ref: eb46198635fde10abd14ec48b5241fe97ff38c94
dir: /src/CommonDefines.h/
#pragma once #define WINDOW_WIDTH 320 #define WINDOW_HEIGHT 240 #define TILES_TO_PIXELS(x) ((x) * 0x10) #define PIXELS_TO_TILES(x) ((x) / 0x10) #define PIXELS_TO_UNITS(x) ((x) * 0x200) #define UNITS_TO_PIXELS(x) ((x) / 0x200) #define TILES_TO_UNITS(x) ((x) * (0x200 * 0x10)) #define UNITS_TO_TILES(x) ((x) / (0x200 * 0x10)) #define SECONDS_TO_FRAMES(x) ((x) * 50) #define FRAMES_TO_SECONDS(x) ((x) / 50) enum Collisions { COLL_LEFT_WALL = 1, // Touching a left wall COLL_CEILING = 2, // Touching a ceiling COLL_RIGHT_WALL = 4, // Touching a right wall COLL_GROUND = 8, // Touching the ground // To be continued }; enum Direction { DIR_LEFT = 0, DIR_UP = 1, DIR_RIGHT = 2, DIR_DOWN = 3, DIR_AUTO = 4 };