i, count; int *in, *out; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count+24)*sizeof(*out)); // extra for skybox loadmodel->surfedges = out; loadmodel->numsurfedges = count; for ( i=0 ; i<count ; i++) out[i] = LittleLong (in[i]); } /* ================= Mod_LoadPlanes ================= */ void Mod_LoadPlanes (lump_t *l) { int i, j; mplane_t *out; dplane_t *in; int count; int bits; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) ri.Sys_Error (ERR_DROP,"MOD_LoadBmodel: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Hunk_Alloc ( (count+6)*sizeof(*out)); // extra for skybox loadmodel->planes = out; loadmodel->numplanes = count; for ( i=0 ; i<count ; i++, in++, out++) { bits = 0; for (j=0 ; j<3 ; j++) { out->normal[j] = LittleFloat (in->normal[j]); if (out->normal[j] < 0) bits |= 1<<j; } out->dist = LittleFloat (in->dist); out->type = LittleLong (in->type); out->signbits = bits; } } /* ================= Mod_LoadBrushModel ================= */ void Mod_LoadBrushModel (model_t *mod, void *buffer) { int i; dheader_t *header; dmodel_t *bm; loadmodel->type = mod_brush; if (loadmodel != mod_known) ri.Sys_Error (ERR_DROP, "Loaded a brush model after the world"); header = (dheader_t *)buffer; i = LittleLong (header->version); if (i != BSPVERSION) ri.Sys_Error (ERR_DROP,"Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION); // swap all the lumps mod_base = (byte *)header; for (i=0 ; i<sizeof(dheader_t)/4 ; i++) ((int *)header)[i] = LittleLong ( ((int *)header)[i]); // load into heap Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]); Mod_LoadEdges (&header->lumps[LUMP_EDGES]); Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]); Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]); Mod_LoadPlanes (&header->lumps[LUMP_PLANES]); Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]); Mod_LoadFaces (&header->lumps[LUMP_FACES]); Mod_LoadMarksurfaces (&header->lumps[LUMP_LEAFFACES]); Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]); Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]); Mod_LoadNodes (&header->lumps[LUMP_NODES]); Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]); r_numvisleafs = 0; R_NumberLeafs (loadmodel->nodes); // // set up the submodels // for (i=0 ; i<mod->numsubmodels ; i++) { model_t *starmod; bm = &mod->submodels[i]; starmod = &mod_inline[i]; *starmod = *loadmodel; starmod->firstmodelsurface = bm->firstface; starmod->nummodelsurfaces = bm->numfaces; starmod->firstnode = bm->headnode; if (starmod->firstnode >= loadmodel->numnodes) ri.Sys_Error (ERR_DROP, "Inline model %i has bad firstnode", i); VectorCopy (bm->maxs, starmod->maxs); VectorCopy (bm->mins, starmod->mins); if (i == 0) *loadmodel = *starmod; } R_InitSkyBox (); } /* ============================================================================== ALIAS MODELS ============================================================================== */ /* ================= Mod_LoadAliasModel ================= */ void Mod_LoadAliasModel (model_t *mod, void *buffer) { int i, j; dmdl_t *pinmodel, *pheader; dstvert_t *pinst, *poutst; dtriangle_t *pintri, *pouttri; daliasframe_t *pinframe, *poutframe; int *pincmd, *poutcmd; int version; pinmodel = (dmdl_t *)buffer; version = LittleLong (pinmodel->version); if (version != ALIAS_VERSION) ri.Sys_Error (ERR_DROP, "%s has wrong version number (%i should be %i)", mod->name, version, ALIAS_VERSION); pheader = Hunk_Alloc (LittleLong(pinmodel->ofs_end)); // byte swap the header fields and sanity check for (i=0 ; i<sizeof(dmdl_t)/4 ; i++) ((int *)pheader)[i] = LittleLong (((int *)buffer)[i]); if (pheader->skinheight > MAX_LBM_HEIGHT) ri.Sys_Error (ERR_DROP, "model %s has a skin taller than %d", mod->name, MAX_LBM_HEIGHT); if (pheader->num_xyz <= 0) ri.Sys_Error (ERR_DROP, "model %s has no vertices", mod->name); if (pheader->num_xyz > MAX_VERTS) ri.Sys_Error (ERR_DROP, "model %s has too many vertices", mod->name); if (pheader->num_st <= 0) ri.Sys_Error (ERR_DROP, "model %s has no st vertices", mod->name); if (pheader->num_tris <= 0) ri.Sys_Error (ERR_DROP, "model %s has no triangles", mod->name); if (pheader->num_frames <= 0) ri.Sys_Error (ERR_DROP, "model %s has no frames", mod->name); // // load base s and t vertices (not used in gl version) // pinst = (dstvert_t *) ((byte *)pinmodel + pheader->ofs_st); poutst = (dstvert_t *) ((byte *)pheader + pheader->ofs_st); for (i=0 ; i<pheader->num_st ; i++) { poutst[i].s = LittleShort (pinst[i].s); poutst[i].t = LittleShort (pinst[i].t); } // // load triangle lists // pintri = (dtriangle_t *) ((byte *)pinmodel + pheader->ofs_tris); pouttri = (dtriangle_t *) ((byte *)pheader + pheader->ofs_tris); for (i=0 ; i<pheader->num_tris ; i++) { for (j=0 ; j<3 ; j++) { pouttri[i].index_xyz[j] = LittleShort (pintri[i].index_xyz[j]); pouttri[i].index_st[j] = LittleShort (pintri[i].index_st[j]); } } // // load the frames // for (i=0 ; i<pheader->num_frames ; i++) { pinframe = (daliasframe_t *) ((byte *)pinmodel + pheader->ofs_frames + i * pheader->framesize); poutframe = (daliasframe_t *) ((byte *)pheader + pheader->ofs_frames + i * pheader->framesize); memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name)); for (j=0 ; j<3 ; j++) { poutframe->scale[j] = LittleFloat (pinframe->scale[j]); poutframe->translate[j] = LittleFloat (pinframe->translate[j]); } // verts are all 8 bit, so no swapping needed memcpy (poutframe->verts, pinframe->verts, pheader->num_xyz*sizeof(dtrivertx_t)); } mod->type = mod_alias; // // load the glcmds // pincmd = (int *) ((byte *)pinmodel + pheader->ofs_glcmds); poutcmd = (int *) ((byte *)pheader + pheader->ofs_glcmds); for (i=0 ; i<pheader->num_glcmds ; i++) poutcmd[i] = LittleLong (pincmd[i]); // register all skins memcpy ((char *)pheader + pheader->ofs_skins, (char *)pinmodel + pheader->ofs_skins, pheader->num_skins*MAX_SKINNAME); for (i=0 ; i<pheader->num_skins ; i++) { mod->skins[i] = R_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin); } } /* ============================================================================== SPRITE MODELS ============================================================================== */ /* ================= Mod_LoadSpriteModel ================= */ void Mod_LoadSpriteModel (model_t *mod, void *buffer) { dsprite_t *sprin, *sprout; int i; sprin = (dsprite_t *)buffer; sprout = Hunk_Alloc (modfilelen); sprout->ident = LittleLong (sprin->ident); sprout->version = LittleLong (sprin->version); sprout->numframes = LittleLong (sprin->numframes); if (sprout->version != SPRITE_VERSION) ri.Sys_Error (ERR_DROP, "%s has wrong version number (%i should be %i)", mod->name, sprout->version, SPRITE_VERSION); if (sprout->numframes > MAX_MD2SKINS) ri.Sys_Error (ERR_DROP, "%s has too many frames (%i > %i)", mod->name, sprout->numframes, MAX_MD2SKINS); // byte swap everything for (i=0 ; i<sprout->numframes ; i++) { sprout->frames[i].width = LittleLong (sprin->frames[i].width); sprout->frames[i].height = LittleLong (sprin->frames[i].height); sprout->frames[i].origin_x = LittleLong (sprin->frames[i].origin_x); sprout->frames[i].origin_y = LittleLong (sprin->frames[i].origin_y); memcpy (sprout->frames[i].name, sprin->frames[i].name, MAX_SKINNAME); mod->skins[i] = R_FindImage (sprout->frames[i].name, it_sprite); } mod->type = mod_sprite; } //============================================================================= /* @@@@@@@@@@@@@@@@@@@@@ R_BeginRegistration Specifies the model that will be used as the world @@@@@@@@@@@@@@@@@@@@@ */ void R_BeginRegistration (char *model) { char fullname[MAX_QPATH]; cvar_t *flushmap; registration_sequence++; r_oldviewcluster = -1; // force markleafs Com_sprintf (fullname, sizeof(fullname), "maps/%s.bsp", model); D_FlushCaches (); // explicitly free the old map if different // this guarantees that mod_known[0] is the world map flushmap = ri.Cvar_Get ("flushmap", "0", 0); if ( strcmp(mod_known[0].name, fullname) || flushmap->value) Mod_Free (&mod_known[0]); r_worldmodel = R_RegisterModel (fullname); R_NewMap (); } /* @@@@@@@@@@@@@@@@@@@@@ R_RegisterModel @@@@@@@@@@@@@@@@@@@@@ */ struct model_s *R_RegisterModel (char *name) { model_t *mod; int i; dsprite_t *sprout; dmdl_t *pheader; mod = Mod_ForName (name, false); if (mod) { mod->registration_sequence = registration_sequence; // register any images used by the models if (mod->type == mod_sprite) { sprout = (dsprite_t *)mod->extradata; for (i=0 ; i<sprout->numframes ; i++) mod->skins[i] = R_FindImage (sprout->frames[i].name, it_sprite); } else if (mod->type == mod_alias) { pheader = (dmdl_t *)mod->extradata; for (i=0 ; i<pheader->num_skins ; i++) mod->skins[i] = R_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin); //PGM mod->numframes = pheader->num_frames; //PGM } else if (mod->type == mod_brush) { for (i=0 ; i<mod->numtexinfo ; i++) mod->texinfo[i].image->registration_sequence = registration_sequence; } } return mod; } /* @@@@@@@@@@@@@@@@@@@@@ R_EndRegistration @@@@@@@@@@@@@@@@@@@@@ */ void R_EndRegistration (void) { int i; model_t *mod; for (i=0, mod=mod_known ; i<mod_numknown ; i++, mod++) { if (!mod->name[0]) continue; if (mod->registration_sequence != registration_sequence) { // don't need this model Hunk_Free (mod->extradata); memset (mod, 0, sizeof(*mod)); } else { // make sure it is paged in Com_PageInMemory (mod->extradata, mod->extradatasize); } } R_FreeUnusedImages (); } //============================================================================= /* ================ Mod_Free ================ */ void Mod_Free (model_t *mod) { Hunk_Free (mod->extradata); memset (mod, 0, sizeof(*mod)); } /* ================ Mod_FreeAll ================ */ void Mod_FreeAll (void) { int i; for (i=0 ; i<mod_numknown ; i++) { if (mod_known[i].extradatasize) Mod_Free (&mod_known[i]); } }