ref: 90894aad227d110421d6bf7aa4862fb509ef7072
parent: ae183b41417bfea0cd250bc80b4231b25153b7f2
author: Lennart Augustsson <lennart.augustsson@epicgames.com>
date: Sun Jan 14 09:40:00 EST 2024
Revert u_char
--- a/src/runtime/config-c64.h
+++ b/src/runtime/config-c64.h
@@ -83,5 +83,3 @@
#define INLINE
#define NORETURN
-
-typedef unsigned char u_char;
--- a/src/runtime/eval.c
+++ b/src/runtime/eval.c
@@ -247,7 +247,7 @@
*/
struct ustring {size_t size;
- u_char string[1];
+ unsigned char string[1];
};
/*
@@ -1852,7 +1852,7 @@
mkString(const char *astr, size_t len)
{NODEPTR n, nc;
- const u_char *str = (u_char*)astr; /* no sign bits, please */
+ const unsigned char *str = (u_char*)astr; /* no sign bits, please */
n = mkNil();
for(size_t i = len; i > 0; i--) {--
⑨