ref: ab2f46baefda1eac7d2e71929f17525f2a4a5afd
dir: /wram.asm/
INCLUDE "constants.asm" INCLUDE "macros/wram.asm" INCLUDE "vram.asm" SECTION "Stack", WRAM0 wStackBottom:: ds $100 - 1 wStack:: wStackTop:: ds 1 SECTION "Audio RAM", WRAM0 wMusic:: ; nonzero if playing wMusicPlaying:: db ; c100 wChannels:: wChannel1:: channel_struct wChannel1 ; c101 wChannel2:: channel_struct wChannel2 ; c133 wChannel3:: channel_struct wChannel3 ; c165 wChannel4:: channel_struct wChannel4 ; c197 wSFXChannels:: wChannel5:: channel_struct wChannel5 ; c1c9 wChannel6:: channel_struct wChannel6 ; c1fb wChannel7:: channel_struct wChannel7 ; c22d wChannel8:: channel_struct wChannel8 ; c25f ds 1 ; c291 wCurTrackDuty:: db wCurTrackIntensity:: db wCurTrackFrequency:: dw wc296:: db ; BCD value, dummied out wCurNoteDuration:: db ; used in MusicE0 and LoadNote wCurMusicByte:: db ; c298 wCurChannel:: db ; c299 wVolume:: ; c29a ; corresponds to rNR50 ; Channel control / ON-OFF / Volume (R/W) ; bit 7 - Vin->SO2 ON/OFF ; bit 6-4 - SO2 output level (volume) (# 0-7) ; bit 3 - Vin->SO1 ON/OFF ; bit 2-0 - SO1 output level (volume) (# 0-7) db wSoundOutput:: ; c29b ; corresponds to rNR51 ; bit 4-7: ch1-4 so2 on/off ; bit 0-3: ch1-4 so1 on/off db wSoundInput:: ; c29c ; corresponds to rNR52 ; bit 7: global on/off ; bit 0: ch1 on/off ; bit 1: ch2 on/off ; bit 2: ch3 on/off ; bit 3: ch4 on/off db wMusicID:: dw ; c29d wMusicBank:: db ; c29f wNoiseSampleAddress:: dw ; c2a0 wNoiseSampleDelay:: db ; c2a2 ds 1 ; c2a3 wMusicNoiseSampleSet:: db ; c2a4 wSFXNoiseSampleSet:: db ; c2a5 wLowHealthAlarm:: ; c2a6 ; bit 7: on/off ; bit 4: pitch ; bit 0-3: counter db wMusicFade:: ; c2a7 ; fades volume over x frames ; bit 7: fade in/out ; bit 0-5: number of frames for each volume level ; $00 = none (default) db wMusicFadeCount:: db ; c2a8 wMusicFadeID:: dw ; c2a9 ds 5 wCryPitch:: dw ; c2b0 wCryLength:: dw ; c2b2 wLastVolume:: db ; c2b4 wc2b5:: db ; c2b5 wSFXPriority:: ; c2b6 ; if nonzero, turn off music when playing sfx db ds 1 wChannel1JumpCondition:: db wChannel2JumpCondition:: db wChannel3JumpCondition:: db wChannel4JumpCondition:: db wStereoPanningMask:: db ; c2bc wCryTracks:: ; c2bd ; plays only in left or right track depending on what side the monster is on ; both tracks active outside of battle db wSFXDuration:: db wCurSFX:: ; c2bf ; id of sfx currently playing db wChannelsEnd:: wMapMusic:: db ; c2c0 wDontPlayMapMusicOnReload:: db wMusicEnd:: SECTION "WRAM", WRAM0 wLZAddress:: dw ; c2c2 wLZBank:: db ; c2c4 ds 1 wBoxAlignment:: db wInputType:: db ; c2c7 wAutoInputAddress:: dw ; c2c8 wAutoInputBank:: db ; c2ca wAutoInputLength:: db ; c2cb wDebugFlags:: db wGameLogicPaused:: db ; c2cd wSpriteUpdatesEnabled:: db wc2cf:: db ; ???? wMapTimeOfDay:: db ds 3 wPrinterConnectionOpen:: db wPrinterOpcode:: db wPrevDexEntry:: db wDisableTextAcceleration:: db wPrevLandmark:: db wCurLandmark:: db wLandmarkSignTimer:: dw wLinkMode:: ; a LINK_* value for the link type db ; c2dc wScriptVar:: db ; c2dd wPlayerNextMovement:: db wPlayerMovement:: db ds 2 wc2e2:: wMovementObject:: db wMovementDataPointer:: ds 3 ; dba wc2e6:: ds 4 wMovementByteWasControlSwitch:: db wMovementPointer:: dw ; c2eb ds 3 wTempObjectCopyMapObjectIndex:: db ; c2f0 wTempObjectCopySprite:: db ; c2f1 wTempObjectCopySpriteVTile:: db ; c2f2 wTempObjectCopyPalette:: db ; c2f3 wTempObjectCopyMovement:: db ; c2f4 wTempObjectCopyRange:: db ; c2f5 wTempObjectCopyX:: db ; c2f6 wTempObjectCopyY:: db ; c2f7 wTempObjectCopyRadius:: db ; c2f8 ds 1 wTileDown:: db ; c2fa wTileUp:: db ; c2fb wTileLeft:: db ; c2fc wTileRight:: db ; c2fd wTilePermissions:: ; c2fe ; set if tile behavior prevents ; you from walking in that direction ; bit 3: down ; bit 2: up ; bit 1: left ; bit 0: right db ds 1 SECTION "wSpriteAnims", WRAM0 UNION ; c300 ; wSpriteAnimDict is a 10x2 dictionary ; keys: taken from third column of SpriteAnimSeqData ; values: vTiles wSpriteAnimDict:: ds 10 * 2 wSpriteAnimationStructs:: ; field 0: index ; fields 1-3: loaded from SpriteAnimSeqData wSpriteAnim1:: sprite_anim_struct wSpriteAnim1 wSpriteAnim2:: sprite_anim_struct wSpriteAnim2 wSpriteAnim3:: sprite_anim_struct wSpriteAnim3 wSpriteAnim4:: sprite_anim_struct wSpriteAnim4 wSpriteAnim5:: sprite_anim_struct wSpriteAnim5 wSpriteAnim6:: sprite_anim_struct wSpriteAnim6 wSpriteAnim7:: sprite_anim_struct wSpriteAnim7 wSpriteAnim8:: sprite_anim_struct wSpriteAnim8 wSpriteAnim9:: sprite_anim_struct wSpriteAnim9 wSpriteAnim10:: sprite_anim_struct wSpriteAnim10 wSpriteAnimationStructsEnd:: NEXTU ; c300 ; mobile data wc300:: ds 1 wc301:: ds 1 wc302:: ds 1 wc303:: ds 2 wc305:: ds 1 wc306:: ds 1 wc307:: ds 1 wc308:: ds 1 wc309:: ds 1 wc30a:: ds 1 wc30b:: ds 1 wc30c:: ds 1 wc30d:: ds 1 wc30e:: ds 1 wc30f:: ds 1 wc310:: ds 1 wc311:: ds 1 wc312:: ds 1 wc313:: ds 1 wc314:: ds 152 wc3ac:: ds 8 ENDU ; c3b4 wSpriteAnimCount:: db wCurSpriteOAMAddr:: db wCurIcon:: db ; c3b6 wCurIconTile:: db wSpriteAnimAddrBackup:: wSpriteAnimIDBuffer:: wCurSpriteAddSubFlags:: dw wCurAnimVTile:: db wCurAnimXCoord:: db wCurAnimYCoord:: db wCurAnimXOffset:: db wCurAnimYOffset:: db wGlobalAnimYOffset:: db wGlobalAnimXOffset:: db wSpriteAnimsEnd:: ds 11 ; mobile data wc3cc:: ds 1 wc3cd:: ds 31 wc3ec:: ds 1 wc3ed:: ds 1 wc3ee:: ds 1 wc3ef:: ds 1 wc3f0:: ds 1 wc3f1:: ds 1 wc3f2:: ds 1 wc3f3:: ds 1 wc3f4:: ds 1 wc3f5:: ds 1 wc3f6:: ds 1 wc3f7:: ds 1 wc3f8:: ds 1 wc3f9:: ds 1 wc3fa:: ds 1 wc3fb:: ds 1 wc3fc:: ds 1 ds 3 SECTION "Sprites", WRAM0 wVirtualOAM:: ; c400 wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00 wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01 wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02 wVirtualOAMSprite03:: sprite_oam_struct wVirtualOAMSprite03 wVirtualOAMSprite04:: sprite_oam_struct wVirtualOAMSprite04 wVirtualOAMSprite05:: sprite_oam_struct wVirtualOAMSprite05 wVirtualOAMSprite06:: sprite_oam_struct wVirtualOAMSprite06 wVirtualOAMSprite07:: sprite_oam_struct wVirtualOAMSprite07 wVirtualOAMSprite08:: sprite_oam_struct wVirtualOAMSprite08 wVirtualOAMSprite09:: sprite_oam_struct wVirtualOAMSprite09 wVirtualOAMSprite10:: sprite_oam_struct wVirtualOAMSprite10 wVirtualOAMSprite11:: sprite_oam_struct wVirtualOAMSprite11 wVirtualOAMSprite12:: sprite_oam_struct wVirtualOAMSprite12 wVirtualOAMSprite13:: sprite_oam_struct wVirtualOAMSprite13 wVirtualOAMSprite14:: sprite_oam_struct wVirtualOAMSprite14 wVirtualOAMSprite15:: sprite_oam_struct wVirtualOAMSprite15 wVirtualOAMSprite16:: sprite_oam_struct wVirtualOAMSprite16 wVirtualOAMSprite17:: sprite_oam_struct wVirtualOAMSprite17 wVirtualOAMSprite18:: sprite_oam_struct wVirtualOAMSprite18 wVirtualOAMSprite19:: sprite_oam_struct wVirtualOAMSprite19 wVirtualOAMSprite20:: sprite_oam_struct wVirtualOAMSprite20 wVirtualOAMSprite21:: sprite_oam_struct wVirtualOAMSprite21 wVirtualOAMSprite22:: sprite_oam_struct wVirtualOAMSprite22 wVirtualOAMSprite23:: sprite_oam_struct wVirtualOAMSprite23 wVirtualOAMSprite24:: sprite_oam_struct wVirtualOAMSprite24 wVirtualOAMSprite25:: sprite_oam_struct wVirtualOAMSprite25 wVirtualOAMSprite26:: sprite_oam_struct wVirtualOAMSprite26 wVirtualOAMSprite27:: sprite_oam_struct wVirtualOAMSprite27 wVirtualOAMSprite28:: sprite_oam_struct wVirtualOAMSprite28 wVirtualOAMSprite29:: sprite_oam_struct wVirtualOAMSprite29 wVirtualOAMSprite30:: sprite_oam_struct wVirtualOAMSprite30 wVirtualOAMSprite31:: sprite_oam_struct wVirtualOAMSprite31 wVirtualOAMSprite32:: sprite_oam_struct wVirtualOAMSprite32 wVirtualOAMSprite33:: sprite_oam_struct wVirtualOAMSprite33 wVirtualOAMSprite34:: sprite_oam_struct wVirtualOAMSprite34 wVirtualOAMSprite35:: sprite_oam_struct wVirtualOAMSprite35 wVirtualOAMSprite36:: sprite_oam_struct wVirtualOAMSprite36 wVirtualOAMSprite37:: sprite_oam_struct wVirtualOAMSprite37 wVirtualOAMSprite38:: sprite_oam_struct wVirtualOAMSprite38 wVirtualOAMSprite39:: sprite_oam_struct wVirtualOAMSprite39 wVirtualOAMEnd:: SECTION "Tilemap", WRAM0 wTileMap:: ; c4a0 ; 20x18 grid of 8x8 tiles ds SCREEN_WIDTH * SCREEN_HEIGHT wTileMapEnd:: SECTION "Battle", WRAM0 UNION ; c608 ; unidentified uses wc608:: ds 53 wc63d:: ds 5 wc642:: ds 5 wc647:: ds 33 wc668:: ds 32 wc688:: ds 2 wc68a:: ds 350 NEXTU ; c608 ; surrounding tiles wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT NEXTU ; c608 ; box save buffer wBoxPartialData:: ds 480 wBoxPartialDataEnd:: NEXTU ; c608 ; odd egg wOddEgg:: party_struct wOddEgg wOddEggName:: ds MON_NAME_LENGTH wOddEggOTName:: ds MON_NAME_LENGTH NEXTU ; c608 ; battle tower temp struct wBT_OTTemp:: battle_tower_struct wBT_OTTemp NEXTU ; c608 ; hall of fame temp struct wHallOfFameTemp:: hall_of_fame wHallOfFameTemp NEXTU ; c608 ; timeset temp storage wTimeSetBuffer:: ds 20 wInitHourBuffer:: db ; c61c ds 9 wInitMinuteBuffer:: db ; c626 NEXTU ; c608 ; link engine data wLink_c608:: ds 10 wc612:: ds 10 NEXTU ; c608 ; battle data wBattle:: wEnemyMoveStruct:: move_struct wEnemyMoveStruct ; c608 wPlayerMoveStruct:: move_struct wPlayerMoveStruct ; c60f wEnemyMonNick:: ds MON_NAME_LENGTH ; c616 wBattleMonNick:: ds MON_NAME_LENGTH ; c621 wBattleMon:: battle_struct wBattleMon ; c62c ds 2 wWildMon:: db ; c64e ds 1 wEnemyTrainerItem1:: db ; c650 wEnemyTrainerItem2:: db ; c651 wEnemyTrainerBaseReward:: db ; c652 wEnemyTrainerAIFlags:: ds 3 ; c653 wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH ; c656 wCurOTMon:: db ; c663 wBattleParticipantsNotFainted:: ; Bit array. Bits 0 - 5 correspond to party members 1 - 6. ; Bit set if the mon appears in battle. ; Bit cleared if the mon faints. ; Backed up if the enemy switches. ; All bits cleared if the enemy faints. db wTypeModifier:: ; c665 ; >10: super-effective ; 10: normal ; <10: not very effective ; bit 7: stab db wCriticalHit:: ; c666 ; 0 if not critical ; 1 for a critical hit ; 2 for a OHKO db wAttackMissed:: ; c667 ; nonzero for a miss db wPlayerSubStatus1:: ; c668 ; bit ; 7 in love ; 6 rollout ; 5 endure ; 4 perish song ; 3 identified ; 2 protect ; 1 curse ; 0 nightmare db wPlayerSubStatus2:: ; c669 ; bit ; 7 ; 6 ; 5 ; 4 ; 3 ; 2 ; 1 ; 0 curled db wPlayerSubStatus3:: ; c66a ; bit ; 7 confused ; 6 flying ; 5 underground ; 4 charged ; 3 flinched ; 2 in loop ; 1 rampage ; 0 bide db wPlayerSubStatus4:: ; c66b ; bit ; 7 leech seed ; 6 rage ; 5 recharge ; 4 substitute ; 3 ; 2 focus energy ; 1 mist ; 0 x accuracy db wPlayerSubStatus5:: ; c66c ; bit ; 7 can't run ; 6 destiny bond ; 5 lock-on ; 4 encored ; 3 transformed ; 2 ; 1 ; 0 toxic db wEnemySubStatus1:: ; c66d ; see wPlayerSubStatus1 db wEnemySubStatus2:: ; c66e ; see wPlayerSubStatus2 db wEnemySubStatus3:: ; c66f ; see wPlayerSubStatus3 db wEnemySubStatus4:: ; c670 ; see wPlayerSubStatus4 db wEnemySubStatus5:: ; c671 ; see wPlayerSubStatus5 db wPlayerRolloutCount:: db ; c672 wPlayerConfuseCount:: db ; c673 wPlayerToxicCount:: db ; c674 wPlayerDisableCount:: db ; c675 wPlayerEncoreCount:: db ; c676 wPlayerPerishCount:: db ; c677 wPlayerFuryCutterCount:: db ; c678 wPlayerProtectCount:: db ; c679 wEnemyRolloutCount:: db ; c67a wEnemyConfuseCount:: db ; c67b wEnemyToxicCount:: db ; c67c wEnemyDisableCount:: db ; c67d wEnemyEncoreCount:: db ; c67e wEnemyPerishCount:: db ; c67f wEnemyFuryCutterCount:: db ; c680 wEnemyProtectCount:: db ; c681 wPlayerDamageTaken:: dw ; c682 wEnemyDamageTaken:: dw ; c684 wBattleReward:: ds 3 ; c686 wBattleAnimParam:: wKickCounter:: wPresentPower:: db ; c689 wBattleScriptBuffer:: ds 40 ; c68a wBattleScriptBufferAddress:: dw ; c6b2 wTurnEnded:: db ; c6b4 ds 1 wPlayerStats:: ; c6b6 wPlayerAttack:: dw wPlayerDefense:: dw wPlayerSpeed:: dw wPlayerSpAtk:: dw wPlayerSpDef:: dw ds 1 wEnemyStats:: ; c6c1 wEnemyAttack:: dw wEnemyDefense:: dw wEnemySpeed:: dw wEnemySpAtk:: dw wEnemySpDef:: dw ds 1 wPlayerStatLevels:: ; c6cc ; 07 neutral wPlayerAtkLevel:: db ; c6cc wPlayerDefLevel:: db ; c6cd wPlayerSpdLevel:: db ; c6ce wPlayerSAtkLevel:: db ; c6cf UNION ; c6d0 ; finish battle RAM wPlayerSDefLevel:: db ; c6d0 wPlayerAccLevel:: db ; c6d1 wPlayerEvaLevel:: db ; c6d2 ds 1 ; c6d3 wPlayerStatLevelsEnd:: wEnemyStatLevels:: ; c6d4 ; 07 neutral wEnemyAtkLevel:: db ; c6d4 wEnemyDefLevel:: db ; c6d5 wEnemySpdLevel:: db ; c6d6 wEnemySAtkLevel:: db ; c6d7 wEnemySDefLevel:: db ; c6d8 wEnemyAccLevel:: db ; c6d9 wEnemyEvaLevel:: db ; c6da ds 1 wEnemyTurnsTaken:: db ; c6dc wPlayerTurnsTaken:: db ; c6dd ds 1 wPlayerSubstituteHP:: db ; c6df wEnemySubstituteHP:: db ; c6e0 wUnusedPlayerLockedMove:: db ; c6e1 ds 1 wCurPlayerMove:: db ; c6e3 wCurEnemyMove:: db ; c6e4 wLinkBattleRNCount:: ; c6e5 ; how far through the prng stream db wEnemyItemState:: db ; c6e6 ds 2 wCurEnemyMoveNum:: db ; c6e9 wEnemyHPAtTimeOfPlayerSwitch:: dw ; c6ea wPayDayMoney:: ds 3 ; c6ec wSafariMonAngerCount:: db wSafariMonEating:: db ds 1 wEnemyBackupDVs:: dw ; used when enemy is transformed wAlreadyDisobeyed:: db ; c6f4 wDisabledMove:: db ; c6f5 wEnemyDisabledMove:: db ; c6f6 wWhichMonFaintedFirst:: db ; exists so you can't counter on switch wLastPlayerCounterMove:: db ; c6f8 wLastEnemyCounterMove:: db ; c6f9 wEnemyMinimized:: db ; c6fa wAlreadyFailed:: db ; c6fb wBattleParticipantsIncludingFainted:: db ; c6fc wBattleLowHealthAlarm:: db ; c6fd wPlayerMinimized:: db ; c6fe wPlayerScreens:: ; c6ff ; bit ; 7 ; 6 ; 5 ; 4 reflect ; 3 light screen ; 2 safeguard ; 1 ; 0 spikes db wEnemyScreens:: ; c700 ; see wPlayerScreens db wPlayerSafeguardCount:: db ; c701 wPlayerLightScreenCount:: db ; c702 wPlayerReflectCount:: db ; c703 ds 1 wEnemySafeguardCount:: db ; c705 wEnemyLightScreenCount:: db ; c706 wEnemyReflectCount:: db ; c707 ds 2 wBattleWeather:: ; c70a ; 00 normal ; 01 rain ; 02 sun ; 03 sandstorm ; 04 rain stopped ; 05 sunliight faded ; 06 sandstorm subsided db wWeatherCount:: ; c70b ; # turns remaining db wLoweredStat:: db ; c70c wEffectFailed:: db ; c70d wFailedMessage:: db ; c70e wEnemyGoesFirst:: db ; c70f wPlayerIsSwitching:: db ; c710 wEnemyIsSwitching:: db ; c711 wPlayerUsedMoves:: ; c712 ; add a move that has been used once by the player ; added in order of use ds NUM_MOVES wEnemyAISwitchScore:: db ; c716 wEnemySwitchMonParam:: db ; c717 wEnemySwitchMonIndex:: db ; c718 wTempLevel:: db ; c719 wLastPlayerMon:: db ; c71a wLastPlayerMove:: db ; c71b wLastEnemyMove:: db ; c71c wPlayerFutureSightCount:: db ; c71d wEnemyFutureSightCount:: db ; c71e wGivingExperienceToExpShareHolders:: db ; c71f wBackupEnemyMonBaseStats:: ds 5 ; c720 wBackupEnemyMonCatchRate:: db ; c725 wBackupEnemyMonBaseExp:: db ; c726 wPlayerFutureSightDamage:: dw ; c727 wEnemyFutureSightDamage:: dw ; c729 wPlayerRageCounter:: db ; c72b wEnemyRageCounter:: db ; c72c wBeatUpHitAtLeastOnce:: db ; c72d wPlayerTrappingMove:: db ; c72e wEnemyTrappingMove:: db ; c72f wPlayerWrapCount:: db ; c730 wEnemyWrapCount:: db ; c731 wPlayerCharging:: db ; c732 wEnemyCharging:: db ; c733 wBattleEnded:: db ; c734 wWildMonMoves:: ds NUM_MOVES ; c735 wWildMonPP:: ds NUM_MOVES ; c739 wAmuletCoin:: db ; c73a wSomeoneIsRampaging:: db ; c73b wPlayerJustGotFrozen:: db ; c73c wEnemyJustGotFrozen:: db ; c73d wBattleEnd:: ; Battle RAM ; c741 NEXTU ; c6d0 ; trade wTrademons:: wPlayerTrademon:: trademon wPlayerTrademon wOTTrademon:: trademon wOTTrademon wTrademonsEnd:: wTradeAnimAddress:: dw wLinkPlayer1Name:: ds NAME_LENGTH wLinkPlayer2Name:: ds NAME_LENGTH wLinkTradeSendmonSpecies:: db wLinkTradeGetmonSpecies:: db NEXTU ; c6d0 ; naming screen wNamingScreenDestinationPointer:: dw ; c6d0 wNamingScreenCurNameLength:: db ; c6d2 wNamingScreenMaxNameLength:: db ; c6d3 wNamingScreenType:: db ; c6d4 wNamingScreenCursorObjectPointer:: dw ; c6d5 wNamingScreenLastCharacter:: db ; c6d7 wNamingScreenStringEntryCoord:: dw ; c6d8 NEXTU ; c6d0 ; pokegear wPokegearPhoneLoadNameBuffer:: db ; c6d0 wPokegearPhoneCursorPosition:: db ; c6d1 wPokegearPhoneScrollPosition:: db ; c6d2 wPokegearPhoneSelectedPerson:: db ; c6d3 wPokegearPhoneSubmenuCursor:: db ; c6d4 wPokegearMapCursorObjectPointer:: dw ; c6d5 wPokegearMapCursorLandmark:: db ; c6d7 wPokegearMapPlayerIconLandmark:: db ; c6d8 wPokegearRadioChannelBank:: db ; c6d9 wPokegearRadioChannelAddr:: dw ; c6da wPokegearRadioMusicPlaying:: db ; c6dc NEXTU ; c6d0 ; slot machine wSlots:: wReel1:: slot_reel wReel1 wReel2:: slot_reel wReel2 wReel3:: slot_reel wReel3 ; c700 wReel1Stopped:: ds 3 wReel2Stopped:: ds 3 wReel3Stopped:: ds 3 wSlotBias:: db wSlotBet:: db wFirstTwoReelsMatching:: db wFirstTwoReelsMatchingSevens:: db wSlotMatched:: db wCurReelStopped:: ds 3 wPayout:: dw wCurReelXCoord:: db wCurReelYCoord:: db ds 2 wSlotBuildingMatch:: db wSlotsDataEnd:: ds 28 wSlotsEnd:: NEXTU ; c6d0 ; card flip wCardFlip:: wDeck:: ds 24 wDeckEnd:: ; c6e8 wCardFlipNumCardsPlayed:: db wCardFlipFaceUpCard:: db wDiscardPile:: ds 24 wDiscardPileEnd:: wCardFlipEnd:: NEXTU ; c6d0 ; dummy game wDummyGame:: wDummyGameCards:: ds 9 * 5 wDummyGameCardsEnd:: wDummyGameLastCardPicked:: db ; c6fd wDummyGameCard1:: db ; c6fe wDummyGameCard2:: db ; c6ff wDummyGameCard1Location:: db ; c700 wDummyGameCard2Location:: db ; c701 wDummyGameNumberTriesRemaining:: db ; c702 wDummyGameLastMatches:: ds 5 ; c703 wDummyGameCounter:: db ; c708 wDummyGameNumCardsMatched:: db ; c709 wDummyGameEnd:: NEXTU ; c6d0 ; unown puzzle wUnownPuzzle:: wPuzzlePieces:: ds 6 * 6 wUnownPuzzleEnd:: NEXTU ; c6d0 ; pokedex wPokedexDataStart:: wPokedexOrder:: ds $100 ; >= NUM_POKEMON wPokedexOrderEnd:: wDexListingScrollOffset:: db ; offset of the first displayed entry from the start wDexListingCursor:: db ; Dex cursor wDexListingEnd:: db ; Last mon to display wDexListingHeight:: db ; number of entries displayed at once in the dex listing wCurDexMode:: db ; Pokedex Mode wDexSearchMonType1:: db ; first type to search wDexSearchMonType2:: db ; second type to search wDexSearchResultCount:: db wDexArrowCursorPosIndex:: db wDexArrowCursorDelayCounter:: db wDexArrowCursorBlinkCounter:: db wDexSearchSlowpokeFrame:: db wUnlockedUnownMode:: db wDexCurUnownIndex:: db wDexUnownCount:: db wDexConvertedMonType:: db ; mon type converted from dex search mon type wDexListingScrollOffsetBackup:: db wDexListingCursorBackup:: db wBackupDexListingCursor:: db wBackupDexListingPage:: db wDexCurLocation:: db if DEF(_CRYSTAL11) wPokedexStatus:: db wPokedexDataEnd:: else wPokedexDataEnd:: ds 1 endc ds 2 NEXTU ; c6d0 ; mobile data wc6d0:: ds 56 wc708:: db wc709:: db wc70a:: db wc70b:: db wc70c:: db wc70d:: db wc70e:: db wc70f:: db wc710:: db wc711:: db wc712:: ds 60 wc74e:: ds 107 wc7b9:: ds 1 wc7ba:: ds 1 wc7bb:: ds 2 wc7bd:: ds 19 wc7d0:: ds 1 wc7d1:: ds 1 wc7d2:: ds 1 wc7d3:: ds 1 wc7d4:: ds 1 ENDU ; c7e8 ENDU ; c7e8 wc7e8:: ds 24 wc7e8_End:: SECTION "Overworld Map", WRAM0 UNION ; c800 ; overworld map blocks wOverworldMapBlocks:: ds 1300 ; c800 wOverworldMapBlocksEnd:: NEXTU ; c800 ; GB Printer screen RAM wGameboyPrinterRAM:: wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c800 wGameboyPrinterScreenEnd:: ; c968 NEXTU ; c800 ; GB Printer data wGameboyPrinter2bppSource:: ds 40 tiles wGameboyPrinter2bppSourceEnd:: wca80:: db wPrinterRowIndex:: db ; Printer data wPrinterData:: ds 4 wPrinterChecksum:: dw ; ca86 wPrinterHandshake:: db wPrinterStatusFlags:: ; bit 7: set if error 1 (battery low) ; bit 6: set if error 4 (too hot or cold) ; bit 5: set if error 3 (paper jammed or empty) ; if this and the previous byte are both $ff: error 2 (connection error) db wHandshakeFrameDelay:: db wPrinterSerialFrameDelay:: db wPrinterSendByteOffset:: dw wPrinterSendByteCounter:: dw ; tilemap backup? wPrinterTileMapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; ca90 wPrinterTileMapBufferEnd:: wPrinterStatus:: db ; cbf8 ds 1 wcbfa:: ds 1 wGBPrinterSettings:: db ds 16 wGameboyPrinterRAMEnd:: NEXTU ; c800 ; bill's pc data wBillsPCPokemonList:: ; (species, box number, list index) x30 ds 3 * 30 NEXTU ; c800 ; Hall of Fame data wHallOfFamePokemonList:: hall_of_fame wHallOfFamePokemonList NEXTU ; c800 ; raw link data wLinkData:: ds $514 wLinkDataEnd:: NEXTU ; c800 ; link data members wLinkPlayerName:: ds NAME_LENGTH wLinkPartyCount:: db wLinkPartySpecies:: ds PARTY_LENGTH wLinkPartyEnd:: db ; older code doesn't check PartyCount UNION ; c813 ; time capsule party data wTimeCapsulePlayerData:: wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1 wTimeCapsulePartyMon2:: red_party_struct wTimeCapsulePartyMon2 wTimeCapsulePartyMon3:: red_party_struct wTimeCapsulePartyMon3 wTimeCapsulePartyMon4:: red_party_struct wTimeCapsulePartyMon4 wTimeCapsulePartyMon5:: red_party_struct wTimeCapsulePartyMon5 wTimeCapsulePartyMon6:: red_party_struct wTimeCapsulePartyMon6 wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH wTimeCapsulePlayerDataEnd:: NEXTU ; c813 ; link player data wLinkPlayerData:: wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1 wLinkPlayerPartyMon2:: party_struct wLinkPlayerPartyMon2 wLinkPlayerPartyMon3:: party_struct wLinkPlayerPartyMon3 wLinkPlayerPartyMon4:: party_struct wLinkPlayerPartyMon4 wLinkPlayerPartyMon5:: party_struct wLinkPlayerPartyMon5 wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6 wLinkPlayerPartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH wLinkPlayerDataEnd:: ENDU ; c9b7 NEXTU ; c800 ; mystery gift data wMysteryGiftPartyTemp:: ; ds PARTY_LENGTH * (1 + 1 + NUM_MOVES) wMysteryGiftStaging:: wc800:: ds 1 wc801:: ds 1 wc802:: ds 1 wc803:: ds 4 wc807:: ds 7 wc80e:: ds 1 wc80f:: ds 1 wc810:: ds 1 wc811:: ds 1 wc812:: ds 1 wc813:: ds 1 wc814:: ds 4 wc818:: ds 8 wc820:: ds 1 wc821:: ds 47 UNION ; c850 wMysteryGiftTrainerData:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 wMysteryGiftTrainerDataEnd:: NEXTU ; c850 wc850:: ds 16 wc860:: ds 16 wc870:: ds 16 wc880:: ds 16 wc890:: ds 16 wc8a0:: ds 16 wc8b0:: ds 16 wc8c0:: ds 16 wc8d0:: ds 16 wc8e0:: ds 16 wc8f0:: ds 16 ENDU ; c900 wMysteryGiftPartnerData:: wc900:: db wMysteryGiftPartnerID:: dw wMysteryGiftPartnerName:: ds NAME_LENGTH wMysteryGiftPartnerDexCaught:: db wc90f:: wMysteryGiftPartnerSentDeco:: db wMysteryGiftPartnerWhichItem:: db wMysteryGiftPartnerWhichDeco:: db wMysteryGiftPartnerBackupItem:: db ds 1 wMysteryGiftPartnerDataEnd:: ds 60 wMysteryGiftPlayerData:: ds 1 wMysteryGiftPlayerID:: dw wMysteryGiftPlayerName:: ds NAME_LENGTH wMysteryGiftPlayerDexCaught:: db wMysteryGiftPlayerSentDeco:: db wMysteryGiftPlayerWhichItem:: db wMysteryGiftPlayerWhichDeco:: db wMysteryGiftPlayerBackupItem:: db ds 1 wMysteryGiftPlayerDataEnd:: ds 144 wc9f4:: ds 5 wc9f9:: ds 7 UNION ; ca00 ; blank credits tile buffer wCreditsBlankFrame2bpp:: ds 4 * 4 tiles wCreditsBlankFrame2bppEnd:: NEXTU ; ca00 ; mystery gift data wca00:: db wca01:: db wca02:: db NEXTU ; ca00 ; link data ds 191 wcabf:: ds 79 wcb0e:: ds 5 wcb13:: ds 23 ENDU ; cb2a wBillsPC_ScrollPosition:: db wBillsPC_CursorPosition:: db wBillsPC_NumMonsInBox:: db wBillsPC_NumMonsOnScreen:: db wBillsPC_LoadedBox:: db ; 0 if party, 1 - 14 if box, 15 if active box wBillsPC_BackupScrollPosition:: db wBillsPC_BackupCursorPosition:: db wBillsPC_BackupLoadedBox:: db wBillsPC_MonHasMail:: db ds 18 wcb45:: ds 20 wcb59:: ds 20 wcb6d:: ds 1 wcb6e:: ds 22 wcb84:: ds 100 wcbe8:: dw wLinkOTPartyMonTypes:: ds 2 * PARTY_LENGTH ds 84 wcc4a:: ds 22 wcc60:: ds 1 wcc61:: ds 1 wcc62:: ds 2 wcc64:: ds 1 wcc65:: ds 57 wcc9e:: ds 22 wccb4:: ds 1 wccb5:: ds 3 wccb8:: ds 1 wccb9:: ds 1 wccba:: ds 102 ENDU ; cd20 SECTION "Video", WRAM0 UNION ; cd20 ; wBGMapBuffer wBGMapBuffer:: ds 40 ; cd20 wBGMapPalBuffer:: ds 40 ; cd48 wBGMapBufferPtrs:: ds 40 ; cd70 ; 20 bg map addresses (16x8 tiles) wBGMapBufferEnd:: NEXTU ; cd20 ; credits wCreditsPos:: db wCreditsUnusedCD21:: db wCreditsTimer:: db NEXTU ; cd20 ; mobile data wMobileMonSpeciesPointerBuffer:: dw wMobileMonStructurePointerBuffer:: dw wMobileMonOTNamePointerBuffer:: dw wMobileMonNicknamePointerBuffer:: dw wMobileMonMailPointerBuffer:: dw NEXTU ; cd20 ; more mobile data wcd20:: ds 1 wcd21:: ds 1 wcd22:: ds 1 wcd23:: ds 1 wcd24:: ds 1 wMobileCommsJumptableIndex:: ds 1 ; cd25 wcd26:: ds 1 wcd27:: ds 1 wcd28:: ds 1 wcd29:: ds 1 wMobileMonSpeciesBuffer:: wcd2a:: db wTempOddEggNickname:: ; ds 11 wcd2b:: ds 1 wcd2c:: ds 1 wcd2d:: ds 1 wcd2e:: ds 1 wcd2f:: ds 1 wcd30:: ds 1 wcd31:: ds 1 wcd32:: ds 1 wcd33:: ds 1 wcd34:: ds 1 wcd35:: ds 1 ; current time for link/mobile? wcd36:: db ; hours wcd37:: db ; mins wcd38:: db ; secs wcd39:: ds 1 wcd3a:: ds 1 wcd3b:: ds 1 wcd3c:: ds 1 wcd3d:: ds 1 wcd3e:: ds 1 wcd3f:: ds 1 wcd40:: ds 1 wcd41:: ds 1 wcd42:: ds 1 wcd43:: ds 1 ; some sort of timer in link battles wMobileInactivityTimerMinutes:: db ; mins wMobileInactivityTimerSeconds:: db ; secs wMobileInactivityTimerFrames:: db ; frames wcd47:: ds 1 ds 1 wBTTempOTSprite:: wcd49:: db wcd4a:: ds 1 wcd4b:: ds 1 wEZChatCursorXCoord:: wcd4c:: db wEZChatCursorYCoord:: wcd4d:: db wcd4e:: ds 1 wcd4f:: ds 1 wcd50:: ds 1 wcd51:: ds 1 wcd52:: ds 1 wMobileOpponentBattleMessage:: ; ds 12 wcd53:: ds 1 wcd54:: ds 1 wcd55:: ds 1 wcd56:: ds 1 wcd57:: ds 1 wcd58:: ds 1 wcd59:: ds 1 wcd5a:: ds 1 wcd5b:: ds 1 wcd5c:: ds 1 wcd5d:: ds 1 wcd5e:: ds 1 wcd5f:: ds 1 wcd60:: ds 2 wcd62:: ds 1 wcd63:: ds 1 wcd64:: ds 1 wcd65:: ds 1 wcd66:: ds 1 wcd67:: ds 1 wcd68:: ds 1 wcd69:: ds 1 wcd6a:: ds 1 wcd6b:: ds 1 wcd6c:: ds 1 wcd6d:: ds 1 wcd6e:: ds 1 wcd6f:: ds 2 wcd71:: ds 1 wcd72:: ds 1 wcd73:: ds 1 wcd74:: ds 1 wOTMonSelection:: ds 2 ; ds BATTLETOWER_PARTY_LENGTH wcd77:: ds 1 wMobileCrashCheckPointer:: dw wcd7a:: ds 2 wcd7c:: ds 3 wcd7f:: ds 1 wcd80:: ds 1 wcd81:: ds 1 wcd82:: ds 1 wcd83:: ds 1 wcd84:: ds 1 wcd85:: ds 4 wcd89:: ds 1 wcd8a:: ds 1 wcd8b:: ds 1 wcd8c:: ds 1 wcd8d:: ds 11 ENDU ; cd98 wSGBPredef:: db ; cd98 wPlayerHPPal:: db ; cd99 wEnemyHPPal:: db ; cd9a wHPPals:: ds PARTY_LENGTH wCurHPPal:: db ds 7 wSGBPals:: ds 48 ; cda9 wAttrMap:: ; cdd9 ; 20x18 grid of bg tile attributes for 8x8 tiles ; read horizontally from the top row ; bit 7: priority ; bit 6: y flip ; bit 5: x flip ; bit 4: pal # (non-cgb) ; bit 3: vram bank (cgb only) ; bit 2-0: pal # (cgb only) ds SCREEN_WIDTH * SCREEN_HEIGHT wAttrMapEnd:: UNION ; cf41 ; addresses dealing with serial comms ds 1 wcf42:: db ds 1 wcf44:: db wcf45:: db NEXTU ; cf41 wTileAnimBuffer:: ds 1 tiles ENDU ; cf51 ; link data wOtherPlayerLinkMode:: db wOtherPlayerLinkAction:: db ds 3 wPlayerLinkAction:: db wcf57:: db ds 3 wLinkTimeoutFrames:: dw ; cf5b wcf5d:: dw wMonType:: db ; cf5f wCurSpecies:: db ; cf60 wNamedObjectTypeBuffer:: db ds 1 wJumptableIndex:: wBattleTowerBattleEnded:: db UNION ; cf64 ; unidentified wcf64:: db wcf65:: db wcf66:: db NEXTU ; cf64 ; intro and title data wIntroSceneFrameCounter:: db UNION ; cf65 wIntroSceneTimer:: db NEXTU ; cf65 wTitleScreenTimer:: dw ENDU NEXTU ; cf64 ; credits data wCreditsBorderFrame:: db wCreditsBorderMon:: db wCreditsLYOverride:: db NEXTU ; cf64 ; pokedex wPrevDexEntryJumptableIndex:: db if DEF(_CRYSTAL11) wPrevDexEntryBackup:: db else wPrevDexEntryBackup:: wPokedexStatus:: db endc NEXTU ; cf64 ; pokegear wPokegearCard:: db wPokegearMapRegion:: db NEXTU ; cf64 ; pack wPackJumptableIndex:: db wCurPocket:: db wPackUsedItem:: db NEXTU ; cf64 ; trainer card badges wTrainerCardBadgeFrameCounter:: db wTrainerCardBadgeTileID:: db wTrainerCardBadgeAttributes:: db NEXTU ; cf64 ; card flip data wCardFlipCursorY:: db wCardFlipCursorX:: db wCardFlipWhichCard:: db NEXTU ; cf64 ; magnet train wMagnetTrainOffset:: db wMagnetTrainPosition:: db wMagnetTrainWaitCounter:: db NEXTU ; cf64 ; unown puzzle data wHoldingUnownPuzzlePiece:: db wUnownPuzzleCursorPosition:: db wUnownPuzzleHeldPiece:: db NEXTU ; cf64 ; miscellaneous wFrameCounter:: wNrOfBeatenBattleTowerTrainers:: wMomBankDigitCursorPosition:: wNamingScreenLetterCase:: wHallOfFameMonCounter:: wSlotsDelay:: db wPrinterQueueLength:: db ENDU ; cf67 wRequested2bpp:: wRequested2bppSize:: db ; cf67 wRequested2bppSource:: dw ; cf68 wRequested2bppDest:: dw ; cf6a wRequested1bpp:: wRequested1bppSize:: db ; cf6c wRequested1bppSource:: dw ; cf6d wRequested1bppDest:: dw ; cf6f wWindowStackPointer:: dw ; cf71 wMenuJoypad:: db ; cf73 wMenuSelection:: db ; cf74 wMenuSelectionQuantity:: db ; cf75 wWhichIndexSet:: db ; cf76 wScrollingMenuCursorPosition:: db ; cf77 wWindowStackSize:: db ; cf78 ds 8 ; menu header wMenuHeader:: ; cf81 wMenuFlags:: db wMenuBorderTopCoord:: db wMenuBorderLeftCoord:: db wMenuBorderBottomCoord:: db wMenuBorderRightCoord:: db wMenuDataPointer:: dw wMenuCursorBuffer:: dw wMenuDataBank:: db ds 6 wMenuHeaderEnd:: wMenuData:: wMenuDataFlags:: db ; cf91 UNION ; cf92 ; Vertical Menu/DoNthMenu/SetUpMenu wMenuDataItems:: db ; cf92 wMenuDataIndicesPointer:: dw ; cf94 wMenuDataDisplayFunctionPointer:: dw ; cf96 wMenuDataPointerTableAddr:: dw ; cf97 NEXTU ; cf92 ; 2D Menu wMenuData_2DMenuDimensions:: db ; cf92 wMenuData_2DMenuSpacing:: db ; cf93 wMenuData_2DMenuItemStringsBank:: db ; cf94 wMenuData_2DMenuItemStringsAddr:: dw ; cf96 wMenuData_2DMenuFunctionBank:: db ; cf97 wMenuData_2DMenuFunctionAddr:: dw ; cf98 NEXTU ; cf92 ; Scrolling Menu wMenuData_ScrollingMenuHeight:: db ; cf92 wMenuData_ScrollingMenuWidth:: db ; cf93 wMenuData_ScrollingMenuSpacing:: db ; cf94 wMenuData_ItemsPointerBank:: db ; cf95 wMenuData_ItemsPointerAddr:: dw ; cf97 wMenuData_ScrollingMenuFunction1:: ds 3 ; cf98 wMenuData_ScrollingMenuFunction2:: ds 3 ; cf9b wMenuData_ScrollingMenuFunction3:: ds 3 ; cf9e ENDU ; cfa1 wMenuDataEnd:: w2DMenuData:: w2DMenuCursorInitY:: db ; cfa1 w2DMenuCursorInitX:: db ; cfa2 w2DMenuNumRows:: db ; cfa3 w2DMenuNumCols:: db ; cfa4 w2DMenuFlags1:: ; cfa5 ; bit 7: Disable checking of wMenuJoypadFilter ; bit 6: Enable sprite animations ; bit 5: Wrap around vertically ; bit 4: Wrap around horizontally ; bit 3: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 5 is disabled and we tried to go too far down ; bit 2: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 5 is disabled and we tried to go too far up ; bit 1: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far left ; bit 0: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far right db w2DMenuFlags2:: db ; cfa6 w2DMenuCursorOffsets:: db ; cfa7 wMenuJoypadFilter:: db ; cfa8 w2DMenuDataEnd:: wMenuCursorY:: db ; cfa9 wMenuCursorX:: db ; cfaa wCursorOffCharacter:: db ; cfab wCursorCurrentTile:: dw ; cfac ds 3 wOverworldDelay:: db ; cfb1 wTextDelayFrames:: db ; cfb2 wVBlankOccurred:: db ; cfb3 wPredefID:: db ; cfb4 wPredefTemp:: dw ; cfb5 wPredefAddress:: dw ; cfb7 wFarCallBCBuffer:: dw ; cfb9 wcfbb:: db wGameTimerPause:: ; cfbc ; bit 0: game timer paused ; bit 7: something mobile db ds 1 wcfbe:: ; cfbe ; bits 4, 6, or 7 can be used to disable joypad input ; bit 4 ; bit 6: mon fainted? ; bit 7: SGB flag? db ds 1 wInBattleTowerBattle:: ; cfc0 ; 0 not in BattleTower-Battle ; 1 BattleTower-Battle db ds 1 wFXAnimID:: dw ; cfc2 wPlaceBallsX:: db ; cfc4 wPlaceBallsY:: db ; cfc5 wTileAnimationTimer:: db ; cfc6 ; palette backups? wBGP:: db wOBP0:: db wOBP1:: db wNumHits:: db ds 1 wOptions:: ; cfcc ; bit 0-2: number of frames to delay when printing text ; fast 1; mid 3; slow 5 ; bit 3: ? ; bit 4: no text delay ; bit 5: stereo off/on ; bit 6: battle style shift/set ; bit 7: battle scene off/on db wSaveFileExists:: db wTextBoxFrame:: ; cfce ; bits 0-2: textbox frame 0-7 db wTextBoxFlags:: ; bit 0: 1-frame text delay ; bit 4: no text delay db wGBPrinter:: ; cfd0 ; bit 0-6: brightness ; lightest: $00 ; lighter: $20 ; normal: $40 (default) ; darker: $60 ; darkest: $7F db wOptions2:: ; cfd1 ; bit 1: menu account off/on db ds 2 wOptionsEnd:: ; Time buffer, for counting the amount of time since ; an event began. wSecondsSince:: db wMinutesSince:: db wHoursSince:: db wDaysSince:: db SECTION "WRAM 1", WRAMX wGBCOnlyDecompressBuffer:: ds 1 ; also uses the next $53f bytes for $540 total wDefaultSpawnpoint:: db UNION ; d002 ; mail temp storage wTempMail:: mailmsg wTempMail NEXTU ; d002 ; poke seer wSeerAction:: db wSeerNickname:: ds MON_NAME_LENGTH wSeerCaughtLocation:: ds 17 wSeerTimeOfDay:: ds NAME_LENGTH wSeerOTName:: ds NAME_LENGTH wSeerOTNameGrammar:: db wSeerCaughtLevelString:: ds 4 wSeerCaughtLevel:: db wSeerCaughtData:: db wSeerCaughtGender:: db NEXTU ; d002 ; mon buffer wBufferMonNick:: ds MON_NAME_LENGTH ; d002 wBufferMonOT:: ds NAME_LENGTH ; d00d wBufferMon:: party_struct wBufferMon ; d018 ds 8 wMonOrItemNameBuffer:: NEXTU ; d002 ; bug-catching contest wBugContestResults:: bugcontestwinner wBugContestFirstPlace bugcontestwinner wBugContestSecondPlace bugcontestwinner wBugContestThirdPlace wBugContestWinnersEnd:: bugcontestwinner wBugContestTemp ds 4 wBugContestWinnerName:: ds NAME_LENGTH NEXTU ; d002 ; mart items wMartItem1BCD:: ds 3 wMartItem2BCD:: ds 3 wMartItem3BCD:: ds 3 wMartItem4BCD:: ds 3 wMartItem5BCD:: ds 3 wMartItem6BCD:: ds 3 wMartItem7BCD:: ds 3 wMartItem8BCD:: ds 3 wMartItem9BCD:: ds 3 wMartItem10BCD:: ds 3 NEXTU ; d002 ; town map data wTownMapPlayerIconLandmark:: db UNION wTownMapCursorLandmark:: db wTownMapCursorObjectPointer:: dw NEXTU wTownMapCursorCoordinates:: dw ENDU NEXTU ; d002 ; phone call data wPhoneScriptBank:: db wPhoneCaller:: dw NEXTU ; d002 ; radio data wCurRadioLine:: db wNextRadioLine:: db wRadioTextDelay:: db wNumRadioLinesPrinted:: db wOaksPKMNTalkSegmentCounter:: db ds 5 wRadioText:: ds 2 * SCREEN_WIDTH wRadioTextEnd:: NEXTU ; d002 ; lucky number show wLuckyNumberDigitsBuffer:: ds 5 NEXTU ; d002 ; movement buffer data wMovementBufferCount:: db wMovementBufferObject:: db wUnusedMovementBufferBank:: db wUnusedMovementBufferPointer:: dw wMovementBuffer:: ds 55 NEXTU ; d002 ; box printing wWhichBoxMonToPrint:: db wFinishedPrintingBox:: db wAddrOfBoxToPrint:: dw wBankOfBoxToPrint:: db wWhichBoxToPrint:: db NEXTU ; d002 ; trainer HUD data ds 1 wPlaceBallsDirection:: db wTrainerHUDTiles:: ds 4 NEXTU ; d002 ; mobile participant nicknames ds 4 wMobileParticipant1Nickname:: ds NAME_LENGTH_JAPANESE wMobileParticipant2Nickname:: ds NAME_LENGTH_JAPANESE wMobileParticipant3Nickname:: ds NAME_LENGTH_JAPANESE NEXTU ; d002 ; earthquake data buffer wEarthquakeMovementDataBuffer:: ds 5 NEXTU ; d002 ; miscellaneous wTempDayOfWeek:: wApricorns:: wKeepSevenBiasChance:: ; used in the slots to handle the favoring of 7 symbol streaks db ds 2 wStartFlypoint:: db wEndFlypoint:: db NEXTU ; d002 ; unidentified wd002:: db wd003:: db wd004:: db ; mobile? ds 1 wd006:: ds 2 wd008:: ds 2 ds 2 wd00c:: ds 1 wd00d:: ds 1 ds 1 wd00f:: ds 1 wd010:: ds 1 wd011:: ds 1 wd012:: ds 1 wd013:: ds 1 wd014:: ds 2 ds 1 wd017:: ds 1 wd018:: ds 1 wd019:: ds 1 ds 19 wd02d:: ds 1 wd02e:: ds 1 wd02f:: ds 1 wd030:: ds 1 wd031:: ds 1 wd032:: ds 1 wd033:: ds 1 wd034:: ds 2 wd036:: ds 2 ds 6 UNION ; d03e ; engine buffers wEngineBuffer1:: db wEngineBuffer2:: db wEngineBuffer3:: db wEngineBuffer4:: db wEngineBuffer5:: db NEXTU ; d03e ; menu items list wMenuItemsList:: ds 16 wMenuItemsListEnd:: NEXTU ; d03e ; fruit tree data wCurFruitTree:: db wCurFruit:: db NEXTU ; d03e ; elevator data wElevatorPointerBank:: db wElevatorPointer:: dw wElevatorOriginFloor:: db NEXTU ; d03e ; coord event data wCurCoordEventSceneID:: db wCurCoordEventMapY:: db wCurCoordEventMapX:: db ds 1 wCurCoordEventScriptAddr:: dw NEXTU ; d03e ; BG event data wCurBGEventYCoord:: db wCurBGEventXCoord:: db wCurBGEventType:: db wCurBGEventScriptAddr:: dw NEXTU ; d03e ; mart data ds 1 wMartPointerBank:: db wMartPointer:: dw ds 1 wBargainShopFlags:: db NEXTU ; d03e ; trainer data ds 3 wTempTrainer:: wTempTrainerEventFlag:: dw wTempTrainerClass:: db wTempTrainerID:: db wSeenTextPointer:: dw wWinTextPointer:: dw wLossTextPointer:: dw wScriptAfterPointer:: dw wRunningTrainerBattleScript:: db wTempTrainerEnd:: NEXTU ; d03e ; player movement data wCurInput:: db wd03f:: db wd040:: db wd041:: db wMovementAnimation:: db wWalkingDirection:: db wFacingDirection:: db wWalkingX:: db wWalkingY:: db wWalkingTile:: db ds 6 wPlayerTurningDirection:: db NEXTU ; d03e ; std script buffer ds 1 wJumpStdScriptBuffer:: ds 3 NEXTU ; d03e ; phone script pointer ds 10 wPhoneScriptPointer:: dw NEXTU ; d03e ; backup menu data ds 7 wMenuCursorBufferBackup:: db wMenuScrollPositionBackup:: db ds 31 ENDU ; d066 ENDU ; d066 wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH ; d066 wStringBuffer1:: ds 19 ; d073 wStringBuffer2:: ds 19 ; d086 wStringBuffer3:: ds 19 ; d099 wStringBuffer4:: ds 19 ; d0ac wStringBuffer5:: ds 19 ; d0bf wBattleMenuCursorBuffer:: dw ; d0d2 wCurBattleMon:: db ; d0d4 wCurMoveNum:: db ; d0d5 wLastPocket:: db wPCItemsCursor:: db wPartyMenuCursor:: db wItemsPocketCursor:: db wKeyItemsPocketCursor:: db wBallsPocketCursor:: db wTMHMPocketCursor:: db wPCItemsScrollPosition:: db wPartyMenuScrollPosition:: db ; unused wItemsPocketScrollPosition:: db wKeyItemsPocketScrollPosition:: db wBallsPocketScrollPosition:: db wTMHMPocketScrollPosition:: db wSwitchMon:: wSwitchItem:: wMoveSwapBuffer:: wd0e3:: ; mobile db wMenuScrollPosition:: ds 4 wQueuedScriptBank:: db wQueuedScriptAddr:: dw wNumMoves:: db wFieldMoveSucceeded:: wItemEffectSucceeded:: wBattlePlayerAction:: ; 0 - use move ; 1 - use item ; 2 - switch wSolvedUnownPuzzle:: db ; d0ec wVramState:: ; d0ed ; bit 0: overworld sprite updating on/off ; bit 6: something to do with text ; bit 7: on when surf initiates ; flickers when climbing waterfall db wBattleResult:: ; d0ee ; WIN, LOSE, or DRAW ; bit 6: caught celebi ; bit 7: box full db wUsingItemWithSelect:: db ; d0ef UNION ; d0f0 ; mart data wCurMart:: ds 16 wCurMartEnd:: NEXTU ; d0f0 ; elevator data wCurElevator:: db wCurElevatorFloors:: db NEXTU ; d0f0 ; mailbox data wCurMessageScrollPosition:: db wCurMessageIndex:: db wMailboxCount:: db wMailboxItems:: ds MAILBOX_CAPACITY wMailboxEnd:: ; d0fe ENDU ; d100 wListPointer:: dw ; d100 wUnusedD102:: dw ; d102 wItemAttributesPtr:: dw ; d104 wCurItem:: db ; d106 wCurItemQuantity:: ; d107 wMartItemID:: db wCurPartySpecies:: db ; d108 wCurPartyMon:: ; d109 ; contains which monster in a party ; is being dealt with at the moment ; 0-5 db wWhichHPBar:: ; 0: Enemy ; 1: Player ; 2: Party Menu db wPokemonWithdrawDepositParameter:: ; 0: Take from PC ; 1: Put into PC ; 2: Take from Day-Care ; 3: Put into Day-Care db wItemQuantityChangeBuffer:: db wItemQuantityBuffer:: db wTempMon:: party_struct wTempMon ; d10e wSpriteFlags:: db ; d13e wHandlePlayerStep:: dw ; d13f wPartyMenuActionText:: db ; d141 wItemAttributeParamBuffer:: db ; d142 wCurPartyLevel:: db ; d143 wScrollingMenuListSize:: dw ; used when following a map warp ; d146 wNextWarp:: db wNextMapGroup:: db wNextMapNumber:: db wPrevWarp:: db wPrevMapGroup:: db wPrevMapNumber:: db ; d14c wPlayerBGMapOffsetX:: db ; used in FollowNotExact; unit is pixels wPlayerBGMapOffsetY:: db ; used in FollowNotExact; unit is pixels ; Player movement wPlayerStepVectorX:: db ; d14e wPlayerStepVectorY:: db ; d14f wPlayerStepFlags:: db ; d150 wPlayerStepDirection:: ; d151 ; bit 7: Start step ; bit 6: Stop step ; bit 5: Doing step ; bit 4: In midair ; bits 0-3: unused db wBGMapAnchor:: dw ; d152 UNION ; d154 wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2 wUsedSpritesEnd:: NEXTU ; d154 ds 31 wd173:: db ; related to command queue type 3 ENDU ; d194 wOverworldMapAnchor:: dw ; d194 wMetatileStandingY:: db ; d196 wMetatileStandingX:: db ; d197 wMapPartial:: wMapAttributesBank:: db ; d198 wMapTileset:: db ; d199 wEnvironment:: db ; d19a wMapAttributesPointer:: dw ; d19b wMapPartialEnd:: wMapAttributes:: ; d19d wMapBorderBlock:: db ; d19d ; width/height are in blocks (2x2 walkable tiles, 4x4 graphics tiles) wMapHeight:: db ; d19e wMapWidth:: db ; d19f wMapBlocksBank:: db; d1a0 wMapBlocksPointer:: dw ; d1a1 wMapScriptsBank:: db ; d1a3 wMapScriptsPointer:: dw ; d1a4 wMapEventsPointer:: dw ; d1a6 ; bit set wMapConnections:: db ; d1a8 wMapAttributesEnd:: wNorthMapConnection:: map_connection_struct wNorth ; d1a9 wSouthMapConnection:: map_connection_struct wSouth ; d1b5 wWestMapConnection:: map_connection_struct wWest ; d1c1 wEastMapConnection:: map_connection_struct wEast ; d1cd wTileset:: wTilesetBank:: db ; d1d9 wTilesetAddress:: dw ; d1da wTilesetBlocksBank:: db ; d1dc wTilesetBlocksAddress:: dw ; d1dd wTilesetCollisionBank:: db ; d1df wTilesetCollisionAddress:: dw ; d1e0 wTilesetAnim:: dw ; bank 3f ; d1e2 ds 2 ; unused ; d1e4 wTilesetPalettes:: dw ; bank 3f ; d1e6 wTilesetEnd:: wEvolvableFlags:: flag_array PARTY_LENGTH ; d1e8 wForceEvolution:: db ; d1e9 UNION ; d1ea ; general-purpose buffers wBuffer1:: db ; d1ea wBuffer2:: db ; d1eb wBuffer3:: db ; d1ec wBuffer4:: db ; d1ed wBuffer5:: db ; d1ee wBuffer6:: db ; d1ef NEXTU ; d1ea ; HP bar animations wCurHPAnimMaxHP:: dw ; d1ea wCurHPAnimOldHP:: dw ; d1ec wCurHPAnimNewHP:: dw ; d1ee wCurHPAnimPal:: db ; d1f0 wCurHPBarPixels:: db ; d1f1 wNewHPBarPixels:: db ; d1f2 wCurHPAnimDeltaHP:: dw ; d1f3 wCurHPAnimLowHP:: db ; d1f5 wCurHPAnimHighHP:: db ; d1f6 NEXTU ; d1ea ; evolution data wEvolutionOldSpecies:: db ; d1ea wEvolutionNewSpecies:: db ; d1eb wEvolutionPicOffset:: db ; d1ec wEvolutionCanceled:: db ; d1ed NEXTU ; d1ea ; mobile ds 2 wd1ec:: ds 1 wd1ed:: ds 1 wd1ee:: ds 1 wd1ef:: ds 1 wd1f0:: ds 1 wd1f1:: ds 1 wd1f2:: ds 1 wd1f3:: ds 4 NEXTU ; d1ea ; miscellaneous wMagikarpLength:: dw wSelectedDecoration:: db wOtherDecoration:: db ds 3 wCurEnemyItem:: db ENDU ; d1f7 ds 3 wLinkBattleRNs:: ds 10 ; d1fa wTempEnemyMonSpecies:: db ; d204 wTempBattleMonSpecies:: db ; d205 wEnemyMon:: battle_struct wEnemyMon ; d206 wEnemyMonBaseStats:: ds 5 ; d226 wEnemyMonCatchRate:: db ; d22b wEnemyMonBaseExp:: db ; d22c wEnemyMonEnd:: wBattleMode:: ; d22d ; 0: overworld ; 1: wild battle ; 2: trainer battle db wTempWildMonSpecies:: db wOtherTrainerClass:: ; d22f ; class (Youngster, Bug Catcher, etc.) of opposing trainer ; 0 if opponent is a wild Pokémon, not a trainer db ; BATTLETYPE_* values wBattleType:: db ; d230 wOtherTrainerID:: ; d231 ; which trainer of the class that you're fighting ; (Joey, Mikey, Albert, etc.) db wForcedSwitch:: db wTrainerClass:: db ; d233 wUnownLetter:: db ; d234 wMoveSelectionMenuType:: db ; corresponds to the data/pokemon/base_stats/*.asm contents wCurBaseData:: ; d236 wBaseDexNo:: db ; d236 wBaseStats:: ; d237 wBaseHP:: db ; d237 wBaseAttack:: db ; d238 wBaseDefense:: db ; d239 wBaseSpeed:: db ; d23a wBaseSpecialAttack:: db ; d23b wBaseSpecialDefense:: db ; d23c wBaseType:: ; d23d wBaseType1:: db ; d23d wBaseType2:: db ; d23e wBaseCatchRate:: db ; d23f wBaseExp:: db ; d240 wBaseItems:: ; d241 wBaseItem1:: db ; d241 wBaseItem2:: db ; d242 wBaseGender:: db ; d243 wBaseUnknown1:: db ; d244 wBaseEggSteps:: db ; d245 wBaseUnknown2:: db ; d246 wBasePicSize:: db ; d247 wBasePadding:: ds 4 ; d248 wBaseGrowthRate:: db ; d24c wBaseEggGroups:: db ; d24d wBaseTMHM:: flag_array NUM_TM_HM_TUTOR ; d24e wCurBaseDataEnd:: wCurDamage:: dw ; d256 ds 2 wMornEncounterRate:: db ; d25a wDayEncounterRate:: db ; d25b wNiteEncounterRate:: db ; d25c wWaterEncounterRate:: db ; d25d wListMoves_MoveIndicesBuffer:: ds NUM_MOVES wPutativeTMHMMove:: db wInitListType:: db wBattleHasJustStarted:: db ; d265 has many different short-term uses wNamedObjectIndexBuffer:: wDeciramBuffer:: wTempByteValue:: wNumSetBits:: wTypeMatchup:: wCurType:: wTempSpecies:: wTempIconSpecies:: wTempTMHM:: wTempPP:: wNextBoxOrPartyIndex:: wChosenCableClubRoom:: wBreedingCompatibility:: wMoveGrammar:: wApplyStatLevelMultipliersToEnemy:: wUsePPUp:: wd265:: ; mobile db wFailedToFlee:: db wNumFleeAttempts:: db wMonTriedToEvolve:: db wTimeOfDay:: db ; d269 ds 1 SECTION "Enemy Party", WRAMX UNION ; d26b wd26b:: wPokedexShowPointerAddr:: dw wPokedexShowPointerBank:: db ds 3 wd271:: ds 5 NEXTU ; d26b ; enemy party wOTPlayerName:: ds NAME_LENGTH ; d26b ENDU ; d276 wOTPlayerID:: dw ; d276 ds 8 wOTPartyCount:: db ; d280 wOTPartySpecies:: ds PARTY_LENGTH ; d281 wOTPartyEnd:: db ; older code doesn't check PartyCount UNION ; d288 ; ot party mons wOTPartyMons:: wOTPartyMon1:: party_struct wOTPartyMon1 ; d288 wOTPartyMon2:: party_struct wOTPartyMon2 ; d2b8 wOTPartyMon3:: party_struct wOTPartyMon3 ; d2e8 wOTPartyMon4:: party_struct wOTPartyMon4 ; d318 wOTPartyMon5:: party_struct wOTPartyMon5 ; d348 wOTPartyMon6:: party_struct wOTPartyMon6 ; d378 wOTPartyMonsEnd:: wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d3a8 wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; d3ea wOTPartyDataEnd:: ds 4 NEXTU ; d288 ; catch tutorial dude pack wDudeBag:: wDudeNumItems:: db wDudeItems:: ds 2 * 4 wDudeItemsEnd:: db wDudeNumKeyItems:: db ; d292 wDudeKeyItems:: ds 18 wDudeKeyItemsEnd:: db wDudeNumBalls:: db ; d2a6 wDudeBalls:: ds 2 * 4 ; d2a7 wDudeBallsEnd:: db ; d2af wDudeBagEnd:: ENDU ; d430 wd430:: wBattleAction:: db ; d430 wd431:: db wMapStatus:: db ; d432 wMapEventStatus:: ; d433 ; 0: do map events ; 1: do background events db wScriptFlags:: ; d434 ; bit 3: priority jump db wScriptFlags2:: ; d435 db wScriptFlags3:: ; d436 ; bit 0: count steps ; bit 1: coord events ; bit 2: warps and connections ; bit 4: wild encounters ; bit 5: unknown db wScriptMode:: db ; d437 wScriptRunning:: db ; d438 wScriptBank:: db ; d439 wScriptPos:: dw ; d43a wScriptStackSize:: db wScriptStack:: ds 3 * 5 ds 1 wScriptDelay:: db ; d44d wPriorityScriptBank:: wScriptTextBank:: db ; d44e wPriorityScriptAddr:: wScriptTextAddr:: dw ; d44f ds 1 wWildEncounterCooldown:: db ; d452 wXYComparePointer:: dw ; d453 ds 4 wBattleScriptFlags:: dw ; d459 wPlayerSpriteSetupFlags:: ; d45b ; bit 7: if set, cancel wPlayerAction ; bit 6: RefreshMapSprites doesn't reload player sprite ; bit 5: if set, set facing according to bits 0-1 ; bit 2: female player has been transformed into male ; bits 0-1: direction facing db wMapReentryScriptQueueFlag:: db ; d45c MemScriptFlag wMapReentryScriptBank:: db ; d45d MemScriptBank wMapReentryScriptAddress:: dw ; d45e MemScriptAddr ds 4 wTimeCyclesSinceLastCall:: db ; d464 wReceiveCallDelay_MinsRemaining:: db ; d465 wReceiveCallDelay_StartTime:: ds 3 ; d466 ds 3 wBugContestMinsRemaining:: db ; d46c wBugContestSecsRemaining:: db ; d46d ds 2 wMapStatusEnd:: ; d470 ds 2 wCrystalData:: wPlayerGender:: ; d472 ; bit 0: ; 0 male ; 1 female db wd473:: ds 1 wd474:: ds 1 wd475:: ds 1 wd476:: ds 1 wd477:: ds 1 wd478:: ds 1 wCrystalDataEnd:: wd479:: ds 2 wGameData:: wPlayerData:: wPlayerID:: ; d47b dw wPlayerName:: ds NAME_LENGTH ; d47d wMomsName:: ds NAME_LENGTH ; d488 wRivalName:: ds NAME_LENGTH ; d493 wRedsName:: ds NAME_LENGTH ; d49e wGreensName:: ds NAME_LENGTH ; d4a9 wSavedAtLeastOnce:: db wSpawnAfterChampion:: db ; init time set at newgame wStartDay:: db ; d4b6 wStartHour:: db ; d4b7 wStartMinute:: db ; d4b8 wStartSecond:: db ; d4b9 wRTC:: ds 8 ; d4ba wDST:: ; d4c2 ; bit 7: dst db wGameTime:: ; used only for BANK(wGameTime) wGameTimeCap:: db ; d4c3 wGameTimeHours:: dw ; d4c4 wGameTimeMinutes:: db ; d4c6 wGameTimeSeconds:: db ; d4c7 wGameTimeFrames:: db ; d4c8 ds 2 wCurDay:: db ; d4cb ds 1 wObjectFollow_Leader:: db wObjectFollow_Follower:: db wCenteredObject:: db wFollowerMovementQueueLength:: db wFollowMovementQueue:: ds 5 wObjectStructs:: ; d4d6 wPlayerStruct:: object_struct wPlayer wObject1Struct:: object_struct wObject1 wObject2Struct:: object_struct wObject2 wObject3Struct:: object_struct wObject3 wObject4Struct:: object_struct wObject4 wObject5Struct:: object_struct wObject5 wObject6Struct:: object_struct wObject6 wObject7Struct:: object_struct wObject7 wObject8Struct:: object_struct wObject8 wObject9Struct:: object_struct wObject9 wObject10Struct:: object_struct wObject10 wObject11Struct:: object_struct wObject11 wObject12Struct:: object_struct wObject12 wObjectStructsEnd:: ; d6de wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE ds 40 wMapObjects:: ; d71e wPlayerObject:: map_object wPlayer wMap1Object:: map_object wMap1 wMap2Object:: map_object wMap2 wMap3Object:: map_object wMap3 wMap4Object:: map_object wMap4 wMap5Object:: map_object wMap5 wMap6Object:: map_object wMap6 wMap7Object:: map_object wMap7 wMap8Object:: map_object wMap8 wMap9Object:: map_object wMap9 wMap10Object:: map_object wMap10 wMap11Object:: map_object wMap11 wMap12Object:: map_object wMap12 wMap13Object:: map_object wMap13 wMap14Object:: map_object wMap14 wMap15Object:: map_object wMap15 wMapObjectsEnd:: wObjectMasks:: ds NUM_OBJECTS ; d81e wVariableSprites:: ds $100 - SPRITE_VARS ; d82e wEnteredMapFromContinue:: db ; d83e ds 2 wTimeOfDayPal:: db ; d841 ds 4 wTimeOfDayPalFlags:: db ; d846 wTimeOfDayPalset:: db wCurTimeOfDay:: db ; d848 ds 1 wSecretID:: dw wStatusFlags:: ; d84c ; bit 0: pokedex ; bit 1: unown dex ; bit 2: flash ; bit 3: caught pokerus ; bit 4: rocket signal ; bit 5: wild encounters on/off ; bit 6: hall of fame ; bit 7: bug contest on db wStatusFlags2:: ; d84d ; bit 0: rockets ; bit 1: safari game (unused) ; bit 2: bug contest timer ; bit 3: unused ; bit 4: bike shop call ; bit 5: can use sweet scent ; bit 6: reached goldenrod ; bit 7: rockets in mahogany db wMoney:: ds 3 ; d84e wMomsMoney:: ds 3 ; d851 wMomSavingMoney:: ; d854 ; bit 0: saving some money ; bit 1: saving half money (unused) ; bit 2: saving all money (unused) ; bit 7: active db wCoins:: dw ; d855 wBadges:: wJohtoBadges:: flag_array NUM_JOHTO_BADGES ; d857 wKantoBadges:: flag_array NUM_KANTO_BADGES ; d858 wTMsHMs:: ds NUM_TMS + NUM_HMS ; d859 wTMsHMsEnd:: wNumItems:: db ; d892 wItems:: ds MAX_ITEMS * 2 + 1 ; d893 wItemsEnd:: wNumKeyItems:: db ; d8bc wKeyItems:: ds MAX_KEY_ITEMS + 1 ; d8bd wKeyItemsEnd:: wNumBalls:: db ; d8d7 wBalls:: ds MAX_BALLS * 2 + 1 ; d8d8 wBallsEnd:: wPCItems:: ds MAX_PC_ITEMS * 2 + 1 ; d8f1 wPCItemsEnd:: ds 1 wPokegearFlags:: ; bit 0: map ; bit 1: radio ; bit 2: phone ; bit 3: expn ; bit 7: on/off db wRadioTuningKnob:: db wLastDexMode:: db ds 1 wWhichRegisteredItem:: db ; d95b wRegisteredItem:: db ; d95c wPlayerState:: db ; d95d wHallOfFameCount:: dw wTradeFlags:: flag_array NUM_NPC_TRADES ; d960 ds 1 wMooMooBerries:: db ; d962 wUndergroundSwitchPositions:: db ; d963 wFarfetchdPosition:: db ; d964 ds 13 ; map scene ids wPokecenter2FSceneID:: db ; d972 wTradeCenterSceneID:: db ; d973 wColosseumSceneID:: db ; d974 wTimeCapsuleSceneID:: db ; d975 wPowerPlantSceneID:: db ; d976 wCeruleanGymSceneID:: db ; d977 wRoute25SceneID:: db ; d978 wTrainerHouseB1FSceneID:: db ; d979 wVictoryRoadGateSceneID:: db ; d97a wSaffronMagnetTrainStationSceneID:: db ; d97b wRoute16GateSceneID:: db ; d97c wRoute17Route18GateSceneID:: db ; d97d wIndigoPlateauPokecenter1FSceneID:: db ; d97e wWillsRoomSceneID:: db ; d97f wKogasRoomSceneID:: db ; d980 wBrunosRoomSceneID:: db ; d981 wKarensRoomSceneID:: db ; d982 wLancesRoomSceneID:: db ; d983 wHallOfFameSceneID:: db ; d984 wRoute27SceneID:: db ; d985 wNewBarkTownSceneID:: db ; d986 wElmsLabSceneID:: db ; d987 wPlayersHouse1FSceneID:: db ; d988 wRoute29SceneID:: db ; d989 wCherrygroveCitySceneID:: db ; d98a wMrPokemonsHouseSceneID:: db ; d98b wRoute32SceneID:: db ; d98c wRoute35NationalParkGateSceneID:: db ; d98d wRoute36SceneID:: db ; d98e wRoute36NationalParkGateSceneID:: db ; d98f wAzaleaTownSceneID:: db ; d990 wGoldenrodGymSceneID:: db ; d991 wGoldenrodMagnetTrainStationSceneID:: db ; d992 wGoldenrodPokecenter1FSceneID:: db ; d993 wOlivineCitySceneID:: db ; d994 wRoute34SceneID:: db ; d995 wRoute34IlexForestGateSceneID:: db ; d996 wEcruteakTinTowerEntranceSceneID:: db ; d997 wWiseTriosRoomSceneID:: db ; d998 wEcruteakPokecenter1FSceneID:: db ; d999 wEcruteakGymSceneID:: db ; d99a wMahoganyTownSceneID:: db ; d99b wRoute42SceneID:: db ; d99c wCianwoodCitySceneID:: db ; d99d wBattleTower1FSceneID:: db ; d99e wBattleTowerBattleRoomSceneID:: db ; d99f wBattleTowerElevatorSceneID:: db ; d9a0 wBattleTowerHallwaySceneID:: db ; d9a1 wBattleTowerOutsideSceneID:: db ; d9a2 wRoute43GateSceneID:: db ; d9a3 wMountMoonSceneID:: db ; d9a4 wSproutTower3FSceneID:: db ; d9a5 wTinTower1FSceneID:: db ; d9a6 wBurnedTower1FSceneID:: db ; d9a7 wBurnedTowerB1FSceneID:: db ; d9a8 wRadioTower5FSceneID:: db ; d9a9 wRuinsOfAlphOutsideSceneID:: db ; d9aa wRuinsOfAlphResearchCenterSceneID:: db ; d9ab wRuinsOfAlphHoOhChamberSceneID:: db ; d9ac wRuinsOfAlphKabutoChamberSceneID:: db ; d9ad wRuinsOfAlphOmanyteChamberSceneID:: db ; d9ae wRuinsOfAlphAerodactylChamberSceneID:: db ; d9af wRuinsOfAlphInnerChamberSceneID:: db ; d9b0 wMahoganyMart1FSceneID:: db ; d9b1 wTeamRocketBaseB1FSceneID:: db ; d9b2 wTeamRocketBaseB2FSceneID:: db ; d9b3 wTeamRocketBaseB3FSceneID:: db ; d9b4 wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db ; d9b5 wSilverCaveRoom3SceneID:: db ; d9b6 wVictoryRoadSceneID:: db ; d9b7 wDragonsDenB1FSceneID:: db ; d9b8 wDragonShrineSceneID:: db ; d9b9 wOlivinePortSceneID:: db ; d9ba wVermilionPortSceneID:: db ; d9bb wFastShip1FSceneID:: db ; d9bc wFastShipB1FSceneID:: db ; d9bd wMountMoonSquareSceneID:: db ; d9be wMobileTradeRoomSceneID:: db ; d9bf wMobileBattleRoomSceneID:: db ; d9c0 ds 49 ; fight counts wJackFightCount:: db ; d9f2 wBeverlyFightCount:: db ; unused wHueyFightCount:: db wGavenFightCount:: db wBethFightCount:: db wJoseFightCount:: db wReenaFightCount:: db wJoeyFightCount:: db wWadeFightCount:: db wRalphFightCount:: db wLizFightCount:: db wAnthonyFightCount:: db wToddFightCount:: db wGinaFightCount:: db wIrwinFightCount:: db ; unused wArnieFightCount:: db wAlanFightCount:: db wDanaFightCount:: db wChadFightCount:: db wDerekFightCount:: db ; unused wTullyFightCount:: db wBrentFightCount:: db wTiffanyFightCount:: db wVanceFightCount:: db wWiltonFightCount:: db wKenjiFightCount:: db ; unused wParryFightCount:: db wErinFightCount:: db ; da0e ds 100 wEventFlags:: flag_array NUM_EVENTS ; da72 ; db6c ds 6 wCurBox:: db ; db72 ds 2 ; 8 chars + $50 wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES ; db75 wCelebiEvent:: ; dbf3 ; bit 2: forest is restless db ds 1 wBikeFlags:: ; dbf5 ; bit 0: using strength ; bit 1: always on bike ; bit 2: downhill db ds 1 ; cleared along with wBikeFlags by ResetBikeFlags wCurMapSceneScriptPointer:: dw ; dbf7 wCurCaller:: dw ; dbf9 wCurMapWarpCount:: db ; dbfb wCurMapWarpsPointer:: dw ; dbfc wCurMapCoordEventCount:: db ; dbfe wCurMapCoordEventsPointer:: dw ; dbff wCurMapBGEventCount:: db ; dc01 wCurMapBGEventsPointer:: dw ; dc02 wCurMapObjectEventCount:: db ; dc04 wCurMapObjectEventsPointer:: dw ; dc05 wCurMapSceneScriptCount:: db ; dc07 wCurMapSceneScriptsPointer:: dw ; dc08 wCurMapCallbackCount:: db ; dc0a wCurMapCallbacksPointer:: dw ; dc0b ds 2 ; Sprite id of each decoration wDecoBed:: db ; dc0f wDecoCarpet:: db ; dc10 wDecoPlant:: db ; dc11 wDecoPoster:: db ; dc12 wDecoConsole:: db ; dc13 wDecoLeftOrnament:: db ; dc14 wDecoRightOrnament:: db ; dc15 wDecoBigDoll:: db ; dc16 ; Items bought from Mom wWhichMomItem:: db ; dc17 wWhichMomItemSet:: db ; dc18 wMomItemTriggerBalance:: ds 3 ; dc19 wDailyResetTimer:: dw ; dc1c wDailyFlags1:: db wDailyFlags2:: db wSwarmFlags:: db ds 2 wTimerEventStartDay:: db ds 3 wFruitTreeFlags:: flag_array NUM_FRUIT_TREES ; dc27 ds 2 wLuckyNumberDayBuffer:: dw ; dc2d ds 2 wSpecialPhoneCallID:: db ; dc31 ds 3 wBugContestStartTime:: ds 4 ; day, hour, min, sec ; dc35 wUnusedTwoDayTimerOn:: db ; dc39 wUnusedTwoDayTimer:: db wUnusedTwoDayTimerStartDate:: db ds 4 wMobileOrCable_LastSelection:: db wdc41:: ds 1 wdc42:: ds 8 wBuenasPassword:: db wBlueCardBalance:: db wDailyRematchFlags:: ds 4 wDailyPhoneItemFlags:: ds 4 wDailyPhoneTimeOfDayFlags:: ds 4 wKenjiBreakTimer:: ds 2 ; Kenji wYanmaMapGroup:: db ; dc5a wYanmaMapNumber:: db wPlayerMonSelection:: ds 3 wdc5f:: ds 1 wdc60:: ds 19 wStepCount:: db ; dc73 wPoisonStepCount:: db ; dc74 ds 2 wHappinessStepCount:: db ds 1 wParkBallsRemaining:: wSafariBallsRemaining:: db ; dc79 wSafariTimeRemaining:: dw ; dc7a wPhoneList:: ds CONTACT_LIST_SIZE ; dc7c ; dc86 ds 23 wLuckyNumberShowFlag:: db ; dc9d ds 1 wLuckyIDNumber:: dw ; dc9f wRepelEffect:: db ; If a Repel is in use, it contains the nr of steps it's still active wBikeStep:: dw wKurtApricornQuantity:: db wPlayerDataEnd:: wCurMapData:: wVisitedSpawns:: flag_array NUM_SPAWNS ; dca5 wDigWarpNumber:: db ; dcaa wDigMapGroup:: db ; dcab wDigMapNumber:: db ; dcac ; used on maps like second floor pokécenter, which are reused, so we know which ; map to return to wBackupWarpNumber:: db ; dcad wBackupMapGroup:: db ; dcae wBackupMapNumber:: db ; dcaf ds 3 wLastSpawnMapGroup:: db wLastSpawnMapNumber:: db wWarpNumber:: db ; dcb4 wMapGroup:: db ; dcb5 ; map group of current map wMapNumber:: db ; dcb6 ; map number of current map wYCoord:: db ; dcb7 ; current y coordinate relative to top-left corner of current map wXCoord:: db ; dcb8 ; current x coordinate relative to top-left corner of current map wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT wCurMapDataEnd:: SECTION "Party", WRAMX wPokemonData:: wPartyCount:: db ; dcd7 ; number of Pokémon in party wPartySpecies:: ds PARTY_LENGTH ; dcd8 ; species of each Pokémon in party wPartyEnd:: db ; dcde ; older code doesn't check wPartyCount wPartyMons:: wPartyMon1:: party_struct wPartyMon1 ; dcdf wPartyMon2:: party_struct wPartyMon2 ; dd0f wPartyMon3:: party_struct wPartyMon3 ; dd3f wPartyMon4:: party_struct wPartyMon4 ; dd6f wPartyMon5:: party_struct wPartyMon5 ; dd9f wPartyMon6:: party_struct wPartyMon6 ; ddcf wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; ddff wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; de41 wPartyMonNicknamesEnd:: ds 22 wPokedexCaught:: flag_array NUM_POKEMON ; de99 wEndPokedexCaught:: wPokedexSeen:: flag_array NUM_POKEMON ; deb9 wEndPokedexSeen:: wUnownDex:: ds NUM_UNOWN ; ded9 wUnlockedUnowns:: db ; def3 wFirstUnownSeen:: db wDayCareMan:: ; def5 ; bit 7: active ; bit 6: egg ready ; bit 5: monsters are compatible ; bit 0: monster 1 in day-care db wBreedMon1:: wBreedMon1Nick:: ds MON_NAME_LENGTH ; def6 wBreedMon1OT:: ds NAME_LENGTH ; df01 wBreedMon1Stats:: box_struct wBreedMon1 ; df0c wDayCareLady:: ; df2c ; bit 7: active ; bit 0: monster 2 in day-care db wStepsToEgg:: ; df2d db wBreedMotherOrNonDitto:: ; df2e ; z: yes ; nz: no db wBreedMon2:: wBreedMon2Nick:: ds MON_NAME_LENGTH ; df2f wBreedMon2OT:: ds NAME_LENGTH ; df3a wBreedMon2Stats:: box_struct wBreedMon2 ; df45 wEggNick:: ds MON_NAME_LENGTH ; df65 wEggOT:: ds NAME_LENGTH ; df70 wEggMon:: box_struct wEggMon ; df7b wBugContestSecondPartySpecies:: db wContestMon:: party_struct wContestMon ; df9c wDunsparceMapGroup:: db wDunsparceMapNumber:: db wFishingSwarmFlag:: db wRoamMon1:: roam_struct wRoamMon1 ; dfcf wRoamMon2:: roam_struct wRoamMon2 ; dfd6 wRoamMon3:: roam_struct wRoamMon3 ; dfdd wRoamMons_CurMapNumber:: db wRoamMons_CurMapGroup:: db wRoamMons_LastMapNumber:: db wRoamMons_LastMapGroup:: db wBestMagikarpLengthFeet:: db wBestMagikarpLengthInches:: db wMagikarpRecordHoldersName:: ds NAME_LENGTH wPokemonDataEnd:: wGameDataEnd:: ; dff5 SECTION "Pic Animations", WRAMX wTempTileMap:: ; 20x18 grid of 8x8 tiles ds SCREEN_WIDTH * SCREEN_HEIGHT ; $168 = 360 ; PokeAnim data wPokeAnimStruct:: wPokeAnimSceneIndex:: db wPokeAnimPointer:: dw wPokeAnimSpecies:: db wPokeAnimUnownLetter:: db wPokeAnimSpeciesOrUnown:: db wPokeAnimGraphicStartTile:: db wPokeAnimCoord:: dw wPokeAnimFrontpicHeight:: db wPokeAnimIdleFlag:: db wPokeAnimSpeed:: db wPokeAnimPointerBank:: db wPokeAnimPointerAddr:: dw wPokeAnimFramesBank:: db wPokeAnimFramesAddr:: dw wPokeAnimBitmaskBank:: db wPokeAnimBitmaskAddr:: dw wPokeAnimFrame:: db wPokeAnimJumptableIndex:: db wPokeAnimRepeatTimer:: db wPokeAnimCurBitmask:: db wPokeAnimWaitCounter:: db wPokeAnimCommand:: db wPokeAnimParameter:: db ds 1 wPokeAnimBitmaskCurCol:: db wPokeAnimBitmaskCurRow:: db wPokeAnimBitmaskCurBit:: db wPokeAnimBitmaskBuffer:: ds 7 ds 2 wPokeAnimStructEnd:: SECTION "Battle Tower RAM", WRAMX w3_d000:: ds 1 ; d000 w3_d001:: ds 1 w3_d002:: ds $7e w3_d080:: ds 1 w3_d081:: ds $f w3_d090:: ds $70 w3_d100:: wBT_OTTrainer:: battle_tower_struct wBT_OT ds $20 wBT_TrainerTextIndex:: db ; d200 ds 1 w3_d202:: battle_tower_struct w3_d202 w3_d2e2:: battle_tower_struct w3_d2e2 w3_d3c2:: battle_tower_struct w3_d3c2 w3_d4a2:: battle_tower_struct w3_d4a2 w3_d582:: battle_tower_struct w3_d582 w3_d662:: battle_tower_struct w3_d662 UNION ; d742 w3_d742:: battle_tower_struct w3_d742 ; d822 NEXTU ; d742 ds $be w3_d800:: ds BG_MAP_WIDTH * SCREEN_HEIGHT NEXTU ; d742 ds $be wBTChoiceOfLvlGroup:: db ds $68 w3_d869:: ds $17 w3_d880:: ds 1 w3_d881:: ds 9 w3_d88a:: ds 5 w3_d88f:: ds 5 w3_d894:: ds 1 w3_d895:: ds 11 w3_d8a0:: ds 1 w3_d8a1:: ds 1 w3_d8a2:: ds 1 w3_d8a3:: ds 1 ENDU ; d8a4 ds $1c0 w3_dc00:: ds SCREEN_WIDTH * SCREEN_HEIGHT w3_dd68:: ds SCREEN_WIDTH * SCREEN_HEIGHT ds $11c w3_dfec:: ds $10 w3_dffc:: ds 4 SECTION "GBC Video", WRAMX ; eight 4-color palettes each wGBCPalettes:: ; used only for BANK(wGBCPalettes) wBGPals1:: ds 8 palettes ; d000 wOBPals1:: ds 8 palettes ; d040 wBGPals2:: ds 8 palettes ; d080 wOBPals2:: ds 8 palettes ; d0c0 wLYOverrides:: ds SCREEN_HEIGHT_PX ; d100 wLYOverridesEnd:: ; d190 ds 1 wMagnetTrain:: ; used only for BANK(wMagnetTrain) wMagnetTrainDirection:: db wMagnetTrainInitPosition:: db wMagnetTrainHoldPosition:: db wMagnetTrainFinalPosition:: db wMagnetTrainPlayerSpriteInitX:: db ds 106 wLYOverridesBackup:: ds SCREEN_HEIGHT_PX ; d200 wLYOverridesBackupEnd:: SECTION "Battle Animations", WRAMX wBattleAnimTileDict:: ds 10 wActiveAnimObjects:: ; d30a wAnimObject01:: battle_anim_struct wAnimObject01 wAnimObject02:: battle_anim_struct wAnimObject02 wAnimObject03:: battle_anim_struct wAnimObject03 wAnimObject04:: battle_anim_struct wAnimObject04 wAnimObject05:: battle_anim_struct wAnimObject05 wAnimObject06:: battle_anim_struct wAnimObject06 wAnimObject07:: battle_anim_struct wAnimObject07 wAnimObject08:: battle_anim_struct wAnimObject08 wAnimObject09:: battle_anim_struct wAnimObject09 wAnimObject10:: battle_anim_struct wAnimObject10 wActiveAnimObjectsEnd:: ; d3aa wActiveBGEffects:: ; d3fa wBGEffect1:: battle_bg_effect wBGEffect1 wBGEffect2:: battle_bg_effect wBGEffect2 wBGEffect3:: battle_bg_effect wBGEffect3 wBGEffect4:: battle_bg_effect wBGEffect4 wBGEffect5:: battle_bg_effect wBGEffect5 wActiveBGEffectsEnd:: wNumActiveBattleAnims:: db ; d40e wBattleAnimFlags:: db ; d40f wBattleAnimAddress:: dw ; d410 wBattleAnimDuration:: db ; d412 wBattleAnimParent:: dw ; d413 wBattleAnimLoops:: db ; d415 wBattleAnimVar:: db ; d416 wBattleAnimByte:: db ; d417 wBattleAnimOAMPointerLo:: db ; d418 UNION ; d419 ; unidentified wBattleAnimTemp0:: db wBattleAnimTemp1:: db wBattleAnimTemp2:: db wBattleAnimTemp3:: db NEXTU ; d419 wBattleAnimTempOAMFlags:: db wBattleAnimTempField02:: db wBattleAnimTempTileID:: db wBattleAnimTempXCoord:: db wBattleAnimTempYCoord:: db wBattleAnimTempXOffset:: db wBattleAnimTempYOffset:: db wBattleAnimTempAddSubFlags:: db wBattleAnimTempPalette:: db ENDU ; d422 UNION ; d422 ds $32 wBattleAnimEnd:: NEXTU ; d422 wSurfWaveBGEffect:: ds $40 wSurfWaveBGEffectEnd:: ENDU ; d462 SECTION "Mobile RAM", WRAMX w5_d800:: ds $200 w5_da00:: ds $200 w5_dc00:: ds $d w5_dc0d:: ds 4 w5_dc11:: ds 9 w5_MobileOpponentBattleMessages:: ds $c ; dc1a w5_MobileOpponentBattleStartMessage:: ds $c ; dc26 w5_MobileOpponentBattleWinMessage:: ds $c ; dc32 w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e SECTION "Scratch RAM", WRAMX UNION ; d000 wScratchTileMap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT wScratchAttrMap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT NEXTU ; d000 wDecompressScratch:: ds $80 tiles wDecompressEnemyFrontpic:: ds $80 tiles ENDU ; e000 SECTION "Stack RAM", WRAMX wWindowStack:: ds $1000 - 1 wWindowStackBottom:: ds 1 INCLUDE "sram.asm" INCLUDE "hram.asm"