ref: f1d328b5c1302c90b4bbc6654cbb666df8ad784a
parent: a2f2fb1cd41d048789cd438771f9eddd1828f822
author: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se>
date: Mon Jan 20 21:57:48 EST 2025
sdl: enable key repeats outside of game
--- a/in_sdl.c
+++ b/in_sdl.c
@@ -62,7 +62,7 @@
break;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
- if(event.key.repeat)
+ if(event.key.repeat && key_dest == key_game)
break;
switch(key = event.key.key){
case SDLK_GRAVE: key = '~'; break;