ref: 0a3f54086a5d97c57bd6ffb1ca4a6296ed19b441
dir: /game/m_hover.h/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // G:\quake2\baseq2\models/monsters/hover // This file generated by ModelGen - Do NOT Modify #define FRAME_stand01 0 #define FRAME_stand02 1 #define FRAME_stand03 2 #define FRAME_stand04 3 #define FRAME_stand05 4 #define FRAME_stand06 5 #define FRAME_stand07 6 #define FRAME_stand08 7 #define FRAME_stand09 8 #define FRAME_stand10 9 #define FRAME_stand11 10 #define FRAME_stand12 11 #define FRAME_stand13 12 #define FRAME_stand14 13 #define FRAME_stand15 14 #define FRAME_stand16 15 #define FRAME_stand17 16 #define FRAME_stand18 17 #define FRAME_stand19 18 #define FRAME_stand20 19 #define FRAME_stand21 20 #define FRAME_stand22 21 #define FRAME_stand23 22 #define FRAME_stand24 23 #define FRAME_stand25 24 #define FRAME_stand26 25 #define FRAME_stand27 26 #define FRAME_stand28 27 #define FRAME_stand29 28 #define FRAME_stand30 29 #define FRAME_forwrd01 30 #define FRAME_forwrd02 31 #define FRAME_forwrd03 32 #define FRAME_forwrd04 33 #define FRAME_forwrd05 34 #define FRAME_forwrd06 35 #define FRAME_forwrd07 36 #define FRAME_forwrd08 37 #define FRAME_forwrd09 38 #define FRAME_forwrd10 39 #define FRAME_forwrd11 40 #define FRAME_forwrd12 41 #define FRAME_forwrd13 42 #define FRAME_forwrd14 43 #define FRAME_forwrd15 44 #define FRAME_forwrd16 45 #define FRAME_forwrd17 46 #define FRAME_forwrd18 47 #define FRAME_forwrd19 48 #define FRAME_forwrd20 49 #define FRAME_forwrd21 50 #define FRAME_forwrd22 51 #define FRAME_forwrd23 52 #define FRAME_forwrd24 53 #define FRAME_forwrd25 54 #define FRAME_forwrd26 55 #define FRAME_forwrd27 56 #define FRAME_forwrd28 57 #define FRAME_forwrd29 58 #define FRAME_forwrd30 59 #define FRAME_forwrd31 60 #define FRAME_forwrd32 61 #define FRAME_forwrd33 62 #define FRAME_forwrd34 63 #define FRAME_forwrd35 64 #define FRAME_stop101 65 #define FRAME_stop102 66 #define FRAME_stop103 67 #define FRAME_stop104 68 #define FRAME_stop105 69 #define FRAME_stop106 70 #define FRAME_stop107 71 #define FRAME_stop108 72 #define FRAME_stop109 73 #define FRAME_stop201 74 #define FRAME_stop202 75 #define FRAME_stop203 76 #define FRAME_stop204 77 #define FRAME_stop205 78 #define FRAME_stop206 79 #define FRAME_stop207 80 #define FRAME_stop208 81 #define FRAME_takeof01 82 #define FRAME_takeof02 83 #define FRAME_takeof03 84 #define FRAME_takeof04 85 #define FRAME_takeof05 86 #define FRAME_takeof06 87 #define FRAME_takeof07 88 #define FRAME_takeof08 89 #define FRAME_takeof09 90 #define FRAME_takeof10 91 #define FRAME_takeof11 92 #define FRAME_takeof12 93 #define FRAME_takeof13 94 #define FRAME_takeof14 95 #define FRAME_takeof15 96 #define FRAME_takeof16 97 #define FRAME_takeof17 98 #define FRAME_takeof18 99 #define FRAME_takeof19 100 #define FRAME_takeof20 101 #define FRAME_takeof21 102 #define FRAME_takeof22 103 #define FRAME_takeof23 104 #define FRAME_takeof24 105 #define FRAME_takeof25 106 #define FRAME_takeof26 107 #define FRAME_takeof27 108 #define FRAME_takeof28 109 #define FRAME_takeof29 110 #define FRAME_takeof30 111 #define FRAME_land01 112 #define FRAME_pain101 113 #define FRAME_pain102 114 #define FRAME_pain103 115 #define FRAME_pain104 116 #define FRAME_pain105 117 #define FRAME_pain106 118 #define FRAME_pain107 119 #define FRAME_pain108 120 #define FRAME_pain109 121 #define FRAME_pain110 122 #define FRAME_pain111 123 #define FRAME_pain112 124 #define FRAME_pain113 125 #define FRAME_pain114 126 #define FRAME_pain115 127 #define FRAME_pain116 128 #define FRAME_pain117 129 #define FRAME_pain118 130 #define FRAME_pain119 131 #define FRAME_pain120 132 #define FRAME_pain121 133 #define FRAME_pain122 134 #define FRAME_pain123 135 #define FRAME_pain124 136 #define FRAME_pain125 137 #define FRAME_pain126 138 #define FRAME_pain127 139 #define FRAME_pain128 140 #define FRAME_pain201 141 #define FRAME_pain202 142 #define FRAME_pain203 143 #define FRAME_pain204 144 #define FRAME_pain205 145 #define FRAME_pain206 146 #define FRAME_pain207 147 #define FRAME_pain208 148 #define FRAME_pain209 149 #define FRAME_pain210 150 #define FRAME_pain211 151 #define FRAME_pain212 152 #define FRAME_pain301 153 #define FRAME_pain302 154 #define FRAME_pain303 155 #define FRAME_pain304 156 #define FRAME_pain305 157 #define FRAME_pain306 158 #define FRAME_pain307 159 #define FRAME_pain308 160 #define FRAME_pain309 161 #define FRAME_death101 162 #define FRAME_death102 163 #define FRAME_death103 164 #define FRAME_death104 165 #define FRAME_death105 166 #define FRAME_death106 167 #define FRAME_death107 168 #define FRAME_death108 169 #define FRAME_death109 170 #define FRAME_death110 171 #define FRAME_death111 172 #define FRAME_backwd01 173 #define FRAME_backwd02 174 #define FRAME_backwd03 175 #define FRAME_backwd04 176 #define FRAME_backwd05 177 #define FRAME_backwd06 178 #define FRAME_backwd07 179 #define FRAME_backwd08 180 #define FRAME_backwd09 181 #define FRAME_backwd10 182 #define FRAME_backwd11 183 #define FRAME_backwd12 184 #define FRAME_backwd13 185 #define FRAME_backwd14 186 #define FRAME_backwd15 187 #define FRAME_backwd16 188 #define FRAME_backwd17 189 #define FRAME_backwd18 190 #define FRAME_backwd19 191 #define FRAME_backwd20 192 #define FRAME_backwd21 193 #define FRAME_backwd22 194 #define FRAME_backwd23 195 #define FRAME_backwd24 196 #define FRAME_attak101 197 #define FRAME_attak102 198 #define FRAME_attak103 199 #define FRAME_attak104 200 #define FRAME_attak105 201 #define FRAME_attak106 202 #define FRAME_attak107 203 #define FRAME_attak108 204 #define MODEL_SCALE 1.000000