ref: 543a3b939df50e02e52b948f4c9c8ba63bf38059
dir: /src/psaux/psarrst.h/
/**************************************************************************** * * psarrst.h * * Adobe's code for Array Stacks (specification). * * Copyright 2007-2013 Adobe Systems Incorporated. * * This software, and all works of authorship, whether in source or * object code form as indicated by the copyright notice(s) included * herein (collectively, the "Work") is made available, and may only be * used, modified, and distributed under the FreeType Project License, * LICENSE.TXT. Additionally, subject to the terms and conditions of the * FreeType Project License, each contributor to the Work hereby grants * to any individual or legal entity exercising permissions granted by * the FreeType Project License and this section (hereafter, "You" or * "Your") a perpetual, worldwide, non-exclusive, no-charge, * royalty-free, irrevocable (except as stated in this section) patent * license to make, have made, use, offer to sell, sell, import, and * otherwise transfer the Work, where such license applies only to those * patent claims licensable by such contributor that are necessarily * infringed by their contribution(s) alone or by combination of their * contribution(s) with the Work to which such contribution(s) was * submitted. If You institute patent litigation against any entity * (including a cross-claim or counterclaim in a lawsuit) alleging that * the Work or a contribution incorporated within the Work constitutes * direct or contributory patent infringement, then any patent licenses * granted to You under this License for that Work shall terminate as of * the date such litigation is filed. * * By using, modifying, or distributing the Work you indicate that you * have read and understood the terms and conditions of the * FreeType Project License as well as those provided in this section, * and you accept them fully. * */ #ifndef PSARRST_H_ #define PSARRST_H_ #include "pserror.h" FT_BEGIN_HEADER /* need to define the struct here (not opaque) so it can be allocated by */ /* clients */ typedef struct CF2_ArrStackRec_ { FT_Memory memory; FT_Error* error; size_t sizeItem; /* bytes per element */ size_t allocated; /* items allocated */ size_t chunk; /* allocation increment in items */ size_t count; /* number of elements allocated */ size_t totalSize; /* total bytes allocated */ void* ptr; /* ptr to data */ } CF2_ArrStackRec, *CF2_ArrStack; FT_LOCAL( void ) cf2_arrstack_init( CF2_ArrStack arrstack, FT_Memory memory, FT_Error* error, size_t sizeItem ); FT_LOCAL( void ) cf2_arrstack_finalize( CF2_ArrStack arrstack ); FT_LOCAL( void ) cf2_arrstack_setCount( CF2_ArrStack arrstack, size_t numElements ); FT_LOCAL( void ) cf2_arrstack_clear( CF2_ArrStack arrstack ); FT_LOCAL( size_t ) cf2_arrstack_size( const CF2_ArrStack arrstack ); FT_LOCAL( void* ) cf2_arrstack_getBuffer( const CF2_ArrStack arrstack ); FT_LOCAL( void* ) cf2_arrstack_getPointer( const CF2_ArrStack arrstack, size_t idx ); FT_LOCAL( void ) cf2_arrstack_push( CF2_ArrStack arrstack, const void* ptr ); FT_END_HEADER #endif /* PSARRST_H_ */ /* END */