ref: 11b5a9d404f0d53e3ba0306ea35cebe0dea534f4
dir: /ptintriangle.c/
#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <mouse.h>
#include <keyboard.h>
#include <geometry.h>
enum {
PCBg,
PCFg,
PCPoly,
PCPolydark,
PCAux,
NCOLORS
};
typedef struct Triangle Triangle;
struct Triangle
{
Point2 p0, p1, p2;
};
Rectangle UR = {0,0,1,1}; /* unit rectangle */
RFrame worldrf;
Image *pal[NCOLORS];
Triangle thetriangle;
Point2 thepoint;
int isinside;
void resized(void);
Point
toscreen(Point2 p)
{
p = invrframexform(p, worldrf);
return Pt(p.x,p.y);
}
Point2
fromscreen(Point p)
{
return rframexform(Pt2(p.x,p.y,1), worldrf);
}
/*
* comparison of a point p with an edge [e0 e1]
* p to the right: +
* p to the left: -
* p on the edge: 0
*/
static int
edgeptcmp(Point2 e0, Point2 e1, Point2 p)
{
Point3 e0p, e01, r;
p = subpt2(p, e0);
e1 = subpt2(e1, e0);
e0p = Vec3(p.x,p.y,0);
e01 = Vec3(e1.x,e1.y,0);
r = crossvec3(e0p, e01);
/* clamp to avoid overflow */
return fclamp(r.z, -1, 1); /* e0.x*e1.y - e0.y*e1.x */
}
int
ptintriangle(Point2 p, Triangle t)
{
/* counter-clockwise check */
return edgeptcmp(t.p0, t.p2, p) <= 0 &&
edgeptcmp(t.p2, t.p1, p) <= 0 &&
edgeptcmp(t.p1, t.p0, p) <= 0;
}
Triangle
Trianpt(Point2 p0, Point2 p1, Point2 p2)
{
return (Triangle){p0, p1, p2};
};
void
triangle(Image *dst, Triangle t, int thick, Image *src, Point sp)
{
Point pl[4];
pl[0] = toscreen(t.p0);
pl[1] = toscreen(t.p1);
pl[2] = toscreen(t.p2);
pl[3] = pl[0];
poly(dst, pl, nelem(pl), Endsquare, Endsquare, thick, src, sp);
}
void
filltriangle(Image *dst, Triangle t, Image *src, Point sp)
{
Point pl[3];
pl[0] = toscreen(t.p0);
pl[1] = toscreen(t.p1);
pl[2] = toscreen(t.p2);
fillpoly(dst, pl, nelem(pl), 0, src, sp);
}
void
initpalette(void)
{
pal[PCBg] = allocimage(display, UR, screen->chan, 1, DWhite);
pal[PCFg] = allocimage(display, UR, screen->chan, 1, DBlack);
pal[PCPoly] = allocimage(display, UR, screen->chan, 1, DPalebluegreen);
pal[PCPolydark] = allocimage(display, UR, screen->chan, 1, DDarkblue);
pal[PCAux] = allocimage(display, UR, screen->chan, 1, DRed);
}
void
drawbanner(void)
{
static char *msgs[] = {
"THE POINT IS OUTSIDE",
"THE POINT IS INSIDE"
}, *s;
s = msgs[isinside];
string(screen, toscreen(Pt2(Dx(screen->r)/2 - strlen(s)/2*font->width,10,1)), pal[PCFg], ZP, font, s);
}
void
redraw(void)
{
lockdisplay(display);
draw(screen, screen->r, pal[PCBg], nil, ZP);
filltriangle(screen, thetriangle, pal[PCPoly], ZP);
triangle(screen, thetriangle, 1, pal[PCPolydark], ZP);
fillellipse(screen, toscreen(thetriangle.p0), 2, 2, pal[PCPolydark], ZP);
fillellipse(screen, toscreen(thetriangle.p1), 2, 2, pal[PCPolydark], ZP);
fillellipse(screen, toscreen(thetriangle.p2), 2, 2, pal[PCPolydark], ZP);
fillellipse(screen, toscreen(thepoint), 2, 2, pal[PCAux], ZP);
drawbanner();
flushimage(display, 1);
unlockdisplay(display);
}
void
rmb(Mousectl *mc)
{
thepoint = fromscreen(mc->xy);
isinside = ptintriangle(thepoint, thetriangle);
}
void
lmb(Mousectl *mc)
{
USED(mc);
}
void
mouse(Mousectl *mc)
{
if((mc->buttons&1) != 0)
lmb(mc);
if((mc->buttons&4) != 0)
rmb(mc);
}
void
key(Rune r)
{
switch(r){
case Kdel:
case 'q':
threadexitsall(nil);
}
}
void
usage(void)
{
fprint(2, "usage: %s\n", argv0);
exits("usage");
}
void
threadmain(int argc, char *argv[])
{
Mousectl *mc;
Keyboardctl *kc;
Rune r;
Point2 tmp;
GEOMfmtinstall();
ARGBEGIN{
default: usage();
}ARGEND;
if(argc > 0)
usage();
if(initdraw(nil, nil, nil) < 0)
sysfatal("initdraw: %r");
if((mc = initmouse(nil, screen)) == nil)
sysfatal("initmouse: %r");
if((kc = initkeyboard(nil)) == nil)
sysfatal("initkeyboard: %r");
initpalette();
worldrf.p = Pt2(screen->r.min.x,screen->r.min.y,1);
worldrf.bx = Vec2(1,0);
worldrf.by = Vec2(0,1);
tmp = Pt2(Dx(screen->r)/2,Dy(screen->r)/2,1);
thetriangle = Trianpt(tmp, addpt2(tmp, Vec2(200,0)), addpt2(tmp, Vec2(0,-160)));
display->locking = 1;
unlockdisplay(display);
redraw();
for(;;){
enum { MOUSE, RESIZE, KEYBOARD };
Alt a[] = {
{mc->c, &mc->Mouse, CHANRCV},
{mc->resizec, nil, CHANRCV},
{kc->c, &r, CHANRCV},
{nil, nil, CHANEND}
};
switch(alt(a)){
case MOUSE:
mouse(mc);
break;
case RESIZE:
resized();
break;
case KEYBOARD:
key(r);
break;
}
redraw();
}
}
void
resized(void)
{
lockdisplay(display);
if(getwindow(display, Refnone) < 0)
sysfatal("couldn't resize");
unlockdisplay(display);
worldrf.p = Pt2(screen->r.min.x,screen->r.min.y,1);
redraw();
}