ref: d0aa2ed0633713d5195016afe69d14de632c8a19
dir: /music/pokeredmusicdisasm/Call.cpp/
#include <sstream>
#include "Call.h"
using namespace std;
Call::Call()
{
error = false;
address = 0;
}
Call::Call(unsigned char* byte)
{
Parse(byte);
}
Call::Call(unsigned short value, bool)
{
SetAddress(value);
}
unsigned short Call::GetAddress()
{
return address;
}
void Call::SetAddress(unsigned short value)
{
address = value;
}
string Call::GenAsm()
{
string tmpRet = AbstractData::GenAsm();
if(tmpRet != "") return tmpRet;
stringstream tmpAsmOut;
tmpAsmOut << "mus_call" << " $" << hex << uppercase << address;
return tmpAsmOut.str();
}
bool Call::IsValid(unsigned char* byte)
{
if(byte[0] == 0xFD)
{
error = false;
return true;
}
else
{
error = true;
return false;
}
}
bool Call::Parse(unsigned char* byte)
{
if(!AbstractData::Parse(byte)) return false;
// Get Address
address = byte[2];
address <<= 8;
address |= byte[1];
return true;
}
unsigned int Call::Arguments()
{
// 1 2-byte argument = 2 bytes
return 2;
}