ref: eb46198635fde10abd14ec48b5241fe97ff38c94
dir: /src/Ending.h/
#pragma once #include "WindowsWrapper.h" #include "CommonDefines.h" struct CREDIT { int size; char *pData; int offset; int wait; int mode; int start_x; }; struct STRIP { int flag; int x; int y; int cast; char str[0x40]; }; struct ILLUSTRATION { int act_no; int x; }; struct ISLAND_SPRITE { int x; int y; }; #define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1) void ActionStripper(); void PutStripper(); void SetStripper(int x, int y, const char *text, int cast); void RestoreStripper(); void ActionIllust(); void PutIllust(); void ReloadIllust(int a); void InitCreditScript(); void ReleaseCreditScript(); BOOL StartCreditScript(); void ActionCredit(); void ActionCredit_Read(); int GetScriptNumber(const char *text); void SetCreditIllust(int a); void CutCreditIllust(); int Scene_DownIsland(HWND hWnd, int mode);