shithub: openh264

ref: 01e31ffe532c1b16d4300ff06f0a081f075ff4f1
dir: /test/build/windowsphone/codec_ut/CodecUTApp/Properties/AssemblyInfo.cs/

View raw version
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle ("CodecUTApp")]
[assembly: AssemblyDescription ("")]
[assembly: AssemblyConfiguration ("")]
[assembly: AssemblyCompany ("")]
[assembly: AssemblyProduct ("CodecUTApp")]
[assembly: AssemblyCopyright ("Copyright ©  2015")]
[assembly: AssemblyTrademark ("")]
[assembly: AssemblyCulture ("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components.  If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible (false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid ("6b799033-89d8-47e3-ba34-548e72976b1c")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion ("1.0.0.0")]
[assembly: AssemblyFileVersion ("1.0.0.0")]
[assembly: NeutralResourcesLanguageAttribute ("en-US")]