ref: 18949a3f82797cdde959037b56781e1437b56176
dir: /src/get.c/
#include "msghandling.h" #include "zgl.h" #define TINYGL_VERSION 0.8 #define TINYGL_USE_DATE_TIME 0 void glGetIntegerv(GLint pname, GLint* params) { GLContext* c = gl_get_context(); #include "error_check.h" switch (pname) { case GL_BLEND: *params = c->zb->enable_blend; break; case GL_BLEND_DST: *params = c->zb->dfactor; break; case GL_BLEND_SRC: *params = c->zb->sfactor; break; case GL_BLEND_EQUATION: *params = c->zb->blendeq; break; case GL_VIEWPORT: params[0] = c->viewport.xmin; params[1] = c->viewport.ymin; params[2] = c->viewport.xsize; params[3] = c->viewport.ysize; break; case GL_MAX_MODELVIEW_STACK_DEPTH: *params = MAX_MODELVIEW_STACK_DEPTH; break; case GL_MAX_PROJECTION_STACK_DEPTH: *params = MAX_PROJECTION_STACK_DEPTH; break; case GL_CULL_FACE_MODE: *params = c->current_cull_face; break; case GL_MAX_LIGHTS: *params = MAX_LIGHTS; break; case GL_MAX_TEXTURE_SIZE: *params = 256; /* not completely true, but... */ break; case GL_CULL_FACE: *params = c->cull_face_enabled; break; case GL_MAX_TEXTURE_STACK_DEPTH: *params = MAX_TEXTURE_STACK_DEPTH; break; case GL_CURRENT_RASTER_POSITION_VALID: *params = c->rasterposvalid; break; default: tgl_warning("glGet: option not implemented"); break; } } #define xstr(s) str(s) #define str(s) #s /* const GLubyte* license_string = (const GLubyte*)"" "Copyright notice:\n" "\n" " (C) 1997-2021 Fabrice Bellard, Gek (DMHSW), C-Chads\n" "\n" " This software is provided 'as-is', without any express or implied\n" " warranty. In no event will the authors be held liable for any damages\n" " arising from the use of this software.\n" "\n" " Permission is granted to anyone to use this software for any purpose,\n" " including commercial applications, and to alter it and redistribute it\n" " freely, subject to the following restrictions:\n" "\n" " 1. The origin of this software must not be misrepresented; you must not\n" " claim that you wrote the original software. If you use this software\n" " in a product, an acknowledgment in the product and its documentation \n" " *is* required.\n" " 2. Altered source versions must be plainly marked as such, and must not be\n" " misrepresented as being the original software.\n" " 3. This notice may not be removed or altered from any source distribution.\n" "\n" "If you redistribute modified sources, I would appreciate that you\n" "include in the files history information documenting your changes."; */ const GLubyte* vendor_string = (const GLubyte*)"Fabrice Bellard, Gek, and the C-Chads"; const GLubyte* renderer_string = (const GLubyte*)"TinyGL"; const GLubyte* version_string = (const GLubyte*)"" xstr(TINYGL_VERSION) " TinyGLv" xstr(TINYGL_VERSION) " " #ifdef __GNUC__ "Compiled using GCC " __VERSION__ #endif #ifdef __TINYC__ "Compiled using Tiny C Compiler " xstr(__TINYC__) #endif #ifdef _MSVC_VER "Compiled using the worst compiler on earth, M$VC. Fuck you!" #endif #ifdef __clang__ "Compiled Using Clang " __clang_version__ #endif ; const GLubyte* extensions_string = (const GLubyte*)"TGL_TEXTURE " "TGL_SMOOTHSHADING " "TGL_LIGHTING " #if TGL_FEATURE_ERROR_CHECK == 1 "TGL_FEATURE_ERROR_CHECK " #endif #if TGL_FEATURE_STRICT_OOM_CHECKS == 1 "TGL_FEATURE_STRICT_OOM_CHECKS " #endif #if TGL_FEATURE_ARRAYS == 1 "TGL_FEATURE_ARRAYS " #endif #if TGL_FEATURE_DISPLAYLISTS == 1 "TGL_FEATURE_DISPLAYLISTS " #endif #if TGL_FEATURE_LIT_TEXTURES == 1 "TGL_FEATURE_LIT_TEXTURES " #endif #if TGL_FEATURE_POLYGON_OFFSET == 1 "TGL_FEATURE_POLYGON_OFFSET " #endif #if TGL_FEATURE_POLYGON_STIPPLE == 1 "TGL_FEATURE_POLYGON_STIPPLE " #endif #if TGL_FEATURE_NO_COPY_COLOR == 1 "TGL_FEATURE_NO_COPY_COLOR " #endif #if TGL_FEATURE_BLEND == 1 "TGL_FEATURE_BLEND " #endif #if TGL_FEATURE_NO_DRAW_COLOR == 1 "TGL_FEATURE_NO_DRAW_COLOR " #endif #if TGL_FEATURE_FORCE_CLEAR_NO_COPY_COLOR == 1 "TGL_FEATURE_FORCE_CLEAR_NO_COPY_COLOR " #endif #if TGL_FEATURE_16_BITS == 1 "TGL_FEATURE_16_BITS " #endif #if TGL_FEATURE_32_BITS == 1 "TGL_FEATURE_32_BITS " #endif #if COMPILETIME_TINYGL_COMPAT_TEST == 1 "TGL_COMPILETIME_TINYGL_COMPAT_TEST " #endif "TGL_SOFTWARE_ACCELERATED"; const GLubyte* glGetString(GLenum name){ switch(name){ case GL_VENDOR: return vendor_string; case GL_RENDERER: return renderer_string; case GL_VERSION: return version_string; case GL_EXTENSIONS: return extensions_string; /*case GL_LICENSE: return license_string;*/ } return (const GLubyte*)"Erroneous input to glGetString"; } void glGetFloatv(GLint pname, GLfloat* v) { GLint i; GLint mnr = 0; /* just a trick to return the correct matrix */ GLContext* c = gl_get_context(); #include "error_check.h" switch (pname) { case GL_TEXTURE_MATRIX: mnr++; case GL_PROJECTION_MATRIX: mnr++; case GL_MODELVIEW_MATRIX: { GLfloat* p = &c->matrix_stack_ptr[mnr]->m[0][0]; ; for (i = 0; i < 4; i++) { *v++ = p[0]; *v++ = p[4]; *v++ = p[8]; *v++ = p[12]; p++; } } break; case GL_LINE_WIDTH: *v = 1.0f; break; case GL_LINE_WIDTH_RANGE: v[0] = v[1] = 1.0f; break; case GL_POINT_SIZE: *v = c->zb->pointsize; break; case GL_ZOOM_X: *v = c->pzoomx; break; case GL_ZOOM_Y: *v = c->pzoomy; break; case GL_POINT_SIZE_RANGE: v[0] = v[1] = 1.0f; default: tgl_warning("warning: unknown pname in glGetFloatv()\n"); break; } }