ref: cec6e6e2fb7886acc85200f921d3913fd2ea8a2b
dir: /engine/battle/moveEffects/mist_effect.asm/
MistEffect_: ld hl, wPlayerBattleStatus2 ld a, [H_WHOSETURN] and a jr z, .mistEffect ld hl, wEnemyBattleStatus2 .mistEffect bit ProtectedByMist, [hl] ; is mon protected by mist? jr nz, .mistAlreadyInUse set ProtectedByMist, [hl] ; mon is now protected by mist callab PlayCurrentMoveAnimation ld hl, ShroudedInMistText jp PrintText .mistAlreadyInUse jpab PrintButItFailedText_ ShroudedInMistText: TX_FAR _ShroudedInMistText db "@"