ref: 2c0d5e026f50ae4f2a069b882a598e9a8a4d553b
parent: ba287ed5e02c179343eb8f2642730ce95f403f8f
author: Konstantinn Bonnet <qu7uux@gmail.com>
date: Sun Feb 21 07:59:35 EST 2016
remove most useless defines
--- a/ca.c
+++ b/ca.c
@@ -99,19 +99,9 @@
s32int _seg *grstarts; // array of offsets in egagraph, -1 for sparse
s32int _seg *audiostarts; // array of offsets in audio / audiot
-#ifdef GRHEADERLINKED
-huffnode *grhuffman;
-#else
huffnode grhuffman[255];
-#endif
-
-#ifdef AUDIOHEADERLINKED
-huffnode *audiohuffman;
-#else
huffnode audiohuffman[255];
-#endif
-
s16int grhandle; // handle to EGAGRAPH
s16int maphandle; // handle to MAPTEMP / GAMEMAPS
s16int audiohandle; // handle to AUDIOT / AUDIO
@@ -864,15 +854,6 @@
s16int handle;
uchar *compseg;
-#ifdef GRHEADERLINKED
-
- grhuffman = (huffnode *)&EGAdict;
- grstarts = (s32int _seg *)FP_SEG(&EGAhead);
-
- CAL_OptimizeNodes (grhuffman);
-
-#else
-
//
// load ???dict.ext (huffman dictionary for graphics files)
//
@@ -903,9 +884,6 @@
close(handle);
-
-#endif
-
//
// Open the graphics file, leaving it open until the game is finished
//
@@ -949,7 +927,6 @@
//
// load maphead.ext (offsets and tileinfo for map file)
//
-#ifndef MAPHEADERLINKED
strcpy(fname,mheadname);
strcat(fname,extension);
@@ -961,16 +938,10 @@
MM_GetPtr (&(uchar *)tinf,length);
CA_FarRead(handle, tinf, length);
close(handle);
-#else
- tinf = (u8int _seg *)FP_SEG(&maphead);
-
-#endif
-
//
// open the data file
//
-#ifdef CARMACIZED
strcpy(fname,"GAMEMAPS.");
strcat(fname,extension);
@@ -977,15 +948,7 @@
if ((maphandle = open(fname,
O_RDONLY | O_BINARY, S_IREAD)) == -1)
CA_CannotOpen(fname);
-#else
- strcpy(fname,mfilename);
- strcat(fname,extension);
- if ((maphandle = open(fname,
- O_RDONLY | O_BINARY, S_IREAD)) == -1)
- CA_CannotOpen(fname);
-#endif
-
//
// load all map header
//
@@ -1032,7 +995,6 @@
//
// load maphead.ext (offsets and tileinfo for map file)
//
-#ifndef AUDIOHEADERLINKED
strcpy(fname,aheadname);
strcat(fname,extension);
@@ -1044,16 +1006,10 @@
MM_GetPtr (&(uchar *)audiostarts,length);
CA_FarRead(handle, (u8int far *)audiostarts, length);
close(handle);
-#else
- audiohuffman = (huffnode *)&audiodict;
- CAL_OptimizeNodes (audiohuffman);
- audiostarts = (s32int _seg *)FP_SEG(&audiohead);
-#endif
//
// open the data file
//
-#ifndef AUDIOHEADERLINKED
strcpy(fname,afilename);
strcat(fname,extension);
@@ -1060,11 +1016,6 @@
if ((audiohandle = open(fname,
O_RDONLY | O_BINARY, S_IREAD)) == -1)
CA_CannotOpen(fname);
-#else
- if ((audiohandle = open("AUDIO."EXTENSION,
- O_RDONLY | O_BINARY, S_IREAD)) == -1)
- Quit ("Can't open AUDIO."EXTENSION"!");
-#endif
}
//==========================================================================
@@ -1082,11 +1033,6 @@
void CA_Startup (void)
{
-#ifdef PROFILE
- unlink ("PROFILE.TXT");
- profilehandle = open("PROFILE.TXT", O_CREAT | O_WRONLY | O_TEXT);
-#endif
-
CAL_SetupMapFile ();
CAL_SetupGrFile ();
CAL_SetupAudioFile ();
@@ -1112,10 +1058,6 @@
void CA_Shutdown (void)
{
-#ifdef PROFILE
- close (profilehandle);
-#endif
-
close (maphandle);
close (grhandle);
close (audiohandle);
@@ -1134,11 +1076,6 @@
void CA_CacheAudioChunk (s16int chunk)
{
s32int pos,compressed;
-#ifdef AUDIOHEADERLINKED
- s32int expanded;
- uchar *bigbufferseg;
- u8int far *source;
-#endif
if (audiosegs[chunk])
{
@@ -1155,42 +1092,11 @@
lseek(audiohandle,pos,SEEK_SET);
-#ifndef AUDIOHEADERLINKED
-
MM_GetPtr (&(uchar *)audiosegs[chunk],compressed);
if (mmerror)
return;
CA_FarRead(audiohandle,audiosegs[chunk],compressed);
-
-#else
-
- if (compressed<=BUFFERSIZE)
- {
- CA_FarRead(audiohandle,bufferseg,compressed);
- source = bufferseg;
- }
- else
- {
- MM_GetPtr(&bigbufferseg,compressed);
- if (mmerror)
- return;
- MM_SetLock (&bigbufferseg,true);
- CA_FarRead(audiohandle,bigbufferseg,compressed);
- source = bigbufferseg;
- }
-
- expanded = *(s32int far *)source;
- source += 4; // skip over length
- MM_GetPtr (&(uchar *)audiosegs[chunk],expanded);
- if (mmerror)
- goto done;
- CAL_HuffExpand (source,audiosegs[chunk],expanded,audiohuffman,false);
-
-done:
- if (compressed>BUFFERSIZE)
- MM_FreePtr(&bigbufferseg);
-#endif
}
//===========================================================================
@@ -1432,10 +1338,8 @@
uchar **dest,bigbufferseg;
u16int size;
u16int far *source;
-#ifdef CARMACIZED
uchar *buffer2seg;
s32int expanded;
-#endif
mapon = mapnum;
@@ -1462,7 +1366,6 @@
}
CA_FarRead(maphandle,(u8int far *)source,compressed);
-#ifdef CARMACIZED
//
// unhuffman, then unRLEW
// The huffman'd chunk has a two byte expanded length first
@@ -1476,14 +1379,6 @@
CA_RLEWexpand (((u16int far *)buffer2seg)+1,*dest,size,
((mapfiletype _seg *)tinf)->RLEWtag);
MM_FreePtr (&buffer2seg);
-
-#else
- //
- // unRLEW, skipping expanded length
- //
- CA_RLEWexpand (source+1, *dest,size,
- ((mapfiletype _seg *)tinf)->RLEWtag);
-#endif
if (compressed>BUFFERSIZE)
MM_FreePtr(&bigbufferseg);
--- a/def.h
+++ b/def.h
@@ -1,8 +1,3 @@
-//#define BETA
-#define YEAR 1992
-#define MONTH 9
-#define DAY 30
-
#include "ID_HEADS.H"
#include <MATH.H>
#include <VALUES.H>
@@ -1263,8 +1258,6 @@
=============================================================================
*/
-
-extern char helpfilename[],endfilename[];
extern void HelpScreens(void);
extern void EndText(void);
--- a/draw.c
+++ b/draw.c
@@ -1251,14 +1251,6 @@
lasttimecount = newtime;
-#ifdef FILEPROFILE
- strcpy (scratch,"\tTics:");
- itoa (tics,str,10);
- strcat (scratch,str);
- strcat (scratch,"\n");
- write (profilehandle,scratch,strlen(scratch));
-#endif
-
if (tics>MAXTICS)
{
TimeCount -= (tics-MAXTICS);
--- a/game.c
+++ b/game.c
@@ -3,11 +3,7 @@
#include "WL_DEF.H"
#pragma hdrstop
-#ifdef MYPROFILE
-#include <TIME.H>
-#endif
-
/*
=============================================================================
@@ -1045,7 +1041,6 @@
{
s16int length;
-#ifdef DEMOSEXTERN
// debug: load chunk
#ifndef SPEARDEMO
s16int dems[4]={T_DEMO0,T_DEMO1,T_DEMO2,T_DEMO3};
@@ -1056,12 +1051,6 @@
CA_CacheGrChunk(dems[demonumber]);
demoptr = grsegs[dems[demonumber]];
MM_SetLock (&grsegs[dems[demonumber]],true);
-#else
- demoname[4] = '0'+demonumber;
- CA_LoadFile (demoname,&demobuffer);
- MM_SetLock (&demobuffer,true);
- demoptr = (char far *)demobuffer;
-#endif
NewGame (1,0);
gamestate.mapon = *demoptr++;
@@ -1086,11 +1075,7 @@
PlayLoop ();
-#ifdef DEMOSEXTERN
UNCACHEGRCHUNK(dems[demonumber]);
-#else
- MM_FreePtr (&demobuffer);
-#endif
demoplayback = false;
@@ -1240,9 +1225,6 @@
s16int i,xl,yl,xh,yh;
char num[20];
int died;
-#ifdef MYPROFILE
- clock_t start,end;
-#endif
restartgame:
ClearMemory ();
--- a/in.h
+++ b/in.h
@@ -5,13 +5,6 @@
// By Jason Blochowiak
//
-#ifndef __ID_IN__
-#define __ID_IN__
-
-#ifdef __DEBUG__
-#define __DEBUG_InputMgr__
-#endif
-
#define MaxPlayers 4
#define MaxKbds 2
#define MaxJoys 2
@@ -197,5 +190,3 @@
void INL_GetJoyDelta(u16int joy,s16int *dx,s16int *dy);
void IN_StartAck(void);
int IN_CheckAck (void);
-
-#endif
--- a/inter.c
+++ b/inter.c
@@ -1272,11 +1272,7 @@
"bite me!",
"joshua",
"pelt",
-#ifdef BETA
- "beta"
-#else
"snoops"
-#endif
},
far GoodBoyStrs[10][40] = {
@@ -1292,11 +1288,7 @@
"Do you have any gold spray paint?",
"",
-#ifdef BETA
- "Beta testing approved.",
-#else
"I wish I had a 21\" monitor...",
-#endif
""
},
--- a/main.c
+++ b/main.c
@@ -1432,31 +1432,11 @@
// nsize = (s32int)40*1024;
// MM_GetPtr(&nullblock,nsize);
-#ifndef DEMOTEST
-
- #ifndef UPLOAD
- #ifndef GOODTIMES
- #ifndef SPEAR
- if (!NoWait)
- NonShareware();
- #else
-
- #ifndef GOODTIMES
- #ifndef SPEARDEMO
- CopyProtection();
- #endif
- #endif
- #endif
- #endif
- #endif
-
StartCPMusic(INTROSONG);
if (!NoWait)
PG13 ();
-#endif
-
while (1)
{
while (!NoWait)
@@ -1465,7 +1445,6 @@
// title page
//
MM_SortMem ();
-#ifndef DEMOTEST
#ifdef SPEAR
CA_CacheGrChunk (TITLEPALETTE);
@@ -1507,7 +1486,6 @@
if (IN_UserInput(TickBase*10))
break;
-#endif
//
// demo
//
@@ -1560,22 +1538,6 @@
void main (void)
{
s16int i;
-
-
-#ifdef BETA
- //
- // THIS IS FOR BETA ONLY!
- //
- struct dosdate_t d;
-
- _dos_getdate(&d);
- if (d.year > YEAR ||
- (d.month >= MONTH && d.day >= DAY))
- {
- printf("Sorry, BETA-TESTING is over. Thanks for you help.\n");
- exit(1);
- }
-#endif
CheckForEpisodes();
--- a/menu.c
+++ b/menu.c
@@ -12,18 +12,8 @@
//
void CP_ReadThis(void);
-#ifdef SPEAR
#define STARTITEM newgame
-#else
-#ifdef GOODTIMES
-#define STARTITEM newgame
-
-#else
-#define STARTITEM readthis
-#endif
-#endif
-
char far endStrings[9][80]=
{
#ifndef SPEAR
@@ -68,13 +58,9 @@
{1,STR_LG,CP_LoadGame},
{0,STR_SG,CP_SaveGame},
{1,STR_CV,CP_ChangeView},
-
-#ifndef GOODTIMES
#ifndef SPEAR
{2,"Read This!",CP_ReadThis},
#endif
-#endif
-
{1,STR_VS,CP_ViewScores},
{1,STR_BD,0},
{1,STR_QT,0}
@@ -246,15 +232,9 @@
switch(scancode)
{
case sc_F1:
- #ifdef SPEAR
- BossKey();
- #else
- #ifdef GOODTIMES
- BossKey();
- #else
+ #ifndef SPEAR
HelpScreens();
#endif
- #endif
goto finishup;
case sc_F2:
@@ -461,8 +441,6 @@
VW_UpdateScreen();
}
-#ifndef GOODTIMES
-#ifndef SPEAR
////////////////////////////////////////////////////////////////////
//
// READ THIS!
@@ -474,37 +452,9 @@
HelpScreens();
StartCPMusic(MENUSONG);
}
-#endif
-#endif
-#ifndef SPEAR
-#ifndef GOODTIMES
-#else
////////////////////////////////////////////////////////////////////
//
-// BOSS KEY
-//
-////////////////////////////////////////////////////////////////////
-void BossKey(void)
-{
- SD_MusicOff();
- _AX = 3;
- geninterrupt(0x10);
- printf("C>");
- while (!Keyboard[sc_Escape])
- IN_ClearKeysDown();
-
- SD_MusicOn();
- VL_SetVGAPlaneMode ();
- VL_TestPaletteSet ();
- VL_SetPalette (&gamepal);
- LoadLatchMem();
-}
-#endif
-#endif
-
-////////////////////////////////////////////////////////////////////
-//
// CHECK QUICK-KEYS & QUIT (WHILE IN A GAME)
//
////////////////////////////////////////////////////////////////////
@@ -867,10 +817,8 @@
// CHANGE "READ THIS!" TO NORMAL COLOR
//
#ifndef SPEAR
- #ifndef GOODTIMES
MainMenu[readthis].active=1;
#endif
- #endif
pickquick = 0;
@@ -1249,12 +1197,9 @@
//
// CHANGE "READ THIS!" TO NORMAL COLOR
//
-
#ifndef SPEAR
- #ifndef GOODTIMES
MainMenu[readthis].active=1;
#endif
- #endif
exit=1;
break;
@@ -3569,10 +3514,4 @@
strcat(PageFileName,extension);
strcat(audioname,extension);
strcat(demoname,extension);
-#ifndef SPEAR
-#ifndef GOODTIMES
- strcat(helpfilename,extension);
-#endif
- strcat(endfilename,extension);
-#endif
}
--- a/mm.h
+++ b/mm.h
@@ -1,9 +1,3 @@
-// ID_MM.H
-
-#ifndef __ID_CA__
-
-#define __ID_CA__
-
#define SAVENEARHEAP 0x400 // space to leave in data segment
#define SAVEFARHEAP 0 // space to leave in far heap
@@ -90,5 +84,3 @@
void MM_BombOnError (int bomb);
void MML_UseSpace (u16int segstart, u16int seglength);
-
-#endif
\ No newline at end of file
--- a/play.c
+++ b/play.c
@@ -769,9 +769,7 @@
// F1-F7/ESC to enter control panel
//
if (
-#ifndef DEBCHECK
scan == sc_F10 ||
-#endif
scan == sc_F9 ||
scan == sc_F7 ||
scan == sc_F8) // pop up quit dialog
--- a/sd.c
+++ b/sd.c
@@ -28,23 +28,8 @@
// NeedsMusic - load music?
//
-#pragma hdrstop // Wierdo thing with MUSE
-
-#include <dos.h>
-
-#ifdef _MUSE_ // Will be defined in ID_Types.h
-#include "ID_SD.h"
-#else
#include "ID_HEADS.H"
-#endif
-#pragma hdrstop
-#pragma warn -pia
-#ifdef nil
-#undef nil
-#endif
-#define nil 0
-
#define SDL_SoundFinished() {SoundNumber = SoundPriority = 0;}
// Macros for SoundBlaster stuff
@@ -179,7 +164,6 @@
static void
SDL_SetTimer0(u16int speed)
{
-#ifndef TPROF // If using Borland's profiling, don't screw with the timer
asm pushf
asm cli
@@ -193,9 +177,6 @@
TimerDivisor = speed;
asm popf
-#else
- TimerDivisor = 0x10000;
-#endif
}
///////////////////////////////////////////////////////////////////////////
@@ -255,11 +236,7 @@
// requests from the SoundBlaster to cease
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_SBStopSample(void)
{
u8int is;
@@ -375,11 +352,7 @@
// DMA to play the sound
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_SBPlaySample(u8int huge *data,u32int len)
{
u32int used;
@@ -629,11 +602,7 @@
// SDL_SSStopSample() - Stops a sample playing on the Sound Source
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_SSStopSample(void)
{
asm pushf
@@ -694,11 +663,7 @@
// SDL_SSPlaySample() - Plays the specified sample on the Sound Source
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_SSPlaySample(u8int huge *data,u32int len)
{
asm pushf
@@ -822,11 +787,7 @@
// SDL_PCPlaySample() - Plays the specified sample on the PC speaker
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_PCPlaySample(u8int huge *data,u32int len)
{
asm pushf
@@ -845,11 +806,7 @@
// SDL_PCStopSample() - Stops a sample playing on the PC speaker
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_PCStopSample(void)
{
asm pushf
@@ -871,11 +828,7 @@
// SDL_PCPlaySound() - Plays the specified sound on the PC speaker
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_PCPlaySound(PCSound far *sound)
{
asm pushf
@@ -893,11 +846,7 @@
// SDL_PCStopSound() - Stops the current sound playing on the PC Speaker
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_PCStopSound(void)
{
asm pushf
@@ -1381,11 +1330,7 @@
// AdLib card
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_ALStopSound(void)
{
asm pushf
@@ -1425,11 +1370,7 @@
// SDL_ALPlaySound() - Plays the specified sound on the AdLib card
//
///////////////////////////////////////////////////////////////////////////
-#ifdef _MUSE_
-void
-#else
static void
-#endif
SDL_ALPlaySound(AdLibSound far *sound)
{
Instrument far *inst;
@@ -1778,7 +1719,6 @@
SD_StopSound();
-#ifndef _MUSE_
if ((mode == sdm_AdLib) && !AdLibPresent)
mode = sdm_PC;
@@ -1802,17 +1742,12 @@
}
break;
}
-#else
- result = true;
-#endif
if (result && (mode != SoundMode))
{
SDL_ShutDevice();
SoundMode = mode;
-#ifndef _MUSE_
SoundTable = (u16int *)(&audiosegs[tableoffset]);
-#endif
SDL_StartDevice();
}
@@ -1879,7 +1814,6 @@
alNoCheck = false;
sbNoCheck = false;
sbNoProCheck = false;
-#ifndef _MUSE_
for (i = 1;i < _argc;i++)
{
switch (US_CheckParm(_argv[i],ParmStrings))
@@ -1913,7 +1847,6 @@
break;
}
}
-#endif
SoundUserHook = 0;
--- a/sd.h
+++ b/sd.h
@@ -1,19 +1,5 @@
-//
-// ID Engine
-// ID_SD.h - Sound Manager Header
-// Version for Wolfenstein
-// By Jason Blochowiak
-//
-
-#ifndef __ID_SD__
-#define __ID_SD__
-
void alOut(u8int n,u8int b);
-#ifdef __DEBUG__
-#define __DEBUG_SoundMgr__
-#endif
-
#define TickBase 70 // 70Hz per tick - used as a base for timer 0
typedef enum {
@@ -225,13 +211,3 @@
SD_PlayDigitized(u16int which,int leftpos,int rightpos),
SD_StopDigitized(void),
SD_Poll(void);
-
-#ifdef _MUSE_ // MUSE Goes directly to the lower level routines
-extern void SDL_PCPlaySound(PCSound far *sound),
- SDL_PCStopSound(void),
- SDL_ALPlaySound(AdLibSound far *sound),
- SDL_ALStopSound(void);
-#endif
-
-#endif
-
--- a/sdmver.h
+++ b/sdmver.h
@@ -1,8 +1,2 @@
#define SPEAR
#define SPEARDEMO
-#define ARTSEXTERN
-#define DEMOSEXTERN
-#define CARMACIZED
-//#define MYPROFILE
-//#define DEBCHECK
-//#define UPLOAD
--- a/sodver.h
+++ b/sodver.h
@@ -1,7 +1,1 @@
#define SPEAR
-#define ARTSEXTERN
-#define DEMOSEXTERN
-#define CARMACIZED
-//#define MYPROFILE
-//#define DEBCHECK
-//#define UPLOAD
--- a/text.c
+++ b/text.c
@@ -656,14 +656,10 @@
//===========================================================================
-#ifdef ARTSEXTERN
s16int endextern = T_ENDART1;
#ifndef SPEAR
s16int helpextern = T_HELPART;
#endif
-#endif
-char helpfilename[13] = "HELPART.",
- endfilename[13] = "ENDART1.";
/*
=================
@@ -682,27 +678,15 @@
CA_UpLevel ();
MM_SortMem ();
-#ifdef ARTSEXTERN
artnum = helpextern;
CA_CacheGrChunk (artnum);
text = (char _seg *)grsegs[artnum];
MM_SetLock (&grsegs[artnum], true);
-#else
- CA_LoadFile (helpfilename,&layout);
- text = (char _seg *)layout;
- MM_SetLock (&layout, true);
-#endif
ShowArticle (text);
-#ifdef ARTSEXTERN
MM_FreePtr (&grsegs[artnum]);
-#else
- MM_FreePtr (&layout);
-#endif
-
-
VW_FadeOut();
FreeMusic ();
@@ -726,25 +710,14 @@
CA_UpLevel ();
MM_SortMem ();
-#ifdef ARTSEXTERN
artnum = endextern+gamestate.episode;
CA_CacheGrChunk (artnum);
text = (char _seg *)grsegs[artnum];
MM_SetLock (&grsegs[artnum], true);
-#else
- endfilename[6] = '1'+gamestate.episode;
- CA_LoadFile (endfilename,&layout);
- text = (char _seg *)layout;
- MM_SetLock (&layout, true);
-#endif
ShowArticle (text);
-#ifdef ARTSEXTERN
MM_FreePtr (&grsegs[artnum]);
-#else
- MM_FreePtr (&layout);
-#endif
VW_FadeOut();
--- a/us.h
+++ b/us.h
@@ -1,19 +1,3 @@
-//
-// ID Engine
-// ID_US.h - Header file for the User Manager
-// v1.0d1
-// By Jason Blochowiak
-//
-
-#ifndef __ID_US__
-#define __ID_US__
-
-#ifdef __DEBUG__
-#define __DEBUG_UserMgr__
-#endif
-
-//#define HELPTEXTLINKED
-
#define MaxX 320
#define MaxY 200
@@ -120,4 +104,3 @@
void USL_PrintInCenter(char far *s,Rct r);
char *USL_GiveSaveName(u16int game);
-#endif
--- a/wolf1ver.h
+++ b/wolf1ver.h
@@ -1,7 +1,1 @@
-//#define SPEAR
-#define ARTSEXTERN
-#define DEMOSEXTERN
-//#define MYPROFILE
-//#define DEBCHECK
-#define CARMACIZED
#define UPLOAD
--- a/wolfgtv.h
+++ /dev/null
@@ -1,9 +1,0 @@
-//#define SPEAR
-#define GOODTIMES
-#define ARTSEXTERN
-#define DEMOSEXTERN
-//#define MYPROFILE
-//#define DEBCHECK
-#define CARMACIZED
-//#define UPLOAD
-
\ No newline at end of file
--- a/wolfver.h
+++ /dev/null
@@ -1,7 +1,0 @@
-//#define SPEAR
-#define ARTSEXTERN
-#define DEMOSEXTERN
-//#define MYPROFILE
-//#define DEBCHECK
-#define CARMACIZED
-//#define UPLOAD