shithub: pokecrystal

ref: e0583934874a8fddb1204efd4357146be617cb1f
dir: /audio/music/wildpokemonvictory.asm/

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Music_WildPokemonVictory:
	channel_count 3
	channel 1, Music_WildPokemonVictory_Ch1
	channel 2, Music_WildPokemonVictory_Ch2
	channel 3, Music_WildPokemonVictory_Ch3

Music_WildPokemonVictory_Ch1:
	tempo 126
	volume 7, 7
	duty_cycle 3
	pitch_offset 1
	note_type 12, 11, 1
	octave 3
	note B_, 1
	note A_, 1
	note G#, 1
	note F#, 1
	volume_envelope 11, 6
	note E_, 12
Music_SuccessfulCapture_branch_f4536:
	stereo_panning 0, 1
Music_WildPokemonVictory_branch_f4538:
	sound_call Music_WildPokemonVictory_branch_f455c
	note F#, 2
	note F#, 2
	note F#, 4
	sound_call Music_WildPokemonVictory_branch_f455c
	note G#, 4
	volume_envelope 7, 8
	octave 3
	note G_, 4
	transpose 0, 1
	sound_call Music_WildPokemonVictory_branch_f455c
	note F#, 2
	note F#, 2
	note F#, 4
	sound_call Music_WildPokemonVictory_branch_f455c
	note G#, 4
	transpose 0, 0
	volume_envelope 7, 8
	octave 3
	note F#, 4
	sound_loop 0, Music_WildPokemonVictory_branch_f4538

Music_WildPokemonVictory_branch_f455c:
	volume_envelope 7, 1
	octave 3
	note G#, 1
	note B_, 1
	octave 4
	note E_, 2
	octave 3
	note B_, 2
	octave 4
	note E_, 2
	octave 3
	note G#, 1
	note F#, 1
	note E_, 1
	note F#, 1
	note G#, 2
	note E_, 2
	note A_, 1
	octave 4
	note C#, 1
	note E_, 2
	note E_, 2
	note A_, 2
	sound_ret

Music_WildPokemonVictory_Ch2:
	vibrato 18, 2, 4
	duty_cycle 2
	note_type 12, 13, 1
	octave 4
	note E_, 1
	note F#, 1
	note G#, 1
	note A_, 1
	volume_envelope 13, 6
	note B_, 12
Music_SuccessfulCapture_branch_f4585:
	stereo_panning 1, 0
Music_WildPokemonVictory_branch_f4587:
	sound_call Music_WildPokemonVictory_branch_f45b5
	octave 4
	note B_, 2
	note B_, 2
	note B_, 4
	sound_call Music_WildPokemonVictory_branch_f45b5
	octave 4
	note B_, 4
	volume_envelope 8, 1
	note C_, 1
	note E_, 1
	note G_, 1
	note A#, 1
	transpose 0, 1
	sound_call Music_WildPokemonVictory_branch_f45b5
	octave 4
	note B_, 2
	note B_, 2
	note B_, 4
	sound_call Music_WildPokemonVictory_branch_f45b5
	octave 4
	note B_, 4
	transpose 0, 0
	volume_envelope 8, 1
	octave 3
	note B_, 1
	octave 4
	note D#, 1
	note F#, 1
	note A_, 1
	sound_loop 0, Music_WildPokemonVictory_branch_f4587

Music_WildPokemonVictory_branch_f45b5:
	volume_envelope 8, 1
	octave 4
	note B_, 2
	note A_, 2
	note G#, 2
	note A_, 2
	note B_, 2
	note B_, 2
	note B_, 4
	octave 5
	note C#, 2
	note C#, 2
	note C#, 4
	sound_ret

Music_WildPokemonVictory_Ch3:
	note_type 12, 2, 0
	rest 6
	octave 6
	note D#, 1
	rest 1
	note E_, 1
	rest 3
	note E_, 1
	rest 3
Music_SuccessfulCapture_branch_f45cf:
Music_WildPokemonVictory_branch_f45cf:
	sound_call Music_WildPokemonVictory_branch_f45f4
	note D#, 2
	note C#, 2
	octave 2
	note B_, 2
	rest 2
	sound_call Music_WildPokemonVictory_branch_f45f4
	note E_, 2
	rest 2
	note C_, 4
	transpose 0, 1
	sound_call Music_WildPokemonVictory_branch_f45f4
	note D#, 2
	note C#, 2
	octave 2
	note B_, 2
	rest 2
	sound_call Music_WildPokemonVictory_branch_f45f4
	note E_, 2
	rest 2
	transpose 0, 0
	octave 2
	note B_, 4
	sound_loop 0, Music_WildPokemonVictory_branch_f45cf

Music_WildPokemonVictory_branch_f45f4:
	volume_envelope 2, 5
	octave 3
	note E_, 2
	rest 4
	note E_, 2
	rest 2
	note D_, 2
	rest 2
	note D_, 2
	note C#, 2
	rest 4
	note C#, 2
	sound_ret