ref: 0a3f54086a5d97c57bd6ffb1ca4a6296ed19b441
dir: /game/m_boss32.h/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // G:\quake2\baseq2\models/monsters/boss3/rider // This file generated by ModelGen - Do NOT Modify #define FRAME_attak101 0 #define FRAME_attak102 1 #define FRAME_attak103 2 #define FRAME_attak104 3 #define FRAME_attak105 4 #define FRAME_attak106 5 #define FRAME_attak107 6 #define FRAME_attak108 7 #define FRAME_attak109 8 #define FRAME_attak110 9 #define FRAME_attak111 10 #define FRAME_attak112 11 #define FRAME_attak113 12 #define FRAME_attak114 13 #define FRAME_attak115 14 #define FRAME_attak116 15 #define FRAME_attak117 16 #define FRAME_attak118 17 #define FRAME_attak201 18 #define FRAME_attak202 19 #define FRAME_attak203 20 #define FRAME_attak204 21 #define FRAME_attak205 22 #define FRAME_attak206 23 #define FRAME_attak207 24 #define FRAME_attak208 25 #define FRAME_attak209 26 #define FRAME_attak210 27 #define FRAME_attak211 28 #define FRAME_attak212 29 #define FRAME_attak213 30 #define FRAME_death01 31 #define FRAME_death02 32 #define FRAME_death03 33 #define FRAME_death04 34 #define FRAME_death05 35 #define FRAME_death06 36 #define FRAME_death07 37 #define FRAME_death08 38 #define FRAME_death09 39 #define FRAME_death10 40 #define FRAME_death11 41 #define FRAME_death12 42 #define FRAME_death13 43 #define FRAME_death14 44 #define FRAME_death15 45 #define FRAME_death16 46 #define FRAME_death17 47 #define FRAME_death18 48 #define FRAME_death19 49 #define FRAME_death20 50 #define FRAME_death21 51 #define FRAME_death22 52 #define FRAME_death23 53 #define FRAME_death24 54 #define FRAME_death25 55 #define FRAME_death26 56 #define FRAME_death27 57 #define FRAME_death28 58 #define FRAME_death29 59 #define FRAME_death30 60 #define FRAME_death31 61 #define FRAME_death32 62 #define FRAME_death33 63 #define FRAME_death34 64 #define FRAME_death35 65 #define FRAME_death36 66 #define FRAME_death37 67 #define FRAME_death38 68 #define FRAME_death39 69 #define FRAME_death40 70 #define FRAME_death41 71 #define FRAME_death42 72 #define FRAME_death43 73 #define FRAME_death44 74 #define FRAME_death45 75 #define FRAME_death46 76 #define FRAME_death47 77 #define FRAME_death48 78 #define FRAME_death49 79 #define FRAME_death50 80 #define FRAME_pain101 81 #define FRAME_pain102 82 #define FRAME_pain103 83 #define FRAME_pain201 84 #define FRAME_pain202 85 #define FRAME_pain203 86 #define FRAME_pain301 87 #define FRAME_pain302 88 #define FRAME_pain303 89 #define FRAME_pain304 90 #define FRAME_pain305 91 #define FRAME_pain306 92 #define FRAME_pain307 93 #define FRAME_pain308 94 #define FRAME_pain309 95 #define FRAME_pain310 96 #define FRAME_pain311 97 #define FRAME_pain312 98 #define FRAME_pain313 99 #define FRAME_pain314 100 #define FRAME_pain315 101 #define FRAME_pain316 102 #define FRAME_pain317 103 #define FRAME_pain318 104 #define FRAME_pain319 105 #define FRAME_pain320 106 #define FRAME_pain321 107 #define FRAME_pain322 108 #define FRAME_pain323 109 #define FRAME_pain324 110 #define FRAME_pain325 111 #define FRAME_stand01 112 #define FRAME_stand02 113 #define FRAME_stand03 114 #define FRAME_stand04 115 #define FRAME_stand05 116 #define FRAME_stand06 117 #define FRAME_stand07 118 #define FRAME_stand08 119 #define FRAME_stand09 120 #define FRAME_stand10 121 #define FRAME_stand11 122 #define FRAME_stand12 123 #define FRAME_stand13 124 #define FRAME_stand14 125 #define FRAME_stand15 126 #define FRAME_stand16 127 #define FRAME_stand17 128 #define FRAME_stand18 129 #define FRAME_stand19 130 #define FRAME_stand20 131 #define FRAME_stand21 132 #define FRAME_stand22 133 #define FRAME_stand23 134 #define FRAME_stand24 135 #define FRAME_stand25 136 #define FRAME_stand26 137 #define FRAME_stand27 138 #define FRAME_stand28 139 #define FRAME_stand29 140 #define FRAME_stand30 141 #define FRAME_stand31 142 #define FRAME_stand32 143 #define FRAME_stand33 144 #define FRAME_stand34 145 #define FRAME_stand35 146 #define FRAME_stand36 147 #define FRAME_stand37 148 #define FRAME_stand38 149 #define FRAME_stand39 150 #define FRAME_stand40 151 #define FRAME_stand41 152 #define FRAME_stand42 153 #define FRAME_stand43 154 #define FRAME_stand44 155 #define FRAME_stand45 156 #define FRAME_stand46 157 #define FRAME_stand47 158 #define FRAME_stand48 159 #define FRAME_stand49 160 #define FRAME_stand50 161 #define FRAME_stand51 162 #define FRAME_walk01 163 #define FRAME_walk02 164 #define FRAME_walk03 165 #define FRAME_walk04 166 #define FRAME_walk05 167 #define FRAME_walk06 168 #define FRAME_walk07 169 #define FRAME_walk08 170 #define FRAME_walk09 171 #define FRAME_walk10 172 #define FRAME_walk11 173 #define FRAME_walk12 174 #define FRAME_walk13 175 #define FRAME_walk14 176 #define FRAME_walk15 177 #define FRAME_walk16 178 #define FRAME_walk17 179 #define FRAME_walk18 180 #define FRAME_walk19 181 #define FRAME_walk20 182 #define FRAME_walk21 183 #define FRAME_walk22 184 #define FRAME_walk23 185 #define FRAME_walk24 186 #define FRAME_walk25 187 #define FRAME_active01 188 #define FRAME_active02 189 #define FRAME_active03 190 #define FRAME_active04 191 #define FRAME_active05 192 #define FRAME_active06 193 #define FRAME_active07 194 #define FRAME_active08 195 #define FRAME_active09 196 #define FRAME_active10 197 #define FRAME_active11 198 #define FRAME_active12 199 #define FRAME_active13 200 #define FRAME_attak301 201 #define FRAME_attak302 202 #define FRAME_attak303 203 #define FRAME_attak304 204 #define FRAME_attak305 205 #define FRAME_attak306 206 #define FRAME_attak307 207 #define FRAME_attak308 208 #define FRAME_attak401 209 #define FRAME_attak402 210 #define FRAME_attak403 211 #define FRAME_attak404 212 #define FRAME_attak405 213 #define FRAME_attak406 214 #define FRAME_attak407 215 #define FRAME_attak408 216 #define FRAME_attak409 217 #define FRAME_attak410 218 #define FRAME_attak411 219 #define FRAME_attak412 220 #define FRAME_attak413 221 #define FRAME_attak414 222 #define FRAME_attak415 223 #define FRAME_attak416 224 #define FRAME_attak417 225 #define FRAME_attak418 226 #define FRAME_attak419 227 #define FRAME_attak420 228 #define FRAME_attak421 229 #define FRAME_attak422 230 #define FRAME_attak423 231 #define FRAME_attak424 232 #define FRAME_attak425 233 #define FRAME_attak426 234 #define FRAME_attak501 235 #define FRAME_attak502 236 #define FRAME_attak503 237 #define FRAME_attak504 238 #define FRAME_attak505 239 #define FRAME_attak506 240 #define FRAME_attak507 241 #define FRAME_attak508 242 #define FRAME_attak509 243 #define FRAME_attak510 244 #define FRAME_attak511 245 #define FRAME_attak512 246 #define FRAME_attak513 247 #define FRAME_attak514 248 #define FRAME_attak515 249 #define FRAME_attak516 250 #define FRAME_death201 251 #define FRAME_death202 252 #define FRAME_death203 253 #define FRAME_death204 254 #define FRAME_death205 255 #define FRAME_death206 256 #define FRAME_death207 257 #define FRAME_death208 258 #define FRAME_death209 259 #define FRAME_death210 260 #define FRAME_death211 261 #define FRAME_death212 262 #define FRAME_death213 263 #define FRAME_death214 264 #define FRAME_death215 265 #define FRAME_death216 266 #define FRAME_death217 267 #define FRAME_death218 268 #define FRAME_death219 269 #define FRAME_death220 270 #define FRAME_death221 271 #define FRAME_death222 272 #define FRAME_death223 273 #define FRAME_death224 274 #define FRAME_death225 275 #define FRAME_death226 276 #define FRAME_death227 277 #define FRAME_death228 278 #define FRAME_death229 279 #define FRAME_death230 280 #define FRAME_death231 281 #define FRAME_death232 282 #define FRAME_death233 283 #define FRAME_death234 284 #define FRAME_death235 285 #define FRAME_death236 286 #define FRAME_death237 287 #define FRAME_death238 288 #define FRAME_death239 289 #define FRAME_death240 290 #define FRAME_death241 291 #define FRAME_death242 292 #define FRAME_death243 293 #define FRAME_death244 294 #define FRAME_death245 295 #define FRAME_death246 296 #define FRAME_death247 297 #define FRAME_death248 298 #define FRAME_death249 299 #define FRAME_death250 300 #define FRAME_death251 301 #define FRAME_death252 302 #define FRAME_death253 303 #define FRAME_death254 304 #define FRAME_death255 305 #define FRAME_death256 306 #define FRAME_death257 307 #define FRAME_death258 308 #define FRAME_death259 309 #define FRAME_death260 310 #define FRAME_death261 311 #define FRAME_death262 312 #define FRAME_death263 313 #define FRAME_death264 314 #define FRAME_death265 315 #define FRAME_death266 316 #define FRAME_death267 317 #define FRAME_death268 318 #define FRAME_death269 319 #define FRAME_death270 320 #define FRAME_death271 321 #define FRAME_death272 322 #define FRAME_death273 323 #define FRAME_death274 324 #define FRAME_death275 325 #define FRAME_death276 326 #define FRAME_death277 327 #define FRAME_death278 328 #define FRAME_death279 329 #define FRAME_death280 330 #define FRAME_death281 331 #define FRAME_death282 332 #define FRAME_death283 333 #define FRAME_death284 334 #define FRAME_death285 335 #define FRAME_death286 336 #define FRAME_death287 337 #define FRAME_death288 338 #define FRAME_death289 339 #define FRAME_death290 340 #define FRAME_death291 341 #define FRAME_death292 342 #define FRAME_death293 343 #define FRAME_death294 344 #define FRAME_death295 345 #define FRAME_death301 346 #define FRAME_death302 347 #define FRAME_death303 348 #define FRAME_death304 349 #define FRAME_death305 350 #define FRAME_death306 351 #define FRAME_death307 352 #define FRAME_death308 353 #define FRAME_death309 354 #define FRAME_death310 355 #define FRAME_death311 356 #define FRAME_death312 357 #define FRAME_death313 358 #define FRAME_death314 359 #define FRAME_death315 360 #define FRAME_death316 361 #define FRAME_death317 362 #define FRAME_death318 363 #define FRAME_death319 364 #define FRAME_death320 365 #define FRAME_jump01 366 #define FRAME_jump02 367 #define FRAME_jump03 368 #define FRAME_jump04 369 #define FRAME_jump05 370 #define FRAME_jump06 371 #define FRAME_jump07 372 #define FRAME_jump08 373 #define FRAME_jump09 374 #define FRAME_jump10 375 #define FRAME_jump11 376 #define FRAME_jump12 377 #define FRAME_jump13 378 #define FRAME_pain401 379 #define FRAME_pain402 380 #define FRAME_pain403 381 #define FRAME_pain404 382 #define FRAME_pain501 383 #define FRAME_pain502 384 #define FRAME_pain503 385 #define FRAME_pain504 386 #define FRAME_pain601 387 #define FRAME_pain602 388 #define FRAME_pain603 389 #define FRAME_pain604 390 #define FRAME_pain605 391 #define FRAME_pain606 392 #define FRAME_pain607 393 #define FRAME_pain608 394 #define FRAME_pain609 395 #define FRAME_pain610 396 #define FRAME_pain611 397 #define FRAME_pain612 398 #define FRAME_pain613 399 #define FRAME_pain614 400 #define FRAME_pain615 401 #define FRAME_pain616 402 #define FRAME_pain617 403 #define FRAME_pain618 404 #define FRAME_pain619 405 #define FRAME_pain620 406 #define FRAME_pain621 407 #define FRAME_pain622 408 #define FRAME_pain623 409 #define FRAME_pain624 410 #define FRAME_pain625 411 #define FRAME_pain626 412 #define FRAME_pain627 413 #define FRAME_stand201 414 #define FRAME_stand202 415 #define FRAME_stand203 416 #define FRAME_stand204 417 #define FRAME_stand205 418 #define FRAME_stand206 419 #define FRAME_stand207 420 #define FRAME_stand208 421 #define FRAME_stand209 422 #define FRAME_stand210 423 #define FRAME_stand211 424 #define FRAME_stand212 425 #define FRAME_stand213 426 #define FRAME_stand214 427 #define FRAME_stand215 428 #define FRAME_stand216 429 #define FRAME_stand217 430 #define FRAME_stand218 431 #define FRAME_stand219 432 #define FRAME_stand220 433 #define FRAME_stand221 434 #define FRAME_stand222 435 #define FRAME_stand223 436 #define FRAME_stand224 437 #define FRAME_stand225 438 #define FRAME_stand226 439 #define FRAME_stand227 440 #define FRAME_stand228 441 #define FRAME_stand229 442 #define FRAME_stand230 443 #define FRAME_stand231 444 #define FRAME_stand232 445 #define FRAME_stand233 446 #define FRAME_stand234 447 #define FRAME_stand235 448 #define FRAME_stand236 449 #define FRAME_stand237 450 #define FRAME_stand238 451 #define FRAME_stand239 452 #define FRAME_stand240 453 #define FRAME_stand241 454 #define FRAME_stand242 455 #define FRAME_stand243 456 #define FRAME_stand244 457 #define FRAME_stand245 458 #define FRAME_stand246 459 #define FRAME_stand247 460 #define FRAME_stand248 461 #define FRAME_stand249 462 #define FRAME_stand250 463 #define FRAME_stand251 464 #define FRAME_stand252 465 #define FRAME_stand253 466 #define FRAME_stand254 467 #define FRAME_stand255 468 #define FRAME_stand256 469 #define FRAME_stand257 470 #define FRAME_stand258 471 #define FRAME_stand259 472 #define FRAME_stand260 473 #define FRAME_walk201 474 #define FRAME_walk202 475 #define FRAME_walk203 476 #define FRAME_walk204 477 #define FRAME_walk205 478 #define FRAME_walk206 479 #define FRAME_walk207 480 #define FRAME_walk208 481 #define FRAME_walk209 482 #define FRAME_walk210 483 #define FRAME_walk211 484 #define FRAME_walk212 485 #define FRAME_walk213 486 #define FRAME_walk214 487 #define FRAME_walk215 488 #define FRAME_walk216 489 #define FRAME_walk217 490 #define MODEL_SCALE 1.000000