ref: b91f5a473f8bff91966146e564a28798950a8888
parent: 2e10d81b777a344cc4d9fecaf50638ee29312428
author: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se>
date: Sun Jul 28 21:55:40 EDT 2024
update readme
--- a/README.md
+++ b/README.md
@@ -16,3 +16,8 @@
Rasterization](https://josiahmanson.com/research/wavelet_rasterization)
paper by J. Manson and S. Schaefer. The supplied code, however, was
not used. This is an implementation from scratch.
+
+ * Antialiasing.
+ * Basic subpixel rendering (atm it assumes `r,g,b` LCD matrix pixels order).
+ * Arbitrary non-integer scaling on X and Y axis.
+ * Bitmap (`*.otb`) fonts.