shithub: libgraphics

Download patch

ref: a101d22599c9052ab242d68e12522732e710cc9e
parent: fc8284f73c62cc205bcdc1be04802763a019ec1b
author: rodri <rgl@antares-labs.eu>
date: Mon Apr 15 18:39:00 EDT 2024

render: split tiles vertically instead of horizontally.

this makes more sense memory-wise, and it also fixes a
clipping glitch that was occurring at tile boundaries.