ref: 26658f1045a1e336a10039c0869eda27b34c6eb1
dir: /Game/src/audiolib/_midi.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: _MIDI.H author: James R. Dose date: May 25, 1994 Private header for MIDI.C. Midi song file playback routines. (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef ___MIDI_H #define ___MIDI_H #define RELATIVE_BEAT( measure, beat, tick ) \ ( ( tick ) + ( ( beat ) << 9 ) + ( ( measure ) << 16 ) ) //Bobby Prince thinks this may be 100 //#define GENMIDI_DefaultVolume 100 #define GENMIDI_DefaultVolume 90 #define MAX_FORMAT 1 #define NUM_MIDI_CHANNELS 16 #define TIME_PRECISION 16 #define MIDI_HEADER_SIGNATURE 0x6468544d // "MThd" #define MIDI_TRACK_SIGNATURE 0x6b72544d // "MTrk" #define MIDI_VOLUME 7 #define MIDI_PAN 10 #define MIDI_DETUNE 94 #define MIDI_RHYTHM_CHANNEL 9 #define MIDI_RPN_MSB 100 #define MIDI_RPN_LSB 101 #define MIDI_DATAENTRY_MSB 6 #define MIDI_DATAENTRY_LSB 38 #define MIDI_PITCHBEND_MSB 0 #define MIDI_PITCHBEND_LSB 0 #define MIDI_RUNNING_STATUS 0x80 #define MIDI_NOTE_OFF 0x8 #define MIDI_NOTE_ON 0x9 #define MIDI_POLY_AFTER_TCH 0xA #define MIDI_CONTROL_CHANGE 0xB #define MIDI_PROGRAM_CHANGE 0xC #define MIDI_AFTER_TOUCH 0xD #define MIDI_PITCH_BEND 0xE #define MIDI_SPECIAL 0xF #define MIDI_SYSEX 0xF0 #define MIDI_SYSEX_CONTINUE 0xF7 #define MIDI_META_EVENT 0xFF #define MIDI_END_OF_TRACK 0x2F #define MIDI_TEMPO_CHANGE 0x51 #define MIDI_TIME_SIGNATURE 0x58 #define MIDI_RESET_ALL_CONTROLLERS 0x79 #define MIDI_ALL_NOTES_OFF 0x7b #define MIDI_MONO_MODE_ON 0x7E #define MIDI_SYSTEM_RESET 0xFF #define GET_NEXT_EVENT( track, data ) \ ( data ) = *( track )->pos; \ ( track )->pos += 1 #define GET_MIDI_CHANNEL( event ) ( ( event ) & 0xf ) #define GET_MIDI_COMMAND( event ) ( ( event ) >> 4 ) #define EMIDI_INFINITE -1 #define EMIDI_END_LOOP_VALUE 127 #define EMIDI_ALL_CARDS 127 #define EMIDI_INCLUDE_TRACK 110 #define EMIDI_EXCLUDE_TRACK 111 #define EMIDI_PROGRAM_CHANGE 112 #define EMIDI_VOLUME_CHANGE 113 #define EMIDI_CONTEXT_START 114 #define EMIDI_CONTEXT_END 115 #define EMIDI_LOOP_START 116 #define EMIDI_LOOP_END 117 #define EMIDI_SONG_LOOP_START 118 #define EMIDI_SONG_LOOP_END 119 #define EMIDI_GeneralMIDI 0 #define EMIDI_SoundCanvas 1 #define EMIDI_AWE32 2 #define EMIDI_WaveBlaster 3 #define EMIDI_SoundBlaster 4 #define EMIDI_ProAudio 5 #define EMIDI_SoundMan16 6 #define EMIDI_Adlib 7 #define EMIDI_Soundscape 8 #define EMIDI_Ultrasound 9 #define EMIDI_AffectsCurrentCard( c, type ) \ ( ( ( c ) == EMIDI_ALL_CARDS ) || ( ( c ) == ( type ) ) ) #define EMIDI_NUM_CONTEXTS 7 typedef struct { unsigned char *pos; unsigned char *loopstart; short loopcount; short RunningStatus; unsigned time; long FPSecondsPerTick; short tick; short beat; short measure; short BeatsPerMeasure; short TicksPerBeat; short TimeBase; long delay; short active; } songcontext; typedef struct { unsigned char *start; unsigned char *pos; long delay; short active; short RunningStatus; short currentcontext; songcontext context[ EMIDI_NUM_CONTEXTS ]; char EMIDI_IncludeTrack; char EMIDI_ProgramChange; char EMIDI_VolumeChange; } track; static long _MIDI_ReadNumber( void *from, size_t size ); static long _MIDI_ReadDelta( track *ptr ); static void _MIDI_ResetTracks( void ); static void _MIDI_AdvanceTick( void ); static void _MIDI_MetaEvent( track *Track ); static void _MIDI_SysEx( track *Track ); static int _MIDI_InterpretControllerInfo( track *Track, int TimeSet, int channel, int c1, int c2 ); //static void _MIDI_ServiceRoutine( task *Task ); static int _MIDI_SendControlChange( int channel, int c1, int c2 ); static void _MIDI_SetChannelVolume( int channel, int volume ); static void _MIDI_SendChannelVolumes( void ); static int _MIDI_ProcessNextTick( void ); static void _MIDI_InitEMIDI( void ); /* if ( c1 == EMIDI_LOOP_START ) { if ( c2 == 0 ) { Track->context[ 0 ].loopcount = EMIDI_INFINITE; } else { Track->context[ 0 ].loopcount = c2; } Track->context[ 0 ].pos = Track->pos; Track->context[ 0 ].loopstart = Track->pos; Track->context[ 0 ].RunningStatus = Track->RunningStatus; Track->context[ 0 ].time = _MIDI_Time; Track->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick; Track->context[ 0 ].tick = _MIDI_Tick; Track->context[ 0 ].beat = _MIDI_Beat; Track->context[ 0 ].measure = _MIDI_Measure; Track->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure; Track->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat; Track->context[ 0 ].TimeBase = _MIDI_TimeBase; break; } if ( ( c1 == EMIDI_LOOP_END ) && ( c2 == EMIDI_END_LOOP_VALUE ) ) { if ( ( Track->context[ 0 ].loopstart != NULL ) && ( Track->context[ 0 ].loopcount != 0 ) ) { if ( Track->context[ 0 ].loopcount != EMIDI_INFINITE ) { Track->context[ 0 ].loopcount--; } Track->pos = Track->context[ 0 ].loopstart; Track->RunningStatus = Track->context[ 0 ].RunningStatus; if ( !TimeSet ) { _MIDI_Time = Track->context[ 0 ].time; _MIDI_FPSecondsPerTick = Track->context[ 0 ].FPSecondsPerTick; _MIDI_Tick = Track->context[ 0 ].tick; _MIDI_Beat = Track->context[ 0 ].beat; _MIDI_Measure = Track->context[ 0 ].measure; _MIDI_BeatsPerMeasure = Track->context[ 0 ].BeatsPerMeasure; _MIDI_TicksPerBeat = Track->context[ 0 ].TicksPerBeat; _MIDI_TimeBase = Track->context[ 0 ].TimeBase; TimeSet = TRUE; } } break; } if ( c1 == MIDI_MONO_MODE_ON ) { Track->pos++; } if ( ( c1 == MIDI_VOLUME ) && ( !Track->EMIDI_VolumeChange ) ) { _MIDI_SetChannelVolume( channel, c2 ); break; } else if ( ( c1 == EMIDI_VOLUME_CHANGE ) && ( Track->EMIDI_VolumeChange ) ) { _MIDI_SetChannelVolume( channel, c2 ); break; } if ( ( c1 == EMIDI_PROGRAM_CHANGE ) && ( Track->EMIDI_ProgramChange ) ) { _MIDI_Funcs->ProgramChange( channel, MIDI_PatchMap[ c2 & 0x7f ] ); break; } if ( c1 == EMIDI_CONTEXT_START ) { break; } if ( c1 == EMIDI_CONTEXT_END ) { if ( ( Track->currentcontext != _MIDI_Context ) || ( Track->context[ _MIDI_Context ].pos == NULL ) { break; } Track->currentcontext = _MIDI_Context; Track->context[ 0 ].loopstart = Track->context[ _MIDI_Context ].loopstart; Track->context[ 0 ].loopcount = Track->context[ _MIDI_Context ].loopcount; Track->pos = Track->context[ _MIDI_Context ].pos; Track->RunningStatus = Track->context[ _MIDI_Context ].RunningStatus; if ( TimeSet ) { break; } _MIDI_Time = Track->context[ _MIDI_Context ].time; _MIDI_FPSecondsPerTick = Track->context[ _MIDI_Context ].FPSecondsPerTick; _MIDI_Tick = Track->context[ _MIDI_Context ].tick; _MIDI_Beat = Track->context[ _MIDI_Context ].beat; _MIDI_Measure = Track->context[ _MIDI_Context ].measure; _MIDI_BeatsPerMeasure = Track->context[ _MIDI_Context ].BeatsPerMeasure; _MIDI_TicksPerBeat = Track->context[ _MIDI_Context ].TicksPerBeat; _MIDI_TimeBase = Track->context[ _MIDI_Context ].TimeBase; TimeSet = TRUE; break; } if ( _MIDI_Funcs->ControlChange ) { _MIDI_Funcs->ControlChange( channel, c1, c2 ); } */ #endif