ref: dfb68584b52c44fe67196ba319bb8d4330c97b2b
parent: 1f78fbb7c97323669861ee578aad752ce09870fa
author: Lennart Augustsson <lennart.augustsson@epicgames.com>
date: Fri Jul 26 11:18:53 EDT 2024
Disable code that was even marked as broken!
--- a/src/runtime/eval.c
+++ b/src/runtime/eval.c
@@ -942,10 +942,11 @@
red_i++;
goto top;
}
-#if 1
+#if 0
/* This is broken.
* Probably because it can happen in the middle of the C reduction code.
*/
+ DO NOT ENABLE
if (GETTAG(FUN(n)) == T_C) {NODEPTR q = ARG(n);
enum node_tag tt, tf;
@@ -960,8 +961,8 @@
goto fin;
}
}
- }
#endif
+ }
#else /* GCRED */
case T_AP:
#endif /* GCRED */
--
⑨