ref: 0a3f54086a5d97c57bd6ffb1ca4a6296ed19b441
dir: /game/m_tank.h/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // G:\quake2\baseq2\models/monsters/tank // This file generated by qdata - Do NOT Modify #define FRAME_stand01 0 #define FRAME_stand02 1 #define FRAME_stand03 2 #define FRAME_stand04 3 #define FRAME_stand05 4 #define FRAME_stand06 5 #define FRAME_stand07 6 #define FRAME_stand08 7 #define FRAME_stand09 8 #define FRAME_stand10 9 #define FRAME_stand11 10 #define FRAME_stand12 11 #define FRAME_stand13 12 #define FRAME_stand14 13 #define FRAME_stand15 14 #define FRAME_stand16 15 #define FRAME_stand17 16 #define FRAME_stand18 17 #define FRAME_stand19 18 #define FRAME_stand20 19 #define FRAME_stand21 20 #define FRAME_stand22 21 #define FRAME_stand23 22 #define FRAME_stand24 23 #define FRAME_stand25 24 #define FRAME_stand26 25 #define FRAME_stand27 26 #define FRAME_stand28 27 #define FRAME_stand29 28 #define FRAME_stand30 29 #define FRAME_walk01 30 #define FRAME_walk02 31 #define FRAME_walk03 32 #define FRAME_walk04 33 #define FRAME_walk05 34 #define FRAME_walk06 35 #define FRAME_walk07 36 #define FRAME_walk08 37 #define FRAME_walk09 38 #define FRAME_walk10 39 #define FRAME_walk11 40 #define FRAME_walk12 41 #define FRAME_walk13 42 #define FRAME_walk14 43 #define FRAME_walk15 44 #define FRAME_walk16 45 #define FRAME_walk17 46 #define FRAME_walk18 47 #define FRAME_walk19 48 #define FRAME_walk20 49 #define FRAME_walk21 50 #define FRAME_walk22 51 #define FRAME_walk23 52 #define FRAME_walk24 53 #define FRAME_walk25 54 #define FRAME_attak101 55 #define FRAME_attak102 56 #define FRAME_attak103 57 #define FRAME_attak104 58 #define FRAME_attak105 59 #define FRAME_attak106 60 #define FRAME_attak107 61 #define FRAME_attak108 62 #define FRAME_attak109 63 #define FRAME_attak110 64 #define FRAME_attak111 65 #define FRAME_attak112 66 #define FRAME_attak113 67 #define FRAME_attak114 68 #define FRAME_attak115 69 #define FRAME_attak116 70 #define FRAME_attak117 71 #define FRAME_attak118 72 #define FRAME_attak119 73 #define FRAME_attak120 74 #define FRAME_attak121 75 #define FRAME_attak122 76 #define FRAME_attak201 77 #define FRAME_attak202 78 #define FRAME_attak203 79 #define FRAME_attak204 80 #define FRAME_attak205 81 #define FRAME_attak206 82 #define FRAME_attak207 83 #define FRAME_attak208 84 #define FRAME_attak209 85 #define FRAME_attak210 86 #define FRAME_attak211 87 #define FRAME_attak212 88 #define FRAME_attak213 89 #define FRAME_attak214 90 #define FRAME_attak215 91 #define FRAME_attak216 92 #define FRAME_attak217 93 #define FRAME_attak218 94 #define FRAME_attak219 95 #define FRAME_attak220 96 #define FRAME_attak221 97 #define FRAME_attak222 98 #define FRAME_attak223 99 #define FRAME_attak224 100 #define FRAME_attak225 101 #define FRAME_attak226 102 #define FRAME_attak227 103 #define FRAME_attak228 104 #define FRAME_attak229 105 #define FRAME_attak230 106 #define FRAME_attak231 107 #define FRAME_attak232 108 #define FRAME_attak233 109 #define FRAME_attak234 110 #define FRAME_attak235 111 #define FRAME_attak236 112 #define FRAME_attak237 113 #define FRAME_attak238 114 #define FRAME_attak301 115 #define FRAME_attak302 116 #define FRAME_attak303 117 #define FRAME_attak304 118 #define FRAME_attak305 119 #define FRAME_attak306 120 #define FRAME_attak307 121 #define FRAME_attak308 122 #define FRAME_attak309 123 #define FRAME_attak310 124 #define FRAME_attak311 125 #define FRAME_attak312 126 #define FRAME_attak313 127 #define FRAME_attak314 128 #define FRAME_attak315 129 #define FRAME_attak316 130 #define FRAME_attak317 131 #define FRAME_attak318 132 #define FRAME_attak319 133 #define FRAME_attak320 134 #define FRAME_attak321 135 #define FRAME_attak322 136 #define FRAME_attak323 137 #define FRAME_attak324 138 #define FRAME_attak325 139 #define FRAME_attak326 140 #define FRAME_attak327 141 #define FRAME_attak328 142 #define FRAME_attak329 143 #define FRAME_attak330 144 #define FRAME_attak331 145 #define FRAME_attak332 146 #define FRAME_attak333 147 #define FRAME_attak334 148 #define FRAME_attak335 149 #define FRAME_attak336 150 #define FRAME_attak337 151 #define FRAME_attak338 152 #define FRAME_attak339 153 #define FRAME_attak340 154 #define FRAME_attak341 155 #define FRAME_attak342 156 #define FRAME_attak343 157 #define FRAME_attak344 158 #define FRAME_attak345 159 #define FRAME_attak346 160 #define FRAME_attak347 161 #define FRAME_attak348 162 #define FRAME_attak349 163 #define FRAME_attak350 164 #define FRAME_attak351 165 #define FRAME_attak352 166 #define FRAME_attak353 167 #define FRAME_attak401 168 #define FRAME_attak402 169 #define FRAME_attak403 170 #define FRAME_attak404 171 #define FRAME_attak405 172 #define FRAME_attak406 173 #define FRAME_attak407 174 #define FRAME_attak408 175 #define FRAME_attak409 176 #define FRAME_attak410 177 #define FRAME_attak411 178 #define FRAME_attak412 179 #define FRAME_attak413 180 #define FRAME_attak414 181 #define FRAME_attak415 182 #define FRAME_attak416 183 #define FRAME_attak417 184 #define FRAME_attak418 185 #define FRAME_attak419 186 #define FRAME_attak420 187 #define FRAME_attak421 188 #define FRAME_attak422 189 #define FRAME_attak423 190 #define FRAME_attak424 191 #define FRAME_attak425 192 #define FRAME_attak426 193 #define FRAME_attak427 194 #define FRAME_attak428 195 #define FRAME_attak429 196 #define FRAME_pain101 197 #define FRAME_pain102 198 #define FRAME_pain103 199 #define FRAME_pain104 200 #define FRAME_pain201 201 #define FRAME_pain202 202 #define FRAME_pain203 203 #define FRAME_pain204 204 #define FRAME_pain205 205 #define FRAME_pain301 206 #define FRAME_pain302 207 #define FRAME_pain303 208 #define FRAME_pain304 209 #define FRAME_pain305 210 #define FRAME_pain306 211 #define FRAME_pain307 212 #define FRAME_pain308 213 #define FRAME_pain309 214 #define FRAME_pain310 215 #define FRAME_pain311 216 #define FRAME_pain312 217 #define FRAME_pain313 218 #define FRAME_pain314 219 #define FRAME_pain315 220 #define FRAME_pain316 221 #define FRAME_death101 222 #define FRAME_death102 223 #define FRAME_death103 224 #define FRAME_death104 225 #define FRAME_death105 226 #define FRAME_death106 227 #define FRAME_death107 228 #define FRAME_death108 229 #define FRAME_death109 230 #define FRAME_death110 231 #define FRAME_death111 232 #define FRAME_death112 233 #define FRAME_death113 234 #define FRAME_death114 235 #define FRAME_death115 236 #define FRAME_death116 237 #define FRAME_death117 238 #define FRAME_death118 239 #define FRAME_death119 240 #define FRAME_death120 241 #define FRAME_death121 242 #define FRAME_death122 243 #define FRAME_death123 244 #define FRAME_death124 245 #define FRAME_death125 246 #define FRAME_death126 247 #define FRAME_death127 248 #define FRAME_death128 249 #define FRAME_death129 250 #define FRAME_death130 251 #define FRAME_death131 252 #define FRAME_death132 253 #define FRAME_recln101 254 #define FRAME_recln102 255 #define FRAME_recln103 256 #define FRAME_recln104 257 #define FRAME_recln105 258 #define FRAME_recln106 259 #define FRAME_recln107 260 #define FRAME_recln108 261 #define FRAME_recln109 262 #define FRAME_recln110 263 #define FRAME_recln111 264 #define FRAME_recln112 265 #define FRAME_recln113 266 #define FRAME_recln114 267 #define FRAME_recln115 268 #define FRAME_recln116 269 #define FRAME_recln117 270 #define FRAME_recln118 271 #define FRAME_recln119 272 #define FRAME_recln120 273 #define FRAME_recln121 274 #define FRAME_recln122 275 #define FRAME_recln123 276 #define FRAME_recln124 277 #define FRAME_recln125 278 #define FRAME_recln126 279 #define FRAME_recln127 280 #define FRAME_recln128 281 #define FRAME_recln129 282 #define FRAME_recln130 283 #define FRAME_recln131 284 #define FRAME_recln132 285 #define FRAME_recln133 286 #define FRAME_recln134 287 #define FRAME_recln135 288 #define FRAME_recln136 289 #define FRAME_recln137 290 #define FRAME_recln138 291 #define FRAME_recln139 292 #define FRAME_recln140 293 #define MODEL_SCALE 1.000000