LPeg.re
Regex syntax for LPEG

The re Module

The re module (provided by file re.lua in the distribution) supports a somewhat conventional regex syntax for pattern usage within LPeg.

The next table summarizes re's syntax. A p represents an arbitrary pattern; num represents a number ([0-9]+); name represents an identifier ([a-zA-Z][a-zA-Z0-9_]*). Constructions are listed in order of decreasing precedence.

SyntaxDescription
( p ) grouping
'string' literal string
"string" literal string
[class] character class
. any character
%name pattern defs[name] or a pre-defined pattern
namenon terminal
<name>non terminal
{} position capture
{ p } simple capture
{: p :} anonymous group capture
{:name: p :} named group capture
{~ p ~} substitution capture
{| p |} table capture
=name back reference
p ? optional match
p * zero or more repetitions
p + one or more repetitions
p^num exactly n repetitions
p^+num at least n repetitions
p^-num at most n repetitions
p -> 'string' string capture
p -> "string" string capture
p -> num numbered capture
p -> name function/query/string capture equivalent to p / defs[name]
p => name match-time capture equivalent to lpeg.Cmt(p, defs[name])
p ~> name fold capture equivalent to lpeg.Cf(p, defs[name])
& p and predicate
! p not predicate
p1 p2 concatenation
p1 / p2 ordered choice
(name <- p)+ grammar

Any space appearing in a syntax description can be replaced by zero or more space characters and Lua-style comments (-- until end of line).

Character classes define sets of characters. An initial ^ complements the resulting set. A range x-y includes in the set all characters with codes between the codes of x and y. A pre-defined class %name includes all characters of that class. A simple character includes itself in the set. The only special characters inside a class are ^ (special only if it is the first character); ] (can be included in the set as the first character, after the optional ^); % (special only if followed by a letter); and - (can be included in the set as the first or the last character).

Currently the pre-defined classes are similar to those from the Lua's string library (%a for letters, %A for non letters, etc.). There is also a class %nl containing only the newline character, which is particularly handy for grammars written inside long strings, as long strings do not interpret escape sequences like \n.

Functions

re.compile (string, [, defs])

Compiles the given string and returns an equivalent LPeg pattern. The given string may define either an expression or a grammar. The optional defs table provides extra Lua values to be used by the pattern.

re.find (subject, pattern [, init])

Searches the given pattern in the given subject. If it finds a match, returns the index where this occurrence starts and the index where it ends. Otherwise, returns nil.

An optional numeric argument init makes the search starts at that position in the subject string. As usual in Lua libraries, a negative value counts from the end.

re.gsub (subject, pattern, replacement)

Does a global substitution, replacing all occurrences of pattern in the given subject by replacement.

re.match (subject, pattern)

Matches the given pattern against the given subject, returning all captures.

re.updatelocale ()

Updates the pre-defined character classes to the current locale.

Some Examples

A complete simple program

The next code shows a simple complete Lua program using the re module:

local re = require"re"

-- find the position of the first numeral in a string
print(re.find("the number 423 is odd", "[0-9]+"))  --> 12    14

-- returns all words in a string
print(re.match("the number 423 is odd", "({%a+} / .)*"))
--> the    number    is    odd

-- returns the first numeral in a string
print(re.match("the number 423 is odd", "s <- {%d+} / . s"))
--> 423

print(re.gsub("hello World", "[aeiou]", "."))
--> h.ll. W.rld

Balanced parentheses

The following call will produce the same pattern produced by the Lua expression in the balanced parentheses example:

b = re.compile[[  balanced <- "(" ([^()] / balanced)* ")"  ]]

String reversal

The next example reverses a string:

rev = re.compile[[ R <- (!.) -> '' / ({.} R) -> '%2%1']]
print(rev:match"0123456789")   --> 9876543210

CSV decoder

The next example replicates the CSV decoder:

record = re.compile[[
  record <- {| field (',' field)* |} (%nl / !.)
  field <- escaped / nonescaped
  nonescaped <- { [^,"%nl]* }
  escaped <- '"' {~ ([^"] / '""' -> '"')* ~} '"'
]]

Lua's long strings

The next example matches Lua long strings:

c = re.compile([[
  longstring <- ('[' {:eq: '='* :} '[' close)
  close <- ']' =eq ']' / . close
]])

print(c:match'[==[]]===]]]]==]===[]')   --> 17

Abstract Syntax Trees

This example shows a simple way to build an abstract syntax tree (AST) for a given grammar. To keep our example simple, let us consider the following grammar for lists of names:

p = re.compile[[
      listname <- (name s)*
      name <- [a-z][a-z]*
      s <- %s*
]]

Now, we will add captures to build a corresponding AST. As a first step, the pattern will build a table to represent each non terminal; terminals will be represented by their corresponding strings:

c = re.compile[[
      listname <- {| (name s)* |}
      name <- {| {[a-z][a-z]*} |}
      s <- %s*
]]

Now, a match against "hi hello bye" results in the table {{"hi"}, {"hello"}, {"bye"}}.

For such a simple grammar, this AST is more than enough; actually, the tables around each single name are already overkilling. More complex grammars, however, may need some more structure. Specifically, it would be useful if each table had a tag field telling what non terminal that table represents. We can add such a tag using named group captures:

x = re.compile[[
      listname <- {| {:tag: '' -> 'list':} (name s)* |}
      name <- {| {:tag: '' -> 'id':} {[a-z][a-z]*} |}
      s <- ' '*
]]

With these group captures, a match against "hi hello bye" results in the following table:

{tag="list",
  {tag="id", "hi"},
  {tag="id", "hello"},
  {tag="id", "bye"}
}

Indented blocks

This example breaks indented blocks into tables, respecting the indentation:

p = re.compile[[
  block <- {| {:ident:' '*:} line
           ((=ident !' ' line) / &(=ident ' ') block)* |}
  line <- {[^%nl]*} %nl
]]

As an example, consider the following text:

t = p:match[[
first line
  subline 1
  subline 2
second line
third line
  subline 3.1
    subline 3.1.1
  subline 3.2
]]

The resulting table t will be like this:

   {'first line'; {'subline 1'; 'subline 2'; ident = '  '};
    'second line';
    'third line'; { 'subline 3.1'; {'subline 3.1.1'; ident = '    '};
                    'subline 3.2'; ident = '  '};
    ident = ''}

Macro expander

This example implements a simple macro expander. Macros must be defined as part of the pattern, following some simple rules:

p = re.compile[[
      text <- {~ item* ~}
      item <- macro / [^()] / '(' item* ')'
      arg <- ' '* {~ (!',' item)* ~}
      args <- '(' arg (',' arg)* ')'
      -- now we define some macros
      macro <- ('apply' args) -> '%1(%2)'
             / ('add' args) -> '%1 + %2'
             / ('mul' args) -> '%1 * %2'
]]

print(p:match"add(mul(a,b), apply(f,x))")   --> a * b + f(x)

A text is a sequence of items, wherein we apply a substitution capture to expand any macros. An item is either a macro, any character different from parentheses, or a parenthesized expression. A macro argument (arg) is a sequence of items different from a comma. (Note that a comma may appear inside an item, e.g., inside a parenthesized expression.) Again we do a substitution capture to expand any macro in the argument before expanding the outer macro. args is a list of arguments separated by commas. Finally we define the macros. Each macro is a string substitution; it replaces the macro name and its arguments by its corresponding string, with each %n replaced by the n-th argument.

Patterns

This example shows the complete syntax of patterns accepted by re.

p = [=[

pattern         <- exp !.
exp             <- S (grammar / alternative)

alternative     <- seq ('/' S seq)*
seq             <- prefix*
prefix          <- '&' S prefix / '!' S prefix / suffix
suffix          <- primary S (([+*?]
                            / '^' [+-]? num
                            / '->' S (string / '{}' / name)
                            / '=>' S name) S)*

primary         <- '(' exp ')' / string / class / defined
                 / '{:' (name ':')? exp ':}'
                 / '=' name
                 / '{}'
                 / '{~' exp '~}'
                 / '{' exp '}'
                 / '.'
                 / name S !arrow
                 / '<' name '>'          -- old-style non terminals

grammar         <- definition+
definition      <- name S arrow exp

class           <- '[' '^'? item (!']' item)* ']'
item            <- defined / range / .
range           <- . '-' [^]]

S               <- (%s / '--' [^%nl]*)*   -- spaces and comments
name            <- [A-Za-z][A-Za-z0-9_]*
arrow           <- '<-'
num             <- [0-9]+
string          <- '"' [^"]* '"' / "'" [^']* "'"
defined         <- '%' name

]=]

print(re.match(p, p))   -- a self description must match itself

License

Copyright © 2008-2015 Lua.org, PUC-Rio.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.