ref: ac8c056bcad38af1a18ab22d2c8a30dcbd2410f9
dir: /select.c/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
Image *back;
int fd;
Rectangle buttons[8][2];
char saved[8];
char **states;
void
redraw(Image *screen)
{
int i;
draw(screen, screen->r, back, nil, ZP);
for(i = 0; i < 8; i++){
draw(screen, buttons[i][0], saved[i]? display->white: display->black, nil, ZP);
draw(screen, buttons[i][1], display->black, nil, ZP);
}
flushimage(display, 1);
}
void
resize(Image *screen)
{
int s, w, h;
int x, y;
x = screen->r.min.x;
y = screen->r.min.y;
w = Dx(screen->r)/8;
h = Dy(screen->r)/2;
for (s = 0; s < 8; s++) {
buttons[s][0] = insetrect(Rect(x + w*s, y, x + w*(s+1), y+h), 3);
buttons[s][1] = insetrect(Rect(x + w*s, y+h, x + w*(s+1), y+2*h), 3);
}
}
void
save(int i)
{
if (readn(fd, states[i], 6*16+2) != (6*16+2))
sysfatal("readn: %r");
saved[i] = 1;
}
void
restore(int i)
{
if (saved[i] == 0)
return;
write(fd, states[i], 6*16+2);
}
void
eresized(int new)
{
if(new && getwindow(display, Refnone) < 0)
fprint(2,"can't reattach to window");
resize(screen);
redraw(screen);
}
void
main(int argc, char **argv)
{
Mouse m;
Point xy;
int i;
fd = open("/mnt/monome/buttons", ORDWR);
if(fd < 0)
sysfatal("open /mnt/monome/buttons: %r");
if(initdraw(0, 0, "select") < 0)
sysfatal("initdraw: %r");
back = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x777777FF);
if (back == nil)
sysfatal("allocimage: %r");
states = malloc(8 * sizeof(char*));
for(i = 0; i < 8; i++)
states[i] = calloc(1, 6*16+2);
memset(saved, '\0', 8);
einit(Emouse);
resize(screen);
redraw(screen);
for(;;m = emouse()){
if(m.buttons & 1){
for (i = 0; i < 8; i++) {
if (ptinrect(m.xy, buttons[i][0]))
save(i);
if (ptinrect(m.xy, buttons[i][1]))
restore(i);
}
redraw(screen);
}
}
}