ref: 0a3f54086a5d97c57bd6ffb1ca4a6296ed19b441
dir: /plan9/sys_9.c/
#include <unistd.h> #include <signal.h> #include <stdlib.h> #include <limits.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #include <fcntl.h> #include <stdarg.h> #include <stdio.h> #include <sys/ipc.h> #include <sys/shm.h> #include <sys/stat.h> #include <string.h> #include <ctype.h> #include <sys/wait.h> #include <sys/mman.h> #include <errno.h> #include <mntent.h> #include <dlfcn.h> #include "../qcommon/qcommon.h" #include "../linux/rw_linux.h" cvar_t *nostdout; unsigned sys_frame_time; uid_t saved_euid; qboolean stdin_active = true; // ======================================================================= // General routines // ======================================================================= void Sys_ConsoleOutput (char *string) { if (nostdout && nostdout->value) return; fputs(string, stdout); } void Sys_Printf (char *fmt, ...) { va_list argptr; char text[1024]; unsigned char *p; va_start (argptr,fmt); vsprintf (text,fmt,argptr); va_end (argptr); if (strlen(text) > sizeof(text)) Sys_Error("memory overwrite in Sys_Printf"); if (nostdout && nostdout->value) return; for (p = (unsigned char *)text; *p; p++) { *p &= 0x7f; if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9) printf("[%02x]", *p); else putc(*p, stdout); } } void Sys_Quit (void) { CL_Shutdown (); Qcommon_Shutdown (); fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); _exit(0); } void Sys_Init(void) { #if id386 // Sys_SetFPCW(); #endif } void Sys_Error (char *error, ...) { va_list argptr; char string[1024]; // change stdin to non blocking fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); CL_Shutdown (); Qcommon_Shutdown (); va_start (argptr,error); vsprintf (string,error,argptr); va_end (argptr); fprintf(stderr, "Error: %s\n", string); _exit (1); } void Sys_Warn (char *warning, ...) { va_list argptr; char string[1024]; va_start (argptr,warning); vsprintf (string,warning,argptr); va_end (argptr); fprintf(stderr, "Warning: %s", string); } /* ============ Sys_FileTime returns -1 if not present ============ */ int Sys_FileTime (char *path) { struct stat buf; if (stat (path,&buf) == -1) return -1; return buf.st_mtime; } void floating_point_exception_handler(int whatever) { // Sys_Warn("floating point exception\n"); signal(SIGFPE, floating_point_exception_handler); } char *Sys_ConsoleInput(void) { static char text[256]; int len; fd_set fdset; struct timeval timeout; if (!dedicated || !dedicated->value) return NULL; if (!stdin_active) return NULL; FD_ZERO(&fdset); FD_SET(0, &fdset); // stdin timeout.tv_sec = 0; timeout.tv_usec = 0; if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset)) return NULL; len = read (0, text, sizeof(text)); if (len == 0) { // eof! stdin_active = false; return NULL; } if (len < 1) return NULL; text[len-1] = 0; // rip off the /n and terminate return text; } /*****************************************************************************/ static void *game_library; /* ================= Sys_UnloadGame ================= */ void Sys_UnloadGame (void) { if (game_library) dlclose (game_library); game_library = NULL; } /* ================= Sys_GetGameAPI Loads the game dll ================= */ void *Sys_GetGameAPI (void *parms) { void *(*GetGameAPI) (void *); char name[MAX_OSPATH]; char curpath[MAX_OSPATH]; char *path; #ifdef __i386__ const char *gamename = "gamei386.so"; #elif defined __alpha__ const char *gamename = "gameaxp.so"; #else #error Unknown arch #endif setreuid(getuid(), getuid()); setegid(getgid()); if (game_library) Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame"); getcwd(curpath, sizeof(curpath)); Com_Printf("------- Loading %s -------", gamename); // now run through the search paths path = NULL; while (1) { path = FS_NextPath (path); if (!path) return NULL; // couldn't find one anywhere sprintf (name, "%s/%s/%s", curpath, path, gamename); game_library = dlopen (name, RTLD_NOW ); if (game_library) { Com_DPrintf ("LoadLibrary (%s)\n",name); break; } else printf("dlerror: %s\n", dlerror()); } GetGameAPI = (void *)dlsym (game_library, "GetGameAPI"); if (!GetGameAPI) { Sys_UnloadGame (); return NULL; } return GetGameAPI (parms); } /*****************************************************************************/ void Sys_AppActivate (void) { } void Sys_SendKeyEvents (void) { #ifndef DEDICATED_ONLY if (KBD_Update_fp) KBD_Update_fp(); #endif // grab frame time sys_frame_time = Sys_Milliseconds(); } /*****************************************************************************/ char *Sys_GetClipboardData(void) { return NULL; } int main (int argc, char **argv) { int time, oldtime, newtime; // go back to real user for config loads saved_euid = geteuid(); seteuid(getuid()); Qcommon_Init(argc, argv); fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); nostdout = Cvar_Get("nostdout", "0", 0); if (!nostdout->value) { fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); // printf ("Linux Quake -- Version %0.3f\n", LINUX_VERSION); } oldtime = Sys_Milliseconds (); while (1) { // find time spent rendering last frame do { newtime = Sys_Milliseconds (); time = newtime - oldtime; } while (time < 1); Qcommon_Frame (time); oldtime = newtime; } } void Sys_CopyProtect(void) { FILE *mnt; struct mntent *ent; char path[MAX_OSPATH]; struct stat st; qboolean found_cd = false; static qboolean checked = false; if (checked) return; if ((mnt = setmntent("/etc/mtab", "r")) == NULL) Com_Error(ERR_FATAL, "Can't read mount table to determine mounted cd location."); while ((ent = getmntent(mnt)) != NULL) { if (strcmp(ent->mnt_type, "iso9660") == 0) { // found a cd file system found_cd = true; sprintf(path, "%s/%s", ent->mnt_dir, "install/data/quake2.exe"); if (stat(path, &st) == 0) { // found it checked = true; endmntent(mnt); return; } sprintf(path, "%s/%s", ent->mnt_dir, "Install/Data/quake2.exe"); if (stat(path, &st) == 0) { // found it checked = true; endmntent(mnt); return; } sprintf(path, "%s/%s", ent->mnt_dir, "quake2.exe"); if (stat(path, &st) == 0) { // found it checked = true; endmntent(mnt); return; } } } endmntent(mnt); if (found_cd) Com_Error (ERR_FATAL, "Could not find a Quake2 CD in your CD drive."); Com_Error (ERR_FATAL, "Unable to find a mounted iso9660 file system.\n" "You must mount the Quake2 CD in a cdrom drive in order to play."); } #if 0 /* ================ Sys_MakeCodeWriteable ================ */ void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length) { int r; unsigned long addr; int psize = getpagesize(); addr = (startaddr & ~(psize-1)) - psize; // fprintf(stderr, "writable code %lx(%lx)-%lx, length=%lx\n", startaddr, // addr, startaddr+length, length); r = mprotect((char*)addr, length + startaddr - addr + psize, 7); if (r < 0) Sys_Error("Protection change failed\n"); } #endif