shithub: pokecrystal

ref: d482dc28f4c0f1519fb4a006d9f0cfb58c0c02ff
dir: /audio/music/rockethideout.asm/

View raw version
Music_RocketHideout:
	musicheader 4, 1, Music_RocketHideout_Ch1
	musicheader 1, 2, Music_RocketHideout_Ch2
	musicheader 1, 3, Music_RocketHideout_Ch3
	musicheader 1, 4, Music_RocketHideout_Ch4

Music_RocketHideout_Ch1:
	tempo 144
	volume $77
	dutycycle $3
	tone $0004
	vibrato $10, $44
	notetype $c, $b3
	stereopanning $f0
.mainloop:
.loop1:
	note __, 16
	loopchannel 4, .loop1
.loop2:
	octave 2
	note D#, 2
	note __, 2
	note A#, 4
	note A_, 2
	note __, 6
	note D#, 2
	note A#, 4
	note A_, 2
	note __, 8
	loopchannel 2, .loop2
	octave 3
	note A#, 2
	note A_, 2
	note F_, 2
	note F#, 2
	octave 4
	note C#, 2
	note C_, 2
	note C#, 2
	note C_, 2
	octave 3
	note A#, 2
	note A_, 2
	note F_, 2
	note F#, 2
	octave 4
	note C#, 2
	note C_, 2
	octave 3
	note A#, 2
	note A_, 2
	note F#, 2
	note F_, 2
	note D#, 2
	note F_, 2
	note F#, 2
	note A#, 2
	note F#, 2
	note F_, 2
	note D#, 2
	note F_, 2
	note F#, 2
	note A_, 2
	octave 2
	note A#, 2
	note B_, 2
	octave 3
	note D#, 2
	note F_, 2
	octave 4
	note C_, 2
	octave 3
	note B_, 2
	note G_, 2
	note G#, 2
	octave 4
	note D#, 2
	note D_, 2
	note D#, 2
	note D_, 2
	note C_, 2
	octave 3
	note B_, 2
	note G_, 2
	note G#, 2
	octave 4
	note D#, 2
	note D_, 2
	note C_, 2
	octave 3
	note B_, 2
	note G#, 2
	note G_, 2
	note F_, 2
	note G_, 2
	note G#, 2
	octave 4
	note C_, 2
	octave 3
	note G#, 2
	note G_, 2
	note F_, 2
	note G_, 2
	note G#, 2
	note B_, 2
	note C_, 2
	note C#, 2
	note F_, 2
	note G_, 2
	note __, 16
	intensity $b7
	octave 2
	note G#, 16
	note __, 16
	note A_, 16
	intensity $b3
.loop3:
	note __, 16
	loopchannel 4, .loop3
	loopchannel 0, .mainloop

Music_RocketHideout_Ch2:
	dutycycle $3
	tone $0002
	vibrato $0, $f0
	notetype $c, $c4
	stereopanning $f
.mainloop:
	octave 2
	note D#, 2
	note __, 2
	note A#, 4
	note A_, 2
	note __, 6
	note D#, 2
	note A#, 4
	note A_, 2
	note __, 8
	note D#, 2
	note __, 2
	note A#, 4
	note A_, 2
	note __, 6
	note D#, 2
	note A#, 4
	note A_, 2
	note __, 8
	octave 3
	note D#, 12
	note A#, 2
	note A_, 2
	octave 4
	note C#, 8
	note C_, 8
	octave 3
	note A#, 12
	note A_, 4
	note F#, 8
	note F_, 8
	octave 4
	note D#, 12
	note A#, 2
	note A_, 2
	note F#, 8
	note F_, 8
	note D#, 12
	note D_, 4
	octave 3
	note B_, 8
	note A#, 8
	octave 4
	note F_, 12
	octave 5
	note C_, 2
	octave 4
	note B_, 2
	note G#, 8
	note G_, 8
	note F_, 12
	note E_, 4
	note C#, 8
	note C_, 8
	octave 2
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	intensity $c7
	octave 3
	note C#, 16
	intensity $c4
	octave 2
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	intensity $c7
	octave 3
	note C#, 16
	intensity $c4
	octave 2
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	note C#, 2
	note G#, 4
	note G_, 2
	note __, 8
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	note C#, 2
	note G#, 4
	note G_, 2
	note __, 8
	loopchannel 0, .mainloop

Music_RocketHideout_Ch3:
	notetype $c, $19
.mainloop:
.loop1:
	octave 2
	note D#, 2
	note __, 2
	note A#, 4
	note A_, 2
	note __, 6
	note D#, 2
	note A#, 4
	note A_, 2
	note __, 8
	loopchannel 6, .loop1
.loop2:
	note F_, 2
	note __, 2
	octave 3
	note C_, 4
	octave 2
	note B_, 2
	note __, 6
	note F_, 2
	octave 3
	note C_, 4
	octave 2
	note B_, 2
	note __, 8
	loopchannel 2, .loop2
.loop3:
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	octave 3
	note C#, 16
	loopchannel 2, .loop3
.loop4:
	octave 2
	note C#, 2
	note __, 2
	note G#, 4
	note G_, 2
	note __, 6
	note C#, 2
	note G#, 4
	note G_, 2
	note __, 8
	loopchannel 2, .loop4
	loopchannel 0, .mainloop

Music_RocketHideout_Ch4:
	togglenoise $0
	notetype $c
	stereopanning $f
	note __, 16
	note __, 16
	note D_, 1
	note D_, 1
	note D#, 1
	note D#, 1
	callchannel .sub1
.mainloop:
	callchannel .sub1
	note E_, 4
	callchannel .sub1
	note F_, 4
	callchannel .sub1
	note A#, 4
	callchannel .sub1
	note F#, 4
	loopchannel 0, .mainloop

.sub1:
	stereopanning $f0
	note D#, 1
	note D#, 1
	stereopanning $f
	note A_, 4
	note D#, 1
	note D#, 1
	stereopanning $f0
	note A_, 4
	endchannel