ref: 51b862e3da2d706f415254ddf3b6074c59ffbcef
dir: /mutate.c/
#include "fuzz.h"
#include <libsec.h>
// This is the round where if pointers are nil we must then allocate and permutate further from
#define MALLOC_ROUND 1
void
mut_int(int* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
*in_val = rng();
}
else
{
*in_val = *in_val << (rng() % (4 + 1 - 0) + 0);
// Segfaults when fuzzing close() ↓
*in_val = *in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
void
mut_intstar(int** in_val, int* round)
{
if(*round == MALLOC_ROUND)
{
in_val = (int**) malloc(sizeof(int*));
*in_val = (int*) malloc(sizeof(int));
**in_val = rng();
}
else
{
**in_val = **in_val << (rng() % (4 + 1 - 0) + 0);
**in_val = **in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
void
mut_uint(unsigned int* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
*in_val = rng();
}
else
{
*in_val = *in_val << (rng() % (4 + 1 - 0) + 0);
*in_val = *in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
// Create a mutated char*
char*
mut_charstar()
{
int size = (rng() % (64 + 1 - 2) + 2);
char* val = calloc(size, sizeof(char));
int i;
for(i = 0; i < size - 1; i++)
{
val[i] = rng() % 255;
}
return val;
/*
int size = (rng() % (64 + 1 - 2) + 2);
char* val = calloc(size, sizeof(char));
genrandom(val, size);
return val;
*/
}
unsigned char*
mut_ucharstar()
{
int size = (rng() % (64 + 1 - 2) + 2);
uchar *val = calloc(size, sizeof(uchar));
genrandom(val, size * sizeof(uchar));
return val;
/*
int i;
for(i = 0; i < size - 1; i++)
{
val[i] = rng() % 255;
}
return val;
*/
}
int
mut_charstararr(char*** in_val)
{
int length = (rng() % (16 + 1 - 1) + 1);
dolog("Length: %d", length);
hjsync();
// malloc the pointer to the array
in_val = malloc(sizeof(char*));
// malloc the pointer to the char arrays
*in_val = malloc(length * sizeof(char*));
int y, z;
for (y = 0; y < length; y++)
{
// malloc the char arrays
int size = (rng() % (64 + 1 - 2) + 2);
*in_val[y] = calloc(size, sizeof(char));
// init the chars to rng values
for (z = 0; z < size - 1; z++)
{
*in_val[y][z] = (rng() % (255 + 1 - 1) + 1);
}
}
return length;
}
void free_charstararr(char*** in_val, int len)
{
int x;
for (x = 0; x < len; x++)
{
free(*in_val[x]);
}
free(*in_val);
free(in_val);
}
void
mut_long(long* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
*in_val = (rng() << 16) | rng();
}
else
{
*in_val = *in_val << (rng() % (4 + 1 - 0) + 0);
*in_val = *in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
long*
mut_longstar()
{
long* val = (long*) malloc(sizeof(long));
*val = (rng() << 16) | rng();
return val;
}
void
mut_ulong(unsigned long* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
*in_val = (rng() << 16) | rng();
}
else
{
*in_val = *in_val << (rng() % (4 + 1 - 0) + 0);
*in_val = *in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
void
mut_vlong(long long* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
*in_val = (rng() << 48) | (rng() << 32) | (rng() << 16) | rng();
}
else
{
*in_val = *in_val << (rng() % (4 + 1 - 0) + 0);
*in_val = *in_val |= (rng() % (15 + 1 - 0) + 0);
}
}
void
mut_void(void* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_voidstar(void** in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_IOchunk(IOchunk* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_IOchunkstar(IOchunk** in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_dir(Dir* in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_dirstar(Dir** in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}
void
mut_dirstar_star(Dir*** in_val, int *round)
{
if(*round == MALLOC_ROUND)
{
//*in_val = rng();
}
else
{
}
}